23.02.2016, 20:00
- I have the menu TextDraw
- TextDraw menu ESC to close
- Pressing ESC to close the Textdraw menu
- How to make off with the ESC
- Pressing the ESC button to close teleport
- Using this menu TextDraw
http://forum.sa-mp.com/showthread.ph...=textdraw+menu
- TextDraw menu ESC to close
- Pressing ESC to close the Textdraw menu
- How to make off with the ESC
- Pressing the ESC button to close teleport
- Using this menu TextDraw
http://forum.sa-mp.com/showthread.ph...=textdraw+menu
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#define COLOR_ORANGE 0xFFBB00AA
#define COLOR_WHITE 0xFFFFFFAA
#if defined FILTERSCRIPT
new Text:BG;
new Text:TeleMenu;
new Text:AllSaints;
new Text:Hospital;
new Text:Unity;
new Text:Airport;
new Text:Verona;
new Text:Skate;
new Text:VIP;
new Text:News;
new Text:Bank;
new Text:Jefferson;
new Text:LRG;
new Text:WAG;
new Text:Transfender;
new Text:Pier;
new Text:FBI;
new Text:Gaton;
new Text:Bayside;
new Text:Dillimore;
new Text:Creek;
new Text:Stadium;
new Text:Insurence;
new Text:Docks;
new Text:Version;
new Text:Close;
new Text:RedBox;
new Text:Next;
new Text:NPBox;
new Text:Previous;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Teleport Menu Loaded! V:1.0");
print("--------------------------------------\n");
BG = TextDrawCreate(418.666931, 100.225921, "usebox");
TextDrawLetterSize(BG, 0.000000, 35.199802);
TextDrawTextSize(BG, 250.000000, 0.000000);
TextDrawAlignment(BG, 1);
TextDrawColor(BG, 0);
TextDrawUseBox(BG, true);
TextDrawBoxColor(BG, 102);
TextDrawSetShadow(BG, 0);
TextDrawSetOutline(BG, 0);
TextDrawFont(BG, 0);
TeleMenu = TextDrawCreate(272.666564, 97.896270, "Teleport Menu");
TextDrawLetterSize(TeleMenu, 0.449999, 1.600000);
TextDrawAlignment(TeleMenu, 1);
TextDrawColor(TeleMenu, -1);
TextDrawSetShadow(TeleMenu, 0);
TextDrawSetOutline(TeleMenu, 1);
TextDrawBackgroundColor(TeleMenu, 51);
TextDrawFont(TeleMenu, 3);
TextDrawSetProportional(TeleMenu, 1);
AllSaints = TextDrawCreate(297.333465, 125.688911, "All Saints");
TextDrawLetterSize(AllSaints, 0.449999, 1.600000);
TextDrawAlignment(AllSaints, 1);
TextDrawColor(AllSaints, -1);
TextDrawSetShadow(AllSaints, 0);
TextDrawSetOutline(AllSaints, 1);
TextDrawBackgroundColor(AllSaints, 51);
TextDrawFont(AllSaints, 1);
TextDrawSetProportional(AllSaints, 1);
TextDrawSetSelectable(AllSaints, true);
Hospital = TextDrawCreate(278.000000, 143.111068, "County General");
TextDrawLetterSize(Hospital, 0.449999, 1.600000);
TextDrawAlignment(Hospital, 1);
TextDrawColor(Hospital, -1);
TextDrawSetShadow(Hospital, 0);
TextDrawSetOutline(Hospital, 1);
TextDrawBackgroundColor(Hospital, 51);
TextDrawFont(Hospital, 1);
TextDrawSetProportional(Hospital, 1);
TextDrawSetSelectable(Hospital, true);
Unity = TextDrawCreate(283.999938, 166.755554, "Unity Station");
TextDrawLetterSize(Unity, 0.449999, 1.600000);
TextDrawAlignment(Unity, 1);
TextDrawColor(Unity, -1);
TextDrawSetShadow(Unity, 0);
TextDrawSetOutline(Unity, 1);
TextDrawBackgroundColor(Unity, 51);
TextDrawFont(Unity, 1);
TextDrawSetProportional(Unity, 1);
TextDrawSetSelectable(Unity, true);
Airport = TextDrawCreate(307.666564, 185.007354, "Airport");
TextDrawLetterSize(Airport, 0.449999, 1.600000);
