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I'm facing the problem that whenever I create an object (using a streamer), it won't actually show up unless I walk 1 tick. Is there a way to solve this? Because I'm showing a new object (and destroying the old one) every few seconds and you don't really require to walk around.
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Streamer_Update(playerid, type = -1);
Streamer_UpdateEx(playerid, Float
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, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1);
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Thanks a lot, works. Should of checked the documentation myself ;x