03.08.2015, 15:26
Код:
forward OnVehicleDamageStatusUpdate(vehicleid,playerid); public OnVehicleDamageStatusUpdate(vehicleid, playerid) { new Float:f_vHealth; GetVehicleHealth(vehicleid, f_vHealth); if(f_vHealth < 500.0) { new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); GameTextForPlayer(playerid,"~r~Engine-Stalled",6000,6); } else { GetVehicleHealth(vehicleid, f_vHealth); if(f_vHealth < 400.0) SetVehicleHealth(vehicleid, 400); } return 1; }