[Ajuda] Erros
#1

Erros
Код:
error 012: invalid function call, not a valid address
warning 215: expression has no effect
error 001: expected token: ";", but found ")"
error 029: invalid expression, assumed zero
fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
Linhas dos erros
Код:
dini_IntSet("Cores.ini",PlayerName(playerid),GetPlayerColor(playerid));
dini_IntSet("Skins.ini",PlayerName(playerid),GetPlayerSkin(playerid));
Reply
#2

Poste a funзгo inteira, nгo somente as linhas.
Reply
#3

Quote:
Originally Posted by Lуs
Посмотреть сообщение
Poste a funзгo inteira, nгo somente as linhas.
Aн vai tudo, estou codando um gamemode do 0.

Код:
// Naruto RPG Storm

#include <a_samp>
#include <dof2>
#include <dini>
#include <a_http>
#include <mailer>

#define                                                 MAILER_URL "geradoresjfs.site90.net/mailer.php" // Arquivo .php

#define CONTAS            \
                                                        "Contas/%s.ini"
#define REGISTRO          \
                                                        (787)
#define LOGIN             \
                                                        (790)
#define MAX_PLAYERS       \
                                                        (50) // Slots do servidor
#define DinheiroInicial   \
                                                        (100) // Dinheiro inicial
#define NivelInicial      \
                                                        (1) // Nнvel inicial
#define EmailServidor     \
                                                        ("jonathan_feitosa@hotmail.com.br") // E-mail do servidor
#define NomeServidor      \
                                                        ("Naruto RPG Storm - Recuperaзгo de senha") // Nome do servidor

new
        Invalido[MAX_PLAYERS],
        PlayerName[MAX_PLAYER_NAME],
        String[128],
        Matou[MAX_PLAYERS],
        Morreu[MAX_PLAYERS],
        Nivel[MAX_PLAYERS],
        Logou[MAX_PLAYERS],
        Ano[MAX_PLAYERS],
        Mes[MAX_PLAYERS],
        Hora[MAX_PLAYERS],
        Dia[MAX_PLAYERS],
        Minuto[MAX_PLAYERS],
        PrimeiraVez[MAX_PLAYERS]
;

// Sistema de Chakra

new Bar:Chakra[MAX_PLAYERS];
new GanharChakra[MAX_PLAYERS];

//----------------------------------------------------------------------------//

main()
{
	print("Servidor ligado.");
}

public OnGameModeInit()
{
	SetGameModeText("Naruto RPG Storm");
    SendRconCommand("mapname Mundo Shinobi");
	
	UsePlayerPedAnims();
	DisableInteriorEnterExits();
	LimitGlobalChatRadius(10.0);
	ShowPlayerMarkers(0);
	ShowNameTags(1);
	EnableStuntBonusForAll(0);
	
    if(!fexist("Skins.ini")) dini_Create("Skins.ini");
    if(!fexist("Cores.ini")) dini_Create("Cores.ini");

    AddPlayerClass(1,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(2,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(3,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(4,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(5,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(6,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(7,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(8,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(9,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(10,236.9795,3404.3882,22.5313,178.8385,0,0,0,0,0,0);
    AddPlayerClass(11,236.9795,3404.3882,22.5313,178.8385,0,0,0,0,0,0);
    AddPlayerClass(12,236.9795,3404.3882,22.5313,178.8385,0,0,0,0,0,0);
    AddPlayerClass(13,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(14,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(15,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(16,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
    AddPlayerClass(21,-1900.3501,-2876.0957,29.1000,155.9835,0,0,0,0,0,0);
	return 1;
}

public OnGameModeExit()
{
    for(new i=0; i<MAX_PLAYERS; ++i) SalvarPlayer(i);
    DOF2_Exit();
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid,1025.5751,-2140.7637,39.2032); // Jogador
	SetPlayerCameraPos(playerid,1019.7552,-2141.0266,37.7274); // Cвmera
    SetPlayerCameraLookAt(playerid,1021.9974,-2140.9907,38.3012); // Cвmera
    SetPlayerFacingAngle(playerid, 82.6125); // Вngulo
    ApplyAnimation(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0); // Animaзгo
	return 1;
}

