23.02.2016, 03:58
Hi, well i created a job system that uses checkpoints and when there are people around it could get in the way of seeing the checkpoint in the map. So i want to make players invisible for the specific player only when he is at work. I was thinking about looping: SetPlayerMarkerForPlayer, this would make other players disappear. I could also use this, to set the colors back after the job is finished. But here is where my question comes in, if after the job is finished and some players color changes, will it change for this player? or it will remain what i set it to for SetPlayerMarkerForPlayer? If it will stay what i set it to, how could i get around this and at the end of the job, just show everybodys original colors? thank you.