TextDrawAlignment(Airport, 1);
TextDrawColor(Airport, -1);
TextDrawSetShadow(Airport, 0);
TextDrawSetOutline(Airport, 1);
TextDrawBackgroundColor(Airport, 51);
TextDrawFont(Airport, 1);
TextDrawSetProportional(Airport, 1);
TextDrawSetSelectable(Airport, true);
Verona = TextDrawCreate(278.666656, 204.503707, "Verona Beach");
TextDrawLetterSize(Verona, 0.449999, 1.600000);
TextDrawAlignment(Verona, 1);
TextDrawColor(Verona, -1);
TextDrawSetShadow(Verona, 0);
TextDrawSetOutline(Verona, 1);
TextDrawBackgroundColor(Verona, 51);
TextDrawFont(Verona, 1);
TextDrawSetProportional(Verona, 1);
TextDrawSetSelectable(Verona, true);
Skate = TextDrawCreate(293.666717, 225.659332, "Skate Park");
TextDrawLetterSize(Skate, 0.449999, 1.600000);
TextDrawAlignment(Skate, 1);
TextDrawColor(Skate, -1);
TextDrawSetShadow(Skate, 0);
TextDrawSetOutline(Skate, 1);
TextDrawBackgroundColor(Skate, 51);
TextDrawFont(Skate, 1);
TextDrawSetProportional(Skate, 1);
TextDrawSetSelectable(Skate, true);
VIP = TextDrawCreate(300.000091, 246.814819, "VIP Shop");
TextDrawLetterSize(VIP, 0.449999, 1.600000);
TextDrawAlignment(VIP, 1);
TextDrawColor(VIP, -1);
TextDrawSetShadow(VIP, 0);
TextDrawSetOutline(VIP, 1);
TextDrawBackgroundColor(VIP, 51);
TextDrawFont(VIP, 1);
TextDrawSetProportional(VIP, 1);
TextDrawSetSelectable(VIP, true);
News = TextDrawCreate(298.333251, 271.703735, "SAN News");
TextDrawLetterSize(News, 0.449999, 1.600000);
TextDrawAlignment(News, 1);
TextDrawColor(News, -1);
TextDrawSetShadow(News, 0);
TextDrawSetOutline(News, 1);
TextDrawBackgroundColor(News, 51);
TextDrawFont(News, 1);
TextDrawSetProportional(News, 1);
TextDrawSetSelectable(News, true);
Bank = TextDrawCreate(316.000000, 296.592712, "Bank");
TextDrawLetterSize(Bank, 0.449999, 1.600000);
TextDrawAlignment(Bank, 1);
TextDrawColor(Bank, -1);
TextDrawSetShadow(Bank, 0);
TextDrawSetOutline(Bank, 1);
TextDrawBackgroundColor(Bank, 51);
TextDrawFont(Bank, 1);
TextDrawSetProportional(Bank, 1);
TextDrawSetSelectable(Bank, true);
Jefferson = TextDrawCreate(300.333374, 322.725921, "Jefferson");
TextDrawLetterSize(Jefferson, 0.449999, 1.600000);
TextDrawAlignment(Jefferson, 1);
TextDrawColor(Jefferson, -1);
TextDrawSetShadow(Jefferson, 0);
TextDrawSetOutline(Jefferson, 1);
TextDrawBackgroundColor(Jefferson, 51);
TextDrawFont(Jefferson, 1);
TextDrawSetProportional(Jefferson, 1);
TextDrawSetSelectable(Jefferson, true);
LRG = TextDrawCreate(263.666564, 352.592651, "Low Riders Garage");
TextDrawLetterSize(LRG, 0.449999, 1.600000);
TextDrawAlignment(LRG, 1);
TextDrawColor(LRG, -1);
TextDrawSetShadow(LRG, 0);
TextDrawSetOutline(LRG, 1);
TextDrawBackgroundColor(LRG, 51);
TextDrawFont(LRG, 1);
TextDrawSetProportional(LRG, 1);
TextDrawSetSelectable(LRG, true);
WAG = TextDrawCreate(412.999755, 321.896392, "Wheel Archs Garage");
TextDrawLetterSize(WAG, 0.449999, 1.600000);
TextDrawAlignment(WAG, 3);
TextDrawColor(WAG, -1);
TextDrawSetShadow(WAG, 0);
TextDrawSetOutline(WAG, 1);
TextDrawBackgroundColor(WAG, 51);
TextDrawFont(WAG, 1);
TextDrawSetProportional(WAG, 1);
TextDrawSetSelectable(WAG, true);
Transfender = TextDrawCreate(411.333282, 352.592803, "Transfender Garage");
TextDrawLetterSize(Transfender, 0.449999, 1.600000);
TextDrawAlignment(Transfender, 3);
