MTA or Editor?
#1

Hello friends!

This question probably pops out the most with the new pawno scripters, shall I use MTA or editor.
That question comes to my head very often.Since I only script I never had to deal with that question.But now when I need to map I used MTA and it seemed pretty good, but when I got editor it seemed even better.The thing I cant map on both so I chose editor.

Question fot you guys: Would you chose MTA or editor?

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#2

in my opinion Editor it's better .
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#3

mta has better interface but jernejls editor has samp objects like walls glasses etc
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#4

MTA is easier to map with, you can download some mods that adds SA:MP objects (not everything) but it's overall easier to learn. It took me 2 days to fully control perfectly MTA and I have tried for a few times to use the SA:MP map editor however it's kinda hard to use for me at least..
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#5

Both. For usual mapping use MTA, and for copying groups of objects for later processing, use the Editor.
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#6

MTA's interface and workflow is just easier, however RemoveBuilding and the SAMP objects are a great advantage of Jernejl's Editor.
One thing which the Editor can't beat though are addons like Bauss' Toolbox or Multi Selection.
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#7

MTA is perfect for beginners.
Editor it's for advanced users, who are creating big projects since Editor has more objects than MTA.

For basic mapping, you can use MTA, because it's easy, You'll find the most objects that you need.
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#8

The previous comments sum up your specific question, but there are others, like Fusez's Map Editor or Pottus's Texture Studio (link in my signature).

Overall, it really depends on YOUR own taste. Try them all. I'd actually rather use Map Construction (what you are calling 'Editor', IT'S NOT CALLED EDITOR) than MTA, then Texture Studio for texturing and touch ups. I also typically just use Texture Studio for mapping period.
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#9

Yeah MTA is great for beginners.I use MTA for adding buildings, cars..ect
However I mostly use editor(Jernejl, s) because I find it useful for many options in my Role Play gm's.
Great to hear other opinions.
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#10

Quote:
Originally Posted by Crayder
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I'd actually rather use Map Construction (what you are calling 'Editor', IT'S NOT CALLED EDITOR)




10/10 map construction
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