03.09.2015, 18:10
(
Последний раз редактировалось Coringa_Vilao; 07.11.2015 в 04:24.
)
Resolvido !
if(killerid != INVALID_PLAYER_ID)
new Mortes[MAX_PLAYERS];
public OnPlayerDeath(playerid, killerid, reason);
{
Mortes[playerid]++;
return 1;
}