TextDrawColor(Transfender, -1);
TextDrawSetShadow(Transfender, 0);
TextDrawSetOutline(Transfender, 1);
TextDrawBackgroundColor(Transfender, 51);
TextDrawFont(Transfender, 1);
TextDrawSetProportional(Transfender, 1);
TextDrawSetSelectable(Transfender, true);
Pier = TextDrawCreate(347.333038, 126.518470, "Pier");
TextDrawLetterSize(Pier, 0.449999, 1.600000);
TextDrawAlignment(Pier, 3);
TextDrawColor(Pier, -1);
TextDrawSetShadow(Pier, 0);
TextDrawSetOutline(Pier, 1);
TextDrawBackgroundColor(Pier, 51);
TextDrawFont(Pier, 1);
TextDrawSetProportional(Pier, 1);
TextDrawSetSelectable(Pier, true);
FBI = TextDrawCreate(361.333038, 144.355468, "FBI HQ");
TextDrawLetterSize(FBI, 0.449999, 1.600000);
TextDrawAlignment(FBI, 3);
TextDrawColor(FBI, -1);
TextDrawSetShadow(FBI, 0);
TextDrawSetOutline(FBI, 1);
TextDrawBackgroundColor(FBI, 51);
TextDrawFont(FBI, 1);
TextDrawSetProportional(FBI, 1);
TextDrawSetSelectable(FBI, true);
Gaton = TextDrawCreate(385.333190, 165.925888, "Ganton Gym");
TextDrawLetterSize(Gaton, 0.449999, 1.600000);
TextDrawAlignment(Gaton, 3);
TextDrawColor(Gaton, -1);
TextDrawSetShadow(Gaton, 0);
TextDrawSetOutline(Gaton, 1);
TextDrawBackgroundColor(Gaton, 51);
TextDrawFont(Gaton, 1);
TextDrawSetProportional(Gaton, 1);
TextDrawSetSelectable(Gaton, true);
Bayside = TextDrawCreate(364.666625, 184.592681, "Bayside");
TextDrawLetterSize(Bayside, 0.449999, 1.600000);
TextDrawAlignment(Bayside, 3);
TextDrawColor(Bayside, -1);
TextDrawSetShadow(Bayside, 0);
TextDrawSetOutline(Bayside, 1);
TextDrawBackgroundColor(Bayside, 51);
TextDrawFont(Bayside, 1);
TextDrawSetProportional(Bayside, 1);
TextDrawSetSelectable(Bayside, true);
Dillimore = TextDrawCreate(370.666564, 204.503692, "Dillimore");
TextDrawLetterSize(Dillimore, 0.449999, 1.600000);
TextDrawAlignment(Dillimore, 3);
TextDrawColor(Dillimore, -1);
TextDrawSetShadow(Dillimore, 0);
TextDrawSetOutline(Dillimore, 1);
TextDrawBackgroundColor(Dillimore, 51);
TextDrawFont(Dillimore, 1);
TextDrawSetProportional(Dillimore, 1);
TextDrawSetSelectable(Dillimore, true);
Creek = TextDrawCreate(393.999755, 225.659164, "Palomino Creek");
TextDrawLetterSize(Creek, 0.449999, 1.600000);
TextDrawAlignment(Creek, 3);
TextDrawColor(Creek, -1);
TextDrawSetShadow(Creek, 0);
TextDrawSetOutline(Creek, 1);
TextDrawBackgroundColor(Creek, 51);
TextDrawFont(Creek, 1);
TextDrawSetProportional(Creek, 1);
TextDrawSetSelectable(Creek, true);
Stadium = TextDrawCreate(378.333312, 247.229644, "LS Stadium");
TextDrawLetterSize(Stadium, 0.449999, 1.600000);
TextDrawAlignment(Stadium, 3);
TextDrawColor(Stadium, -1);
TextDrawSetShadow(Stadium, 0);
TextDrawSetOutline(Stadium, 1);
TextDrawBackgroundColor(Stadium, 51);
TextDrawFont(Stadium, 1);
TextDrawSetProportional(Stadium, 1);
TextDrawSetSelectable(Stadium, true);
Insurence = TextDrawCreate(373.333312, 270.874053, "Insurance");
TextDrawLetterSize(Insurence, 0.449999, 1.600000);
TextDrawAlignment(Insurence, 3);
TextDrawColor(Insurence, -1);
TextDrawSetShadow(Insurence, 0);
TextDrawSetOutline(Insurence, 1);
TextDrawBackgroundColor(Insurence, 51);
TextDrawFont(Insurence, 1);
TextDrawSetProportional(Insurence, 1);
TextDrawSetSelectable(Insurence, true);
