16.03.2015, 21:36
Quote:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif new Text:welcometext; public OnPlayerConnect(playerid) { //textdraw zeigen TextDrawShowForPlayer(playerid, welcometext); return 1; } public OnGameModeInit() { //giris welcometext = TextDrawCreate(166.666671, 71.679969, "Welcome"); TextDrawLetterSize(Textdraw0, 0.487777, 2.023110); TextDrawAlignment(Textdraw0, 1); TextDrawColor(Textdraw0, 65535); TextDrawSetShadow(Textdraw0, 0); TextDrawSetOutline(Textdraw0, 1); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 2); TextDrawSetProportional(Textdraw0, 1); return 1; } SetTimerEx("TextdrawHide", 5000, false, "d", playerid); forward public TextdrawHide(playerid); public TextdrawHide(playerid) { TextDrawHideForPlayer(playerid, welcometext); return 1; } |
Quote:
error 021: symbol already defined: "SetTimerEx" |