28.06.2015, 12:06
So I currently have a new system for my server, instead of using the default slots and let a player hold a lot of weapons, I limited it to 3, Melee, Primary and Secondary, when I use /dropgun and throw the gun down and I have 2 Guns, let's say Deagle and M4A1, once I drop one of them I can't switch to the gun because it has a negative ammo value, once I pick up a gun and it fills up my empty slot then everything works fine.