Timers Functionality
#1

Is there any limit of the functions that a timer can execute ? Because I noticed that if I add too many functions to a timer,it fails to execute the last ones,I tried setting the interval to a higher value(for example from 1000 to 1500) but it still fails to execute all functions.At the moment I have 3 timers running non-stop per player,but I need another one,but I think they're too much already.1st timer's interval is 1000,2nd 500 and 3rd 100.
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