public OnPlayerConnect(playerid)
{

    Chakra[playerid] = CreateProgressBar(501.00, 104.00, 103.50, 7.50, 65535, 1000.0);
    ShowProgressBarForPlayer(playerid,Chakra[playerid]);
    SetProgressBarValue(Chakra[playerid],1000);
    UpdateProgressBar(Chakra[playerid], playerid);
    ApplyAnimation(playerid,"AIRPORT", "thrw_barl_thrw", 1.0, 0, 0, 0, 0, 0);
    ApplyAnimation(playerid,"AIRPORT", "thrw_barl_thrw", 1.0, 0, 0, 0, 0, 0);
    GanharChakra[playerid] = SetTimerEx("GanharChakra", 1000, false, "i", playerid);
    
   	if(strfind(PlayerName(playerid),"clock$",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"prn",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"con",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"nul",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"aux",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com1",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com2",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com3",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com4",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com5",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com6",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com7",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com8",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"com9",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt1",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt2",true) != -1) Ban(playerid);
 	if(strfind(PlayerName(playerid),"lpt3",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt4",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt5",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt6",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt8",true) != -1) Ban(playerid);
	if(strfind(PlayerName(playerid),"lpt9",true) != -1) Ban(playerid);

    GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
    format(String, sizeof(String), CONTAS, PlayerName);
    if(!DOF2_FileExists(String))
    {
    format(String, sizeof(String), "\n{999999}Conta: {FFFFFF}%s\n{999999}Status: {FF0000}Nгo registrada\n\n{FFFFFF}Digite uma senha para registrar sua conta.\n", PlayerName);
    ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_PASSWORD, "Registro", String, "Registrar", "Cancelar");
    }
    else format(String, sizeof(String), "\n{999999}Conta: {FFFFFF}%s\n{999999}Status: {00FF00}Registrado\n\n{FFFFFF}Digite sua senha corretamente para logar-se.\n", PlayerName);
    ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Login", String, "Logar", "Cancelar");
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
    dini_IntSet("Cores.ini",PlayerName(playerid),GetPlayerColor(playerid));
    dini_IntSet("Skins.ini",PlayerName(playerid),GetPlayerSkin(playerid));
    DOF2_Exit();
    SalvarPlayer(playerid);
	return 1;
}

public OnPlayerSpawn(playerid)
{
    if(dini_Isset("Skins.ini",PlayerName(playerid))) SetPlayerSkin(playerid,dini_Int("Skins.ini",PlayerName(playerid)));
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    if(IsPlayerConnected(killerid))
    {
    Matou[killerid] ++;
    Nivel[killerid] ++;
    }
    if(IsPlayerConnected(playerid))
    {
    Morreu[playerid] ++;
    Nivel[playerid] --;
    }
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(PRESSED(65536))
    {
    SendClientMessage(playerid, -1, "Vocк estб carregando seu chakra.");
    new Float:h;
    h = GetProgressBarValue(chakra[playerid]);
    SetProgressBarValue(chakra[playerid],h+2);
    UpdateProgressBar(chakra[playerid],playerid);
	}
	else if(RELEASED(65536))
	{
	SendClientMessage(playerid, -1, "Vocк deixou de carregar seu chakra.");
    }
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
  	  if(dialogid == REGISTRO)
	  {
			if(response)
			{
			    if(!strlen(inputtext))
			    {
					GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
		        	format(String, sizeof(String), "\n{999999}Conta: {FFFFFF}%s\n{999999}Status: {FF0000}Nгo registrada\n\n{FFFFFF}Digite uma senha para registrar sua conta.\n", PlayerName);
			        ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_PASSWORD, "Registro", String, "Registrar", "Cancelar");
					return true;
				}
				GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
				format(String, sizeof(String), CONTAS, PlayerName);
				DOF2_CreateFile(String);
				DOF2_SetString(String,"Senha", inputtext);
				DOF2_SetString(String,"Email","Email desconfigurado");
				DOF2_SetInt(String,"Dinheiro", DinheiroInicial);
				DOF2_SetInt(String,"Nнvel", NivelInicial);
				DOF2_SetInt(String,"Matou", 0);
				DOF2_SetInt(String,"Morreu", 0);
				DOF2_SetInt(String,"Admin", 0);
				DOF2_SetInt(String,"Logou", 0);
	         	DOF2_SetInt(String, "Ano", 0);
	         	DOF2_SetInt(String, "Mкs", 0);
	       		DOF2_SetInt(String, "Dia", 0);
	         	DOF2_SetInt(String, "Hora", 0);
	         	DOF2_SetInt(String, "Minuto",  0);