Docks = TextDrawCreate(387.333190, 296.177886, "Fishing Docks");
TextDrawLetterSize(Docks, 0.449999, 1.600000);
TextDrawAlignment(Docks, 3);
TextDrawColor(Docks, -1);
TextDrawSetShadow(Docks, 0);
TextDrawSetOutline(Docks, 1);
TextDrawBackgroundColor(Docks, 51);
TextDrawFont(Docks, 1);
TextDrawSetProportional(Docks, 1);
TextDrawSetSelectable(Docks, true);
Version = TextDrawCreate(396.333312, 103.288856, "V 1.0");
TextDrawLetterSize(Version, 0.113333, 0.957036);
TextDrawAlignment(Version, 1);
TextDrawColor(Version, -1);
TextDrawSetShadow(Version, 0);
TextDrawSetOutline(Version, 1);
TextDrawBackgroundColor(Version, 51);
TextDrawFont(Version, 1);
TextDrawSetProportional(Version, 1);
Close = TextDrawCreate(257.666473, 399.466827, "Close");
TextDrawLetterSize(Close, 0.449999, 1.600000);
TextDrawAlignment(Close, 1);
TextDrawColor(Close, -1);
TextDrawSetShadow(Close, 0);
TextDrawSetOutline(Close, 1);
TextDrawBackgroundColor(Close, 51);
TextDrawFont(Close, 2);
TextDrawSetProportional(Close, 1);
TextDrawSetSelectable(Close, true);
RedBox = TextDrawCreate(254.999923, 401.381439, "RedBox");
TextDrawLetterSize(RedBox, 0.000000, 1.388682);
TextDrawTextSize(RedBox, 318.333374, 0.000000);
TextDrawAlignment(RedBox, 1);
TextDrawColor(RedBox, 0);
TextDrawUseBox(RedBox, true);
TextDrawBoxColor(RedBox, -16776961);
TextDrawSetShadow(RedBox, 0);
TextDrawSetOutline(RedBox, 0);
TextDrawBackgroundColor(RedBox, -16776961);
TextDrawFont(RedBox, 0);
Next = TextDrawCreate(324.999877, 374.163238, ">>");
TextDrawLetterSize(Next, 0.449999, 1.600000);
TextDrawAlignment(Next, 1);
TextDrawColor(Next, -1);
TextDrawSetShadow(Next, 0);
TextDrawSetOutline(Next, 1);
TextDrawBackgroundColor(Next, 51);
TextDrawFont(Next, 1);
TextDrawSetProportional(Next, 1);
TextDrawSetSelectable(Next, true);
NPBox = TextDrawCreate(352.000000, 375.248168, "usebox");
TextDrawLetterSize(NPBox, 0.000000, 1.619134);
TextDrawTextSize(NPBox, 319.000000, 0.000000);
TextDrawAlignment(NPBox, 1);
TextDrawColor(NPBox, 0);
TextDrawUseBox(NPBox, true);
TextDrawBoxColor(NPBox, 334613674);
TextDrawSetShadow(NPBox, 0);
TextDrawSetOutline(NPBox, 0);
TextDrawFont(NPBox, 0);
Previous = TextDrawCreate(324.666687, 374.162963, "<<");
TextDrawLetterSize(Previous, 0.449999, 1.600000);
TextDrawAlignment(Previous, 1);
TextDrawColor(Previous, -1);
TextDrawSetShadow(Previous, 0);
TextDrawSetOutline(Previous, 1);
TextDrawBackgroundColor(Previous, 51);
TextDrawFont(Previous, 1);
TextDrawSetProportional(Previous, 1);
TextDrawSetSelectable(Previous, true);
return 1;
}
public OnFilterScriptExit()
{
TextDrawDestroy(BG);
TextDrawDestroy(TeleMenu);
TextDrawDestroy(AllSaints);
TextDrawDestroy(Hospital);
TextDrawDestroy(Unity);
TextDrawDestroy(Airport);
TextDrawDestroy(Verona);
TextDrawDestroy(Skate);
TextDrawDestroy(VIP);
TextDrawDestroy(News);
TextDrawDestroy(Bank);
TextDrawDestroy(Jefferson);
TextDrawDestroy(LRG);
TextDrawDestroy(WAG);
TextDrawDestroy(Transfender);
TextDrawDestroy(Pier);
TextDrawDestroy(FBI);
TextDrawDestroy(Gaton);
TextDrawDestroy(Bayside);
TextDrawDestroy(Dillimore);
TextDrawDestroy(Creek);
TextDrawDestroy(Stadium);
TextDrawDestroy(Insurence);
TextDrawDestroy(Docks);
TextDrawDestroy(Version);
TextDrawDestroy(Close);
TextDrawDestroy(RedBox);
TextDrawDestroy(Next);
