05.05.2015, 19:37
Hello, This command (below) is to create actors (Added in 0.3.7), Can someone make this command below to save the Actor I create using y_ini? And OnGameModeInit, It loads all the created actors, And I want a command to destroy an actor.
The command:
Thanks for reading,
+REP for the person who helps!
The command:
Код:
CMD:createactor(playerid, params[]) { new Float:X, Float:Y, Float:Z, Float:fa, skin, string[128], world = GetPlayerVirtualWorld(playerid), Actor; if(AdminLevel[playerid] < 5) return SCM(playerid, COLOR_WHITE, ""WORD_NADMIN""); if(IsPlayerInAnyVehicle(playerid)) return SCM(playerid, COLOR_WHITE, ""WORD_ERROR"You cannot create actors while inside a vehicle."); if(sscanf(params, "i", skin)) return SCM(playerid, COLOR_WHITE, ""WORD_USAGE"/createactor [SKIN_ID]"); if(skin < 0) return SCM(playerid, COLOR_WHITE, ""WORD_ERROR"Invalid skin ID."); if(skin > 311) return SCM(playerid, COLOR_WHITE, ""WORD_ERROR"Invalid skin ID."); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, fa); Actor = CreateActor(skin, X, Y, Z, fa); SetActorVirtualWorld(Actor, world); ClearActorAnimations(Actor); format(string, sizeof(string), ""WORD_SERVER"You have created a new actor with skin: %d", skin); SCM(playerid, COLOR_WHITE, string); return 1; }
+REP for the person who helps!