[Map] Library - Next to City Hall.
#1

I am here with my map :P. I want to join a roleplay server but couldn't find any good one. So just releasing my this map.

Isn't too big but not bad! :P

Screens










Codes:
Код:
RemoveBuildingForPlayer(playerid, 4051, 1371.8203, -1754.8203, 19.0469, 0.25);
RemoveBuildingForPlayer(playerid, 4021, 1371.8203, -1754.8203, 19.0469, 0.25);
CreateObject(3851, 1376.89185, -1747.70972, 14.42060,   0.00000, 0.00000, 15.47530);
CreateObject(3851, 1372.74548, -1764.41846, 14.42060,   0.00000, 0.00000, 89.70780);
CreateObject(3851, 1364.09644, -1747.85254, 14.42060,   0.00000, 0.00000, 0.00000);
CreateObject(3851, 1378.39417, -1758.78882, 14.42060,   0.00000, 0.00000, 0.00000);
CreateObject(3851, 1364.12146, -1760.59631, 14.42060,   0.00000, 0.00000, 0.00000);
CreateObject(3851, 1369.75256, -1742.23096, 14.42060,   0.00000, 0.00000, 89.70780);
CreateObject(3851, 1361.51941, -1764.36829, 14.42060,   0.00000, 0.00000, 89.70780);
CreateObject(14455, 1367.46130, -1764.20093, 13.94420,   0.00000, 0.00000, 0.00000);
CreateObject(14455, 1373.21887, -1764.25354, 13.94420,   0.00000, 0.00000, 0.00000);
CreateObject(14455, 1361.75977, -1764.13989, 13.94420,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1370.42285, -1753.06335, 12.53000,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1373.13586, -1753.51733, 12.52997,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1371.82959, -1753.29529, 12.52997,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1369.03088, -1752.82861, 12.53000,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1369.48071, -1753.02808, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1370.83484, -1753.28406, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1372.21130, -1753.51404, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1373.61951, -1753.73779, 12.53000,   0.00000, 0.00000, 180.19240);
CreateObject(14455, 1364.27039, -1758.40454, 13.94420,   0.00000, 0.00000, 270.45370);
CreateObject(1742, 1365.05505, -1742.21204, 12.54385,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1373.54810, -1742.26355, 12.54385,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1366.87805, -1742.18286, 12.54385,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1368.51343, -1742.21643, 12.54385,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1370.20837, -1742.23828, 12.54385,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1371.87854, -1742.24939, 12.54385,   0.00000, 0.00000, 0.00000);
CreateObject(2002, 1375.01038, -1742.98096, 12.43057,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1373.40576, -1749.29822, 12.52997,   0.00000, 0.00000, -0.06000);
CreateObject(1742, 1373.85815, -1749.78784, 12.53000,   0.00000, 0.00000, 180.19240);
CreateObject(1742, 1372.15088, -1748.99048, 12.52997,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1372.50024, -1749.48718, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1370.76709, -1748.83533, 12.53000,   0.00000, 0.00000, 4.50271);
CreateObject(1742, 1371.20691, -1749.01550, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1369.43176, -1748.51672, 12.53000,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1369.92358, -1748.87488, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1373.32117, -1759.40076, 12.53000,   0.00000, 0.00000, 180.19240);
CreateObject(1742, 1372.84033, -1759.06567, 12.52997,   0.00000, 0.00000, -0.06000);
CreateObject(1742, 1371.90698, -1759.41260, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1371.52783, -1759.07507, 12.52997,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1370.11487, -1759.08374, 12.53000,   0.00000, 0.00000, 1.41250);
CreateObject(1742, 1370.52356, -1759.42883, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(1742, 1368.71692, -1759.09998, 12.53000,   0.00000, 0.00000, 0.00000);
CreateObject(1742, 1369.16345, -1759.42883, 12.53000,   0.00000, 0.00000, 180.25240);
CreateObject(2180, 1376.57129, -1756.31299, 12.54569,   0.00000, 0.00000, 0.00000);
CreateObject(1811, 1377.16187, -1752.80957, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(2180, 1376.53137, -1761.43921, 12.54569,   0.00000, 0.00000, 0.00000);
CreateObject(1811, 1377.03320, -1760.31042, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(1811, 1377.55615, -1757.59351, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(2180, 1376.59265, -1754.24402, 12.54569,   0.00000, 0.00000, 0.00000);
CreateObject(2180, 1376.52344, -1758.81982, 12.54569,   0.00000, 0.00000, 0.00000);
CreateObject(1811, 1376.63269, -1757.61890, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(1811, 1377.07397, -1755.17529, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(2183, 1366.35901, -1746.59619, 12.34561,   0.00000, 0.00000, 0.00000);
CreateObject(2183, 1371.91309, -1746.47144, 12.34561,   0.00000, 0.00000, 0.00000);
CreateObject(1811, 1374.32532, -1744.22546, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(1811, 1372.42542, -1744.31335, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(1811, 1368.73401, -1744.15112, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(1811, 1366.68091, -1744.28857, 13.16200,   0.00000, 0.00000, 91.64890);