			 	DOF2_SaveFile();
			 	ShowPlayerDialog(playerid, 6783, DIALOG_STYLE_INPUT, "Email", "\n\n{FFFFFF}Digite seu email abaixo para terminar o registro.\n\n{FF0000}PS: {FFFFFF}Caso perca sua senha, usarб para recuperб-la.\n\n", "Confirmar", "");
				return true;
			}
	        else
	        {
    	        Kick(playerid);
	            return true;
	        }
      }
      if(dialogid == 6783)
	  {
			if(response)
			{
			   	GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
				format(String, sizeof(String), CONTAS, PlayerName);
				DOF2_SetString(String,"Email", inputtext);
				DOF2_SaveFile();
				format(String, sizeof(String), "Email configurado para: %s", DOF2_GetString(String,"Email"));
				SendClientMessage(playerid, -1, String);
				Registrando(playerid);
				return true;
			}
	  }
      if(dialogid == 6784)
	  {
			if(response)
			{
				GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
				format(String, sizeof(String), CONTAS, PlayerName);
		        static Celula[300];
				format(Celula, sizeof(Celula),
					"Recuperaзгo de senha\nNova senha: %s\n\n\nAtenciosamente,\nEquipe NRPGS", DOF2_GetString(String,"Senha"));
				SendMail(DOF2_GetString(String,"Email"), EmailServidor, NomeServidor, "Recuperaзгo de senha", Celula);
				SendClientMessage(playerid, -1, "Um email com sua senha foi enviado para seu email com sucesso.");
				SendClientMessage(playerid, -1, "PS: As vezes pode demorar cerca de 5 minutos.");
				Kick(playerid);
			}
			else
			{
			    Kick(playerid);
			}
			return true;
	  }
      if(dialogid == LOGIN)
	  {
		if(response)
		{
			    if(!strlen(inputtext))
			    {
			        GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
					format(String, sizeof(String),
						"\n{999999}Conta: {FFFFFF}%s\n{999999}Status: {00FF00}Registrado\n\n{FFFFFF}Digite sua senha corretamente para logar-se.\n", PlayerName);
	       		    ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Login", String, "Logar", "Cancelar");
					SendClientMessage(playerid, -1, "Campo em branco, digite sua senha corretamente.");
					return true;
				}
				GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
				format(String, sizeof(String), CONTAS, PlayerName);
				if(!strcmp(inputtext,DOF2_GetString(String,"Senha"),false))
				{
	   				Logando(playerid);
				    return true;
				}
				else
				{
				    Invalido[playerid] += 1;
				    if(Invalido[playerid] == 5)
						return ShowPlayerDialog(playerid, 6784, DIALOG_STYLE_MSGBOX, "Recuperaзгo de senha", "\n\n{FFFFFF}Clique em 'Enviar' para enviar um email para o seu email contendo sua senha.\n\n", "Enviar", "Cancelar");
				    SendClientMessage(playerid, -1, "Senha incorreta, se errar 5 vezes terб que recuperar-lб por email.");
					format(String, sizeof(String),
						"\n{999999}Conta: {FFFFFF}%s\n{999999}Status: {00FF00}Registrado\n\n{FFFFFF}Digite sua senha corretamente para logar-se.\n", PlayerName);
					ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Login", String, "Logar", "Cancelar");
				}
				return true;
			}
			else
			{
				Kick(playerid);
				return true;
			}
	  }
	return 1;
}

stock SalvarPlayer(playerid)
{
    GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
    format(String, sizeof(String), CONTAS, PlayerName);
    DOF2_SetInt(String,"Dinheiro", GetPlayerMoney(playerid));
    DOF2_SetInt(String,"Nнvel", Nivel[playerid]);
    DOF2_SetInt(String,"Matou", Matou[playerid]);
    DOF2_SetInt(String,"Morreu", Morreu[playerid]);
    DOF2_SetInt(String,"Logou", Logou[playerid]);


	getdate(Ano[playerid], Mes[playerid], Dia[playerid]);
	gettime(Hora[playerid], Minuto[playerid]);
   	DOF2_SetInt(String, "Minuto",  Minuto[playerid]);
   	DOF2_SetInt(String, "Hora", Hora[playerid]);
	DOF2_SetInt(String, "Dia", Dia[playerid]);
   	DOF2_SetInt(String, "Mкs", Mes[playerid]);
   	DOF2_SetInt(String, "Ano", Ano[playerid]);

