11.03.2015, 22:54
Will rep anyone that helps.
Okay, This command only works for the players first house, It's meant to work for all houses.
This code doesn't work at all, It doesn't show the textlabel but says the you don't own a house if you don't own one.
And now this Dialog won't work to remove objects.
Okay, This command only works for the players first house, It's meant to work for all houses.
Код:
CMD:furniture(playerid, params[]) { new string[128]; for(new h = 0; h < MAX_OWNABLE_HOUSES+1;h++) { format(string, sizeof(string), "HouseKey_%d", h+1); if(GetPVarInt(playerid,"HouseKey_1") == 1000) return SendClientMessage(playerid, COLOR_LIGHTRED, "Error: You do not own a house!"); if(IsPlayerInRangeOfPoint(playerid, 50.0,HouseInfo[GetPVarInt(playerid,string)][HouseIntPos][0],HouseInfo[GetPVarInt(playerid,string)][HouseIntPos][1],HouseInfo[GetPVarInt(playerid,string)][HouseIntPos][2]) && GetPlayerVirtualWorld(playerid) == HouseInfo[GetPVarInt(playerid,string)][Vw]) { HouseKeyForFurniture[playerid] = h; SendClientMessage(playerid, COLOR_ORANGE, "Note: Go to your house interior and type /showhouseinfo to show the Object ID's and their position to remove from"); SendClientMessage(playerid, COLOR_ORANGE, "Note: You must be in a range of 3.0 meters of the object *May Course lag if its more*"); ShowPlayerDialog(playerid, HouseFurniture, DIALOG_STYLE_LIST, "Furniture Menu", "Add Furniture\nRemove Furniture by ID\nRemove Closest Furniture\nRemove All Furniture", "Continue", "Cancel"); return 1; } else return SendClientMessage(playerid, COLOR_LIGHTRED, "Error: You are not near any of your houses!"); } return 1; }
Код:
CMD:showhouseinfo(playerid, params[]) { new string[128]; if(GetPVarInt(playerid,"HouseInfoDisplay") == 1) return SendClientMessage(playerid, COLOR_LIGHTRED, "Error: You are already showing a houses information!"); for(new h = 0; h < MAX_OWNABLE_HOUSES+1;h++) { format(string, sizeof(string), "HouseKey_%d", h+1); if(GetPVarInt(playerid,"HouseKey_1") == 1000) return SendClientMessage(playerid, COLOR_LIGHTRED, "Error: You do not own a house!"); if(IsPlayerInRangeOfPoint(playerid, 50.0,HouseInfo[GetPVarInt(playerid,string)][HouseIntPos][0],HouseInfo[GetPVarInt(playerid,string)][HouseIntPos][1],HouseInfo[GetPVarInt(playerid,string)][HouseIntPos][2]) && GetPlayerVirtualWorld(playerid) == HouseInfo[h][Vw]) { for(new f = 0; f < MAX_FURNITURE;f++) { format(string, sizeof(string), "ObjectID%i", f); if(HouseInfo[GetPVarInt(playerid,string)][ObjectID][h] > 0) { new string1[256]; format(string1, sizeof(string1), "Object ID: %d", f); Object3D[f] = CreateDynamic3DTextLabel(string, COLOR_ORANGE, HouseInfo[GetPVarInt(playerid,string)][ObjectPosX][f], HouseInfo[GetPVarInt(playerid,string)][ObjectPosY][f], HouseInfo[GetPVarInt(playerid,string)][ObjectPosZ][f]+0.75, 3.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, HouseInfo[GetPVarInt(playerid,string)][ObjectVW][f], HouseInfo[GetPVarInt(playerid,string)][ObjectInt][f], playerid, 100.0); return 1; } } } else return SendClientMessage(playerid, COLOR_LIGHTRED, "Error: You are not near any of your houses!"); } return 1; }
Код:
case 2: { for(new h = 0; h < MAX_FURNITURE;h++) { new i = HouseKeyForFurniture[playerid]; if(IsPlayerInRangeOfPoint(playerid, 5.0,HouseInfo[i][ObjectPosX][h], HouseInfo[i][ObjectPosY][h], HouseInfo[i][ObjectPosZ][h]) && GetPlayerVirtualWorld(playerid) == HouseInfo[h][Vw]) { new ModelFile[124]; new key = HouseKeyForFurniture[playerid]; new String[124]; format(ModelFile,sizeof(ModelFile),"Houses/furnhouse%i.ini",key); format(String,sizeof(String),"ObjectID%i",listitem); HouseInfo[key][ObjectID][h] = 0; DOF2_SetInt(ModelFile,String,0); DestroyDynamicObject(HouseObject[key][h]); format(String,sizeof(String),"Furniture Object ID [%d] deleted.", h); SendClientMessage(playerid, 0x42F3F198, String); return 1; } } }