12.12.2015, 23:33
forward SendTesterMessage(color, string[]);
public SendTesterMessage(color, string[])
{
foreach(Player, i)
{
if(pInfo[playerid][Testerlevel] >= 1)
{
SendClientMessage(i, color, string);
}
}
}
It's probably easy to fix this problem, but I'm not sure how to do it. I use a y_ini user system and I want to check if the player is a tester before sending them a message. Thanks ahead of time, will rep 4 fix.
public SendTesterMessage(color, string[])
{
foreach(Player, i)
{
if(pInfo[playerid][Testerlevel] >= 1)
{
SendClientMessage(i, color, string);
}
}
}
It's probably easy to fix this problem, but I'm not sure how to do it. I use a y_ini user system and I want to check if the player is a tester before sending them a message. Thanks ahead of time, will rep 4 fix.