CreateObject(1811, 1374.51331, -1747.53333, 13.16200,   0.00000, 0.00000, 269.26431);
CreateObject(1811, 1372.40271, -1747.57080, 13.16200,   0.00000, 0.00000, 269.26431);
CreateObject(1811, 1368.82324, -1747.63281, 13.16200,   0.00000, 0.00000, 269.26431);
CreateObject(1811, 1366.72241, -1747.59766, 13.16200,   0.00000, 0.00000, 269.26431);
CreateObject(2207, 1366.30359, -1752.33484, 12.54249,   0.00000, 0.00000, 89.83549);
CreateObject(1671, 1364.74170, -1751.38550, 13.31579,   0.00000, 0.00000, 90.59092);
CreateObject(949, 1364.49084, -1755.28870, 12.96241,   0.00000, 0.00000, 0.00000);
CreateObject(948, 1364.45947, -1743.23108, 12.54459,   0.00000, 0.00000, 0.00000);
CreateObject(1364, 1377.30725, -1746.11499, 13.25977,   0.00000, 0.00000, 106.78128);
CreateObject(1257, 1365.82227, -1738.36401, 13.53924,   0.00000, 0.00000, 269.96219);
CreateObject(638, 1363.71936, -1744.19800, 13.14983,   0.00000, 0.00000, 0.50401);
CreateObject(638, 1357.91125, -1743.13196, 13.14983,   0.00000, 0.00000, 90.70658);
CreateObject(638, 1362.30688, -1743.11438, 13.14983,   0.00000, 0.00000, 90.70658);
CreateObject(638, 1359.85144, -1743.12646, 13.14983,   0.00000, 0.00000, 90.70658);
CreateObject(19425, 1349.34900, -1741.85571, 12.36784,   0.00000, 0.00000, 0.00000);
CreateObject(19425, 1343.69519, -1741.80847, 12.36784,   0.00000, 0.00000, 0.00000);
CreateObject(970, 1374.57129, -1737.46155, 12.95050,   0.00000, 0.00000, 0.00000);
CreateObject(970, 1361.26685, -1737.49426, 12.95050,   0.00000, 0.00000, 0.00000);
CreateObject(970, 1370.44043, -1737.46594, 12.95050,   0.00000, 0.00000, 0.00000);
CreateObject(970, 1378.71631, -1737.60864, 12.95050,   0.00000, 0.00000, 356.53793);
CreateObject(1232, 1341.07373, -1741.87061, 15.05095,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1356.27173, -1742.28992, 15.05095,   0.00000, 0.00000, 0.00000);
CreateObject(970, 1338.72595, -1742.21484, 12.95050,   0.00000, 0.00000, 0.00000);
CreateObject(1229, 1359.02026, -1737.50781, 14.27927,   0.00000, 0.00000, 184.89424);
CreateObject(1337, 1363.71997, -1758.90576, 13.12956,   0.00000, 0.00000, 0.00000);
CreateObject(3657, 1363.51440, -1747.75818, 12.94752,   0.00000, 0.00000, 269.62573);
CreateObject(1216, 1361.53491, -1743.68750, 12.97619,   0.00000, 0.00000, 0.72135);
CreateObject(1216, 1362.76672, -1743.75903, 12.97619,   0.00000, 0.00000, 0.72135);
CreateObject(2921, 1364.06262, -1762.34619, 15.59022,   0.00000, 0.00000, 243.50853);
CreateObject(19447, 1365.83350, -1746.96606, 16.47467,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1365.83350, -1746.96606, 16.47467,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1369.23889, -1746.96436, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1370.23584, -1759.59875, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1375.77148, -1749.14502, 16.47470,   0.00000, 90.00000, 15.31261);
CreateObject(19447, 1375.09595, -1746.72290, 16.47470,   0.00000, 90.00000, 15.31261);
CreateObject(19447, 1372.61023, -1746.95410, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1376.98022, -1758.05347, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1377.02454, -1759.58948, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1373.61987, -1759.56726, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1365.78381, -1753.33179, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1366.85364, -1759.62793, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1365.81702, -1759.60828, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1373.63257, -1753.49512, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1370.57507, -1753.05701, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(19447, 1367.34680, -1752.59436, 16.47470,   0.00000, 90.00000, 0.00000);
CreateObject(1697, 1368.33154, -1758.20276, 18.15102,   0.00000, 0.00000, 0.00000);
CreateObject(1697, 1374.91357, -1758.31567, 18.15102,   0.00000, 0.00000, 0.00000);
CreateObject(1688, 1371.20654, -1749.12195, 17.45943,   0.00000, 0.00000, 0.00000);
CreateObject(1688, 1371.45007, -1752.30859, 17.45943,   0.00000, 0.00000, 0.00000);
CreateObject(3498, 1364.55359, -1744.45959, 12.54655,   0.00000, 0.00000, 0.00000);
CreateObject(3498, 1377.90149, -1763.19507, 12.54655,   0.00000, 0.00000, 0.00000);
CreateObject(3498, 1364.47375, -1763.68469, 12.54655,   0.00000, 0.00000, 0.00000);
CreateObject(3498, 1376.03296, -1746.51465, 12.54655,   0.00000, 0.00000, 0.00000);
CreateObject(949, 1364.86829, -1763.44702, 13.05353,   0.00000, 0.00000, 0.00000);
CreateObject(948, 1376.18250, -1747.36682, 12.54338,   0.00000, 0.00000, 0.00000);
CreateObject(949, 1377.95679, -1762.40210, 12.95142,   0.00000, 0.00000, 0.00000);
CreateObject(1523, 1364.14404, -1755.01013, 12.41777,   0.00000, 0.00000, 89.59497);
Reply
#2

Looks decent. Keep it up!
Reply
#3

Thanks!
Reply
#4

Awesome man!!
Reply
#5

That glass should be retextured. It's too dark on the outside.
Reply
#6

Nice map!
Reply
#7

Thank you guys :P

@Prime; When you will see it in game with full brightness, I believe that it won't be that dark. :P
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