TextDrawDestroy(NPBox);
TextDrawDestroy(Previous);
return 1;
}
#else
main()
{
}
#endif
CMD:teleport(playerid)
{
TextDrawShowForPlayer(playerid, BG);
TextDrawShowForPlayer(playerid, TeleMenu);
TextDrawShowForPlayer(playerid, AllSaints);
TextDrawShowForPlayer(playerid, Hospital);
TextDrawShowForPlayer(playerid, Unity);
TextDrawShowForPlayer(playerid, Airport);
TextDrawShowForPlayer(playerid, Verona);
TextDrawShowForPlayer(playerid, Skate);
TextDrawShowForPlayer(playerid, VIP);
TextDrawShowForPlayer(playerid, News);
TextDrawShowForPlayer(playerid, Bank);
TextDrawShowForPlayer(playerid, Jefferson);
TextDrawShowForPlayer(playerid, LRG);
TextDrawShowForPlayer(playerid, Next);
TextDrawShowForPlayer(playerid, NPBox);
TextDrawShowForPlayer(playerid, Version);
TextDrawShowForPlayer(playerid, Close);
TextDrawShowForPlayer(playerid, RedBox);
SelectTextDraw(playerid, 0xA3B4C5FF);
return 1;
}
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(_:clickedid != INVALID_TEXT_DRAW)
{
if(clickedid == AllSaints)
{
SetPlayerPos(playerid, 1188.721313, -1327.980712, 13.560094);
SetPlayerFacingAngle(playerid, 266.963989);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~All Saints", 300, 1);
}
else if(clickedid == Hospital)
{
SetPlayerPos(playerid, 2002.118896, -1459.253051, 13.976039);
SetPlayerFacingAngle(playerid, 91.969909);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~County Central", 300, 1);
}
else if(clickedid == Unity)
{
SetPlayerPos(playerid, 1845.091552, -1883.868286, 13.430412);
SetPlayerFacingAngle(playerid, 87.590660);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Unity Station", 300, 1);
}
else if(clickedid == Airport)
{
SetPlayerPos(playerid, 1549.765625, -2327.221435, 13.554566);
SetPlayerFacingAngle(playerid, 305.962677);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Airport", 300, 1);
}
else if(clickedid == Verona)
{
SetPlayerPos(playerid, 272.020385, -1855.016845, 3.138944);
SetPlayerFacingAngle(playerid, 167.781250);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Verona Beach", 300, 1);
}
else if(clickedid == Skate)
{
SetPlayerPos(playerid, 1923.343627, -1402.317626, 13.570312);
SetPlayerFacingAngle(playerid, 102.607337);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Skate Park", 300, 1);
}
else if(clickedid == VIP)
{
SetPlayerPos(playerid, 1230.494628, -1654.971801, 11.796875);
SetPlayerFacingAngle(playerid, 278.70233);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~VIP Shop", 300, 1);
}
else if(clickedid == News)
{
SetPlayerPos(playerid, 771.163452, -1345.748779, 13.524566);
SetPlayerFacingAngle(playerid, 85.420623);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~SAN News", 300, 1);
}
else if(clickedid == Bank)
{
SetPlayerPos(playerid, 1454.840698, -1032.919555, 23.656250);
SetPlayerFacingAngle(playerid, 275.615692);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Bank", 300, 1);
}
else if(clickedid == Jefferson)
{
SetPlayerPos(playerid, 2154.411865, -1146.687744, 24.557231);
SetPlayerFacingAngle(playerid, 354.810729);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Jefferson", 300, 1);
}
else if(clickedid == LRG)
{
SetPlayerPos(playerid, 2645.167480, -2024.723754, 13.546875);
