06.07.2015, 07:39
I have made a public function
But when i test it in-game,i only reads these first 3 functions:
Help please!
Код:
public OnPlayerSpawn(playerid)
{
PlayerPlaySound(playerid,1063,0.0,0.0,0.0);
if(God[playerid] == 1) return SetPlayerHealth(playerid, 99999);
else if(PlayerInfo[playerid][Jail] == 1)
{
SetPlayerPos(playerid, 198.1810,174.9016,1003.0234);
SetPlayerFacingAngle(playerid, 0.6133);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerVirtualWorld(playerid, 50);
return 1;
}
else if(PlayerInfo[playerid][pVip] == 1) return SetPlayerArmour(playerid, 100);
else if(fr[playerid] == 1)
{
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, -1680.1483,706.0532,30.6016);
SetPlayerFacingAngle(playerid, 90.9011);
fr[playerid] = 1;
if(PlayerInfo[playerid][Jail] == 0)
{
GameTextForPlayer(playerid,"~g~type ~w~/fr ~g~to change the mode",5000,1);
}
else if(indm[playerid] == 1)
{
SetPlayerTeam(playerid, -1);
SetPlayerPos(playerid, 1302.519897,-1.787510,1001.028259);
SetPlayerInterior(playerid, 18);
SetPlayerVirtualWorld(playerid, 2);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 999999);
}
else if(indm[playerid] == 2)
{
SetPlayerTeam(playerid, -1);
SetPlayerPos(playerid, 2215.454833,-1147.475585,1025.796875);
SetPlayerInterior(playerid, 15);
SetPlayerVirtualWorld(playerid, 1);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 34, 999999);
}
}
else if(PlayerInfo[playerid][pMuted] == 1)
{
MuteTimer[playerid] = SetTimerEx("OnPlayerUnmute", PlayerInfo[playerid][MuteTime], false, "d", playerid);
return 0;
}
IsJumping[playerid] = 0;
TextDrawShowForPlayer(playerid, InfoTextdraw);
SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
SetPlayerWeatherEx(playerid,PlayerInfo[playerid][pWeather]);
return 1;
}
Код:
if(God[playerid] == 1) return SetPlayerHealth(playerid, 99999);
else if(PlayerInfo[playerid][Jail] == 1)
{
SetPlayerPos(playerid, 198.1810,174.9016,1003.0234);
SetPlayerFacingAngle(playerid, 0.6133);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerVirtualWorld(playerid, 50);
return 1;
}
else if(PlayerInfo[playerid][pVip] == 1) return SetPlayerArmour(playerid, 100);


