Massive .dff to .obj converting
#1

Hi

Does anybody know any working solution to convert .dff (direct draw, used in GTA) file into .obj (wavefront) or another more common format? Actually I'm looking for clean script in any language, complete format specification or any tool that makes it possible to handle dozens of .dff's at once (command line tool?).

Maybe mod-makers can suggest something.

If you know how to convert many files at once with Blender, 3dsMax or ZModeller with plugins, please tell me. Otherwise don't even mention them - I don't want to spend all my life time on converting files one-by-one.

Thanks
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#2

You need to do it one by one in my opinion because if you convert them all you don't know if there's an issue at all
I would also suggest to use ****** too (there are so many mod sites) or use ******* (there are so many tutorials)
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#3

If those files are read without issues in GTA, they probably have correct structure which can be read by another tools without issues. It makes no sense to convert files one-by-one just because some of them may have issues. I always can fix that few files after I convert everything without wasting all of my time on every file.
How ******* can help me with that? I wrote in first message - don't even tell about 3dsMax, Blender and ZM. All I found on ******* were tutorials about working with one file in those editors.

Your message did no help
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#4

You could write a python script in Blender to batch convert all DFFs to any format you like.
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#5

Quote:
Originally Posted by iPLEOMAX
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You could write a python script in Blender to batch convert all DFFs to any format you like.
Thanks for your suggestion.
Have you worked with blender and it's api? Would be nice to hear about someone's experience with that
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