    DOF2_SaveFile();
    return true;
}

stock CarregarPlayer(playerid)
{
    GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
    format(String, sizeof(String), CONTAS, PlayerName);
    GivePlayerMoney(playerid, DOF2_GetInt(String,"Dinheiro"));
    Nivel[playerid] = DOF2_GetInt(String, "Nнvel");
    Matou[playerid] = DOF2_GetInt(String, "Matou");
    Morreu[playerid] = DOF2_GetInt(String, "Morreu");
    Logou[playerid] = DOF2_GetInt(String, "Logou");
    DOF2_GetString(String, "Email");
   	Minuto[playerid] = DOF2_GetInt(String, "Minuto");
   	Hora[playerid] = DOF2_GetInt(String, "Hora");
	Dia[playerid] = DOF2_GetInt(String, "Dia");
   	Mes[playerid] = DOF2_GetInt(String, "Mкs");
   	Ano[playerid] = DOF2_GetInt(String, "Ano");
    DOF2_SaveFile();
	return true;
}

stock Logando(playerid)
{
   CarregarPlayer(playerid);
   Logou[playerid] += 1;
   if(PrimeiraVez[playerid] != 1)
   {
   		format(String, sizeof(String), "Seu ъltimo login foi dia: %d/%d/%d аs %d horas e %d minutos.", Dia[playerid], Mes[playerid], Ano[playerid], Hora[playerid], Minuto[playerid]);
   }
   else SendClientMessage(playerid, -1, "Bem vindo ao servidor pela primeira vez, agradeзemos sua preferкncia."
    	PrimeiraVez[playerid] = 0;

   // Funзхes quando o player estб logando.
   return true;
}

stock Registrando(playerid)
{
	// Funзхes quando o Player estiver se registrando pela primeira vez.
	PrimeiraVez[playerid] = 1;
    format(String, sizeof(String), "\n{999999}Conta: {FFFFFF}%s\n{999999}Status: {00FF00}Registrado\n\n{FFFFFF}Digite sua senha corretamente para logar-se.\n", PlayerName);
	ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Login", String, "Logar", "Cancelar");
	return true;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}

//----------------------------------------------------------------------------//

CMD:carregarchakra(playerid, params[])
{
new Float:h;
h = GetProgressBarValue(Chakra[playerid]);
SetProgressBarValue(Chakra[playerid],h+50);
UpdateProgressBar(Chakra[playerid], playerid);
SendClientMessage(playerid, -1, "Vocк estб carregando seu chakra.");
return 1;
}
Reply
#4

Retire o GetPlayerName(playerid, PlayerName, sizeof(PlayerName));.
E adicione isso:
PHP код:
PlayerName(playerid) {
    new 
pNome[MAX_PLAYER_NAME];
    
GetPlayerName(playeridpNome24);
    return 
pNome;

Reply
#5

Quote:
Originally Posted by Luan Argolo
Посмотреть сообщение
Retire o GetPlayerName(playerid, PlayerName, sizeof(PlayerName));.
E adicione isso:
PHP код:
PlayerName(playerid) {
    new 
pNome[MAX_PLAYER_NAME];
    
GetPlayerName(playeridpNome24);
    return 
pNome;

Nгo resolveu.
Reply
#6

PHP код:
GetPlayerName(playeridPlayerNamesizeof(PlayerName));
dini_IntSet("Cores.ini"PlayerNameGetPlayerColor(playerid));
dini_IntSet("Skins.ini"PlayerNameGetPlayerSkin(playerid)); 
Reply
#7

Uma pena que vocк estб fazendo um gamemode pegando partes de fs e juntando, porйm й bom de sua parte pelo menos tentar fazer. Recomendo que use dof2 jб que vocк й iniciante, й fбcil e parecido com dini, porйm caso queira se aventurar mais ainda eu recomendo y_cmd e iCMD.
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