How to resolve this?
#1

So Ive made an /buy command which only works on certain spots where I declared it.. But this is the problem when I come to that certain spot and type /buy it pops me the dialog and it sends client message That I am not close to the shop but when I go away from that spot and type /buy it sends me 4 client messages that I am not in the spot. I created dynamic system like this.


Код:
#define MAX_DUCANI 4 //how many stores I have
#define DIALOG_DUCAN 14 //the dialog for the store


new Text3D:DucaniText[MAX_DUCANI]; 

enum ducaninfo { Float:bPosX, Float:bPosY, Float:bPosZ } These are my store coridnates
new Float:DucanInfo[MAX_DUCANI][ducaninfo] =
{
	{1470.0087000,-1042.8914000,23.8281000},
	{1732.8887000,-1862.6531000,13.5760000},
	{1463.3605000,-1666.0052000,14.0469000},
	{2460.2310000,-1667.4617000,13.4782000}

};

//MY load
stock LoadDucani() {
	for(new t=0;t<MAX_DUCANI;t++) {
	DucaniText[t] = Create3DTextLabel(""COL_ZLATNA"Trafika\n__________________\n"COL_BIJELA"Za kupnju kucaj /kupi"COL_ZLATNA"", -1, DucanInfo[t][bPosX], DucanInfo[t][bPosY], DucanInfo[t][bPosZ], 10.0, 0, 0);
	}
	return 1;
}
LoadDucani();


//This is the Buy command
if(!strcmp(cmdtext, "/kupi"))
     {
        for(new t=0;t<MAX_DUCANI;t++)
		{
 		if(IsPlayerInRangeOfPoint(playerid, 2.0, DucanInfo[t][bPosX], DucanInfo[t][bPosY], DucanInfo[t][bPosZ]))
			{
		  		ShowPlayerDialog(playerid, DIALOG_DUCAN, DIALOG_STYLE_LIST, "Balkan Godfather-"COL_ZLATNA"Trafika", "Bonovi(10$,20$,50$,100$,200$)\nBuket cvijeca(20$)\nKondom(16$)\nCigare(17$)\nUpaljac(10$)\nCola(8$)\nGusti sok(10$)", "Kupi", "Odustani");
			}else
  		    {
    			SendClientMessage(playerid,COLOR_GREY,"Moras biti u ducanu ili na trafici!");
	 		}
		}
		return 1;
}
So problem is in this OnPlayerCommand.. And by the way how can I set someone Flowers in the hand when he buys it I did it like this
Код:
if(listitem == 1)
			{
			    if(GetPlayerMoney(playerid)>20)
			    {
			        GivePlayerMoney(playerid, -20);
					SetPlayerArmedWeapon(playerid,325);
					SendClientMessage(playerid, COLOR_YELLOW, "Kupio si buket cvijeca.");
				}else
					{
						SendClientMessage(playerid, COLOR_RED, "Nemas dovoljno novca!");
					}
			}
But It doesnt works..
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#2

You can only be in range with 1 so you won't be for the other three. Sending the message that is not in range inside the loop isn't good.

PHP код:
new boolin_range;
for(new 
t=0;t<MAX_DUCANI;t++)
{
    if(
IsPlayerInRangeOfPoint(playerid2.0DucanInfo[t][bPosX], DucanInfo[t][bPosY], DucanInfo[t][bPosZ]))
    {
        
in_range true;
        
ShowPlayerDialog(playeridDIALOG_DUCANDIALOG_STYLE_LIST"Balkan Godfather-"COL_ZLATNA"Trafika""Bonovi(10$,20$,50$,100$,200$)\nBuket cvijeca(20$)\nKondom(16$)\nCigare(17$)\nUpaljac(10$)\nCola(8$)\nGusti sok(10$)""Kupi""Odustani");
        break;
    }
}
if (!
in_rangeSendClientMessage(playerid,COLOR_GREY,"Moras biti u ducanu ili na trafici!"); 
Reply
#3

Yea I know it isnt good but I didnt found another way to do it ty anyways.
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