SetPlayerFacingAngle(playerid, 182.554824);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Low Ride Garage", 300, 1);
}
else if(clickedid == WAG)
{
SetPlayerPos(playerid, -2707.022949, 217.767456, 4.179687);
SetPlayerFacingAngle(playerid, 95.784019);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Wheel Archs Garage", 300, 1);
}
else if(clickedid == Transfender)
{
SetPlayerPos(playerid, 1041.522827, -1039.072021, 31.771018);
SetPlayerFacingAngle(playerid, 356.526794);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Transfender Garage", 300, 1);
}
else if(clickedid == Pier)
{
SetPlayerPos(playerid, 2760.265136, -2452.654296, 13.542481);
SetPlayerFacingAngle(playerid, 183.878387);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Pier", 300, 1);
}
else if(clickedid == FBI)
{
SetPlayerPos(playerid, 345.805755, -1529.614501, 33.342090);
SetPlayerFacingAngle(playerid, 149.987747);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~FBI HQ", 300, 1);
}
else if(clickedid == Gaton)
{
SetPlayerPos(playerid, 2231.828857, -1730.195434, 13.382812);
SetPlayerFacingAngle(playerid, 89.104393);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Gaton Gym", 300, 1);
}
else if(clickedid == Bayside)
{
SetPlayerPos(playerid, -2276.782226, 2352.660888, 4.565527);
SetPlayerFacingAngle(playerid, 55.755527);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Bayside", 300, 1);
}
else if(clickedid == Dillimore)
{
SetPlayerPos(playerid, 665.454406, -580.834106, 16.063018);
SetPlayerFacingAngle(playerid, 89.482643);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Dillimore", 300, 1);
}
else if(clickedid == Creek)
{
SetPlayerPos(playerid, 2271.369140, 27.635885, 26.166128);
SetPlayerFacingAngle(playerid, 265.498046);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Palomino Creek", 300, 1);
}
else if(clickedid == Stadium)
{
SetPlayerPos(playerid, 2683.412109, -1683.787841, 9.150171);
SetPlayerFacingAngle(playerid, 100.126068);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Los Santos Stadium", 300, 1);
}
else if(clickedid == Insurence)
{
SetPlayerPos(playerid, 2060.800781, -1910.922851, 13.546875);
SetPlayerFacingAngle(playerid, 271.402252);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Insurence", 300, 1);
}
else if(clickedid == Docks)
{
SetPlayerPos(playerid, 385.550140, -2075.771484, 7.835937);
SetPlayerFacingAngle(playerid, 273.933563);
SendClientMessage(playerid, COLOR_ORANGE, "You've been teleported");
GameTextForPlayer(playerid, "~r~~h~~h~Fishing Docks", 300, 1);
}
else if(clickedid == Next)
{
TextDrawShowForPlayer(playerid, BG);
TextDrawShowForPlayer(playerid, WAG);
TextDrawShowForPlayer(playerid, Transfender);
TextDrawShowForPlayer(playerid, Pier);
TextDrawShowForPlayer(playerid, FBI);
TextDrawShowForPlayer(playerid, Gaton);
TextDrawShowForPlayer(playerid, Bayside);
TextDrawShowForPlayer(playerid, Dillimore);
TextDrawShowForPlayer(playerid, Creek);
TextDrawShowForPlayer(playerid, Stadium);
TextDrawShowForPlayer(playerid, Insurence);
TextDrawShowForPlayer(playerid, Docks);
TextDrawShowForPlayer(playerid, Previous);
TextDrawShowForPlayer(playerid, TeleMenu);
TextDrawShowForPlayer(playerid, Version);
TextDrawShowForPlayer(playerid, NPBox);
