Posts: 34
Threads: 3
Joined: Sep 2015
Reputation:
0
Hello everyone, I have often noticed that the maps created by MTA or Map Editor was often not in HD. People could manifest to prove this ?
Posts: 48
Threads: 5
Joined: Nov 2014
Reputation:
0
What are you talking about?
Posts: 123
Threads: 19
Joined: Feb 2015
Reputation:
0
They use ENB series for HD version.
Posts: 3,002
Threads: 86
Joined: Jul 2010
Reputation:
0
ENB doesn't improve resolution or textures. It just adds visual effects. Can't really call it HD.
Posts: 1,276
Threads: 6
Joined: Aug 2014
Quote:
Originally Posted by BatTom
I often see that the maps created by the SA-MP community, such as the walls had often no textures, and was normal, so I would like to have proof that there are cards in HD !!!! !!
|
That smoke has gone to your head huh?
You're making no sense.
Posts: 131
Threads: 7
Joined: Feb 2015
Reputation:
0
Maybe he's talking about re-texturing?
Posts: 3,002
Threads: 86
Joined: Jul 2010
Reputation:
0
Retexturing and the attention to detail.
For starters, all I ever see these days in the map section are interiors. Those have that much needed attention to detail and their textures are done well.
I can't really say that he's right about other kinds of maps, because there's nothing to talk about.
Posts: 9
Threads: 0
Joined: Oct 2015
Reputation:
0
Isn't posibble to make 3D maps in any object editor without ENB mod or retexture object. Retexture isn't full HD, only look a bit like 3D.