Posts: 11,827
Threads: 33
Joined: Dec 2011
Reputation:
0
It's extended, you can use arrays for VW, interiors and players.
Let's say, you create a specific object only visible at virtual world 2, 3, 6; at interior 0, 5 and for players 1, 6
If you'd have to use CreateDynamicObject instead, you'd have to choose only 1 virtual world, interior, player (or -1 for all) unless you used other functions to set it visible but that's the point of CreateDynamicObjectEx - creating them directly.