TextDrawShowForPlayer(playerid, Close);
TextDrawShowForPlayer(playerid, RedBox);
SelectTextDraw(playerid, 0xA3B4C5FF);
TextDrawHideForPlayer(playerid, AllSaints);
TextDrawHideForPlayer(playerid, Hospital);
TextDrawHideForPlayer(playerid, Unity);
TextDrawHideForPlayer(playerid, Airport);
TextDrawHideForPlayer(playerid, Verona);
TextDrawHideForPlayer(playerid, Skate);
TextDrawHideForPlayer(playerid, VIP);
TextDrawHideForPlayer(playerid, News);
TextDrawHideForPlayer(playerid, Bank);
TextDrawHideForPlayer(playerid, Jefferson);
TextDrawHideForPlayer(playerid, LRG);
TextDrawHideForPlayer(playerid, Next);
}
else if (clickedid == Previous)
{
TextDrawShowForPlayer(playerid, BG);
TextDrawShowForPlayer(playerid, Version);
TextDrawShowForPlayer(playerid, TeleMenu);
TextDrawShowForPlayer(playerid, Next);
TextDrawShowForPlayer(playerid, NPBox);
TextDrawShowForPlayer(playerid, Close);
TextDrawShowForPlayer(playerid, RedBox);
TextDrawShowForPlayer(playerid, AllSaints);
TextDrawShowForPlayer(playerid, Hospital);
TextDrawShowForPlayer(playerid, Unity);
TextDrawShowForPlayer(playerid, Airport);
TextDrawShowForPlayer(playerid, Verona);
TextDrawShowForPlayer(playerid, Skate);
TextDrawShowForPlayer(playerid, VIP);
TextDrawShowForPlayer(playerid, News);
TextDrawShowForPlayer(playerid, Bank);
TextDrawShowForPlayer(playerid, Jefferson);
TextDrawShowForPlayer(playerid, LRG);
SelectTextDraw(playerid, 0xA3B4C5FF);
TextDrawHideForPlayer(playerid, WAG);
TextDrawHideForPlayer(playerid, Transfender);
TextDrawHideForPlayer(playerid, Pier);
TextDrawHideForPlayer(playerid, FBI);
TextDrawHideForPlayer(playerid, Gaton);
TextDrawHideForPlayer(playerid, Bayside);
TextDrawHideForPlayer(playerid, Dillimore);
TextDrawHideForPlayer(playerid, Creek);
TextDrawHideForPlayer(playerid, Stadium);
TextDrawHideForPlayer(playerid, Insurence);
TextDrawHideForPlayer(playerid, Docks);
TextDrawHideForPlayer(playerid, Previous);
}
else if(clickedid == Close)
{
TextDrawHideForPlayer(playerid, BG);
TextDrawHideForPlayer(playerid, TeleMenu);
TextDrawHideForPlayer(playerid, AllSaints);
TextDrawHideForPlayer(playerid, Hospital);
TextDrawHideForPlayer(playerid, Unity);
TextDrawHideForPlayer(playerid, Airport);
TextDrawHideForPlayer(playerid, Verona);
TextDrawHideForPlayer(playerid, Skate);
TextDrawHideForPlayer(playerid, VIP);
TextDrawHideForPlayer(playerid, News);
TextDrawHideForPlayer(playerid, Bank);
TextDrawHideForPlayer(playerid, Jefferson);
TextDrawHideForPlayer(playerid, LRG);
TextDrawHideForPlayer(playerid, WAG);
TextDrawHideForPlayer(playerid, Transfender);
TextDrawHideForPlayer(playerid, Pier);
TextDrawHideForPlayer(playerid, FBI);
TextDrawHideForPlayer(playerid, Gaton);
TextDrawHideForPlayer(playerid, Bayside);
TextDrawHideForPlayer(playerid, Dillimore);
TextDrawHideForPlayer(playerid, Creek);
TextDrawHideForPlayer(playerid, Stadium);
TextDrawHideForPlayer(playerid, Insurence);
TextDrawHideForPlayer(playerid, Docks);
TextDrawHideForPlayer(playerid, Version);
TextDrawHideForPlayer(playerid, Close);
TextDrawHideForPlayer(playerid, RedBox);
TextDrawHideForPlayer(playerid, Next);
TextDrawHideForPlayer(playerid, NPBox);
TextDrawHideForPlayer(playerid, Previous);
CancelSelectTextDraw(playerid);
}
}
return 1;
}

