[sampgdk:error] Too many callback arguments (at most 32 allowed)
#1

Hey guys,

It's been a while since I've touched my script, quite a while actually... But not long ago I got access to a Windows VPS and upon trying to configure the server to all the plugins and files, and through hours of trial and error getting it all to actually load the plugins.
I finally got it working...

However, when I go to log in, the login box fails to appear which it ALWAYS did beforehand, remember I've not touched this at all, then when I check the console, I get this error now which has never appeared before?

Code:
[sampgdk:error] Too many callback arguments (at most 32 allowed)
[sampgdk:error] Too many callback arguments (at most 32 allowed)
[sampgdk:error] Too many callback arguments (at most 32 allowed)
[sampgdk:error] Too many callback arguments (at most 32 allowed)
This is a continuous spam of this error.

Please bare in mind, once again, this script HAS NOT been touched since it was last working. I believe it is something relating to the streamer plugin, however I don't know what.

Thanks in advance!
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#2

nvm old text

https://sampforum.blast.hk/showthread.php?tid=559089

Did you update the include + plugin?
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#3

Quote:
Originally Posted by JaydenJason
View Post
nvm old text

https://sampforum.blast.hk/showthread.php?tid=559089

Did you update the include + plugin?
Hi, Jayden, trust me, I have done my fair share of searching and came up nothing. All includes and plugins have been updated and even downgraded to see if it resolved the issue, none of which did.
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#4

How about crashdetect? Does that show anythin else in the logs?
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#5

Quote:
Originally Posted by JaydenJason
View Post
How about crashdetect? Does that show anythin else in the logs?
I've not tried crash detect, I shall download it now and update you on this post
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#6

While you're at it, make sure you're on debug mode.

Create new file named
Code:
pawn.cfg
Make sure this file is in the "/pawno" directory, where pawno etc is located, and make sure the file has nothing in it but
Code:
-d3
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#7

Hi Jayden, I've just edited my previous post, I managed to solve it, detailed above in case anyone else comes across this same problem

Thank you for your continued support however
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#8

Great to see that you fixed it, and you should keep that crashdetect +debug mode anyways if any other errors occur, you have to place the crashdetect.dll into your plugins folder and add it to your plugins line.
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#9

Hi Jayden,

Turns out it was a temporary fix, it ran for approx. an hour, before having the same issue arise, so I decided to run the crashdetect plugin, this is what I got absolutely spammed at me for those errors:

Code:
[11:29:24] [debug] Run time error 8: "Heap underflow"
[11:29:24] [debug]  Heap pointer (HEA) is 0x1, heap bottom (HLW) is 0x637B68
[11:29:24] [debug] AMX backtrace:
[11:29:24] [sampgdk:error] Too many callback arguments (at most 32 allowed)
Edit: This is a message displayed when compiled, so this may be a problem?
Code:
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase

Header size:          10592 bytes
Code size:           585880 bytes
Data size:          6519656 bytes
Stack/heap size:      16384 bytes; estimated max. usage=7229 cells (28916 bytes)
Total requirements: 7132512 bytes
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#10

Bumping, it has been WAY over 24 hours now and still not solution.
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