You would put the files in the "scriptfiles" directory. And if you mean physically opening, and drawing out the contents from the file you can use the simplstic file functions as seen in the example below(taken from the grand larc includes):
pawn Код:
stock LoadStaticVehiclesFromFile(const filename[])
{
new File:file_ptr;
new line[256];
new var_from_line[64];
new vehicletype;
new Float:SpawnX;
new Float:SpawnY;
new Float:SpawnZ;
new Float:SpawnRot;
new Color1, Color2;
new index;
new vehicles_loaded;
file_ptr = fopen(filename,filemode:io_read);
if(!file_ptr) return 0;
vehicles_loaded = 0;
while(fread(file_ptr,line,256) > 0)
{
index = 0;
// Read type
index = token_by_delim(line,var_from_line,',',index);
if(index == (-1)) continue;
vehicletype = strval(var_from_line);
if(vehicletype < 400 || vehicletype > 611) continue;
// Read X, Y, Z, Rotation
index = token_by_delim(line,var_from_line,',',index+1);
if(index == (-1)) continue;
SpawnX = floatstr(var_from_line);
index = token_by_delim(line,var_from_line,',',index+1);
if(index == (-1)) continue;
SpawnY = floatstr(var_from_line);
index = token_by_delim(line,var_from_line,',',index+1);
if(index == (-1)) continue;
SpawnZ = floatstr(var_from_line);
index = token_by_delim(line,var_from_line,',',index+1);
if(index == (-1)) continue;
SpawnRot = floatstr(var_from_line);
// Read Color1, Color2
index = token_by_delim(line,var_from_line,',',index+1);
if(index == (-1)) continue;
Color1 = strval(var_from_line);
index = token_by_delim(line,var_from_line,';',index+1);
Color2 = strval(var_from_line);
//printf("%d,%.2f,%.2f,%.2f,%.4f,%d,%d",vehicletype,SpawnX,SpawnY,SpawnZ,SpawnRot,Color1,Color2);
AddStaticVehicleEx(vehicletype,SpawnX,SpawnY,SpawnZ,SpawnRot,Color1,Color2,(30*60)); // respawn 30 minutes
/*new numplate_test[32+1];
format(numplate_test,32,"GRLC{44AA33}%d",vid);
SetVehicleNumberPlate(vid, numplate_test);*/
vehicles_loaded++;
}
fclose(file_ptr);
printf("Loaded %d vehicles from: %s",vehicles_loaded,filename);
return vehicles_loaded;
}
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