Please Help Me
#1

Quote:

new Interior = 1;

public OnPlayerExitVehicle(playerid, vehicleid)
{
if(Interior == 15)
{
SendClientMessage(playerid,COLOR_YELLOW,"You Loose Derby!");
SetPlayerInterior(playerid, 0);
}
return 1;
}
CMD:derby(playerid, params[])
{
Interior = 15;
new
bloodring_id,
string[128],
pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
format(string, sizeof(string), "{6666FF}(/derby) {00CCFF}%s {6666FF}Teleport Shod Be Derby", pName);
SendClientMessageToAll(0xFFFFFFFF, string);

GameTextForPlayer(playerid,"~y~Khoshoomadi Be ~n~~b~Derby Deathmatch", 2000, 3);

SetPlayerPos(playerid, -1355.9592, 933.0629, 1036.3334);
SetPlayerInterior(playerid, 15);
SetPlayerVirtualWorld(playerid, 15);

bloodring_id = CreateVehicle(504, -1355.9592, 933.0629, 1036.3334, 0.0, 0, 0, -1);
LinkVehicleToInterior(bloodring_id, 15);
SetVehicleVirtualWorld(bloodring_id, 15);
PutPlayerInVehicle(playerid, bloodring_id, 0);

SetPlayerHealth(playerid, 100);
return 1;
}

I Dont Know Why Player ExitVehicle In Derby He Is Not Teleport To New Interior Stay On The Interior 15! Please Help
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#2

PHP код:
public OnPlayerExitVehicle(playeridvehicleid)
{
    if(
GetPlayerInterior == 15)
    [
        
SendClientMessage(playerid,COLOR_YELLOW,"You Loose Derby!");
        
SetPlayerInterior(playerid0);
    }
    return 
1;
}
CMD:derby(playeridparams[])
{
    
bloodring_id,
    
string[128],
    
pName[MAX_PLAYER_NAME];
    
GetPlayerName(playeridpNameMAX_PLAYER_NAME);
    
format(stringsizeof(string), "{6666FF}(/derby) {00CCFF}%s {6666FF}Teleport Shod Be Derby"pName);
    
SendClientMessageToAll(0xFFFFFFFFstring);

    
GameTextForPlayer(playerid,"~y~Khoshoomadi Be ~n~~b~Derby Deathmatch"20003);

    
SetPlayerPos(playerid, -1355.9592933.06291036.3334);
    
SetPlayerInterior(playerid15);
    
SetPlayerVirtualWorld(playerid15);

    
bloodring_id CreateVehicle(504, -1355.9592933.06291036.33340.000, -1);
    
LinkVehicleToInterior(bloodring_id15);
    
SetVehicleVirtualWorld(bloodring_id15);
    
PutPlayerInVehicle(playeridbloodring_id0);

    
SetPlayerHealth(playerid100);
    return 
1;

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