regarding a map code.
#1

There's a textured map I received by a friend of mine, I'm able to sucessfuly compile it, but then it wont load on the server at all. Do you guys know what could it be?

Код:
#include <a_samp>
#include "../include/gl_common.inc"
#include <streamer>

// Map Record PLUS by 0X688
// Visit UGBASE.EU
public OnFilterScriptInit()
{
return 1;
}

forward public MRP_RemoveObjects(playerid);
public MRP_RemoveObjects(playerid)
{
}

forward MRP_CreateObjects();
public MRP_CreateObjects()
{

	new cobj0 = CreateDynamicObject(19355, 2814.202148, 2670.698730, 9.777400, 0.000000, 0.000000, 90.000000);
	SetDynamicObjectMaterial(cobj0, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj1 = CreateDynamicObject(19355, 2821.475830, 2670.698730, 9.777400, 0.000000, 0.000000, 90.000000);
	SetDynamicObjectMaterial(cobj1, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj2 = CreateDynamicObject(19447, 2814.392822, 2665.959229, 11.715860, 0.000000, 0.000000, 0.000000);
	SetDynamicObjectMaterial(cobj2, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj3 = CreateDynamicObject(19447, 2821.300293, 2665.959229, 11.715900, 0.000000, 0.000000, 0.000000);
	SetDynamicObjectMaterial(cobj3, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj4 = CreateDynamicObject(19447, 2824.654053, 2665.238037, 11.715900, 0.000000, 0.000000, 90.000000);
	SetDynamicObjectMaterial(cobj4, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj5 = CreateDynamicObject(19355, 2815.738525, 2669.942871, 9.787400, 0.000000, 0.000000, 0.000000);
	SetDynamicObjectMaterial(cobj5, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj6 = CreateDynamicObject(19355, 2819.805664, 2669.942871, 9.787400, 0.000000, 0.000000, 0.000000);
	SetDynamicObjectMaterial(cobj6, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj7 = CreateDynamicObject(19362, 2822.408447, 2672.223877, 11.462800, 0.000000, 90.000000, 0.000000);
	SetDynamicObjectMaterial(cobj7, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj8 = CreateDynamicObject(19362, 2818.909912, 2672.223877, 11.462800, 0.000000, 90.000000, 0.000000);
	SetDynamicObjectMaterial(cobj8, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj9 = CreateDynamicObject(19362, 2815.410400, 2672.223877, 11.462800, 0.000000, 90.000000, 0.000000);
	SetDynamicObjectMaterial(cobj9, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj10 = CreateDynamicObject(19362, 2811.917480, 2672.223877, 11.462800, 0.000000, 90.000000, 0.000000);
	SetDynamicObjectMaterial(cobj10, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj11 = CreateDynamicObject(19377, 2817.831299, 2679.062500, 10.351300, 0.000000, 90.000000, 90.000000);
	SetDynamicObjectMaterial(cobj11, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj12 = CreateDynamicObject(19447, 2817.831299, 2673.745605, 9.798980, 0.000000, 0.000000, 90.000000);
	SetDynamicObjectMaterial(cobj12, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj13 = CreateDynamicObject(19454, 2822.160645, 2678.643311, 11.462800, 0.000000, 90.000000, 0.000000);
	SetDynamicObjectMaterial(cobj13, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj14 = CreateDynamicObject(19454, 2813.738281, 2678.643311, 11.462800, 0.000000, 90.000000, 0.000000);
	SetDynamicObjectMaterial(cobj14, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj15 = CreateDynamicObject(19447, 2820.489502, 2678.628418, 9.799000, 0.000000, 0.000000, 0.000000);
	SetDynamicObjectMaterial(cobj15, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj16 = CreateDynamicObject(19447, 2815.408691, 2678.628418, 9.799000, 0.000000, 0.000000, 0.000000);
	SetDynamicObjectMaterial(cobj16, 0, 11011, "crackfact_sfse", "ws_altz_wall1");


	new cobj17 = CreateDynamicObject(19447, 2811.024658, 2665.238037, 11.715900, 0.000000, 0.000000, 90.000000);
	SetDynamicObjectMaterial(cobj17, 0, 11011, "crackfact_sfse", "ws_altz_wall1");
It's only half of the code obv. Could anyone help me? Thanks.
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#2

check your plugins (streamer i mean )
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#3

Off topic : is MRP means Mysterious Roleplay?

On topic : Sreyas is right , try to check your streamer.
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#4

Move your code to OnFilterscriptinit()
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#5

You can do what amunra said or add at OnFilterscriptinit() this MRP_CreateObjects();
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#6

Why help him with map codes which is stolen by using mapstealer?
He didnt even remove the website print from the code he pasted...
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#7

Quote:
Originally Posted by MicroKyrr
Посмотреть сообщение
Off topic : is MRP means Mysterious Roleplay?

On topic : Sreyas is right , try to check your streamer.
Thanks bro
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#8

Quote:
Originally Posted by Richie©
Посмотреть сообщение
Why help him with map codes which is stolen by using mapstealer?
He didnt even remove the website print from the code he pasted...
This one my friend, is not even my map and I didn't even notice that code upto the stolen part because I'm fucked up with the scripting.
I told you I DID NOT make/take/had this map, I received it by a friend of mine but it's such a waste you didn't even take your time to read it, urgh.
Thanks for informing me, I wont be using this map since it's stolen, atleast one more mapper to fire.
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#9

Quote:
Originally Posted by JXbro
Посмотреть сообщение
This one my friend, is not even my map and I didn't even notice that code upto the stolen part because I'm fucked up with the scripting.
I told you I DID NOT make/take/had this map, I received it by a friend of mine but it's such a waste you didn't even take your time to read it, urgh.
Thanks for informing me, I wont be using this map since it's stolen, atleast one more mapper to fire.
Bullshit. We know you're lying. You fucking stole this map and said "it was your friends" so we wouldn't think it was you. We are not retarded.
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#10

Yeah because I'm a fucking retard to post it in here, but people like you trying to act jackass and smart are just so idiotic. Stick it up your ass because I don't really care, I'm not lying and that's all.
This one was given to me by a mapper who's working for me, now get real since I'm giving 0 fly fucks to you and your smartasses comments.

On the other hand I thank everyone from the bottom of my heart for their tips onto this, but I'll just give up into this as it seems like it is not an original map and it's a fake-stolen one so I find no use on it.
My best!
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