30.01.2015, 15:26
Hey guys.
So when I add this,
PreparePlayerTextDraws();
or
PreparePlayerTextDraws(playerid);
to my GameModeInIt or OnPlayerConnect, then PAWNO crashes.
Here's my PreparePlayerTextDraws code.
What can be wrong?
So when I add this,
PreparePlayerTextDraws();
or
PreparePlayerTextDraws(playerid);
to my GameModeInIt or OnPlayerConnect, then PAWNO crashes.
Here's my PreparePlayerTextDraws code.
pawn Код:
stock PreparePlayerTextDraws(playerid)
{
FuelTD[playerid] = TextDrawCreate(520.000000, 378.000000, "~r~FUEL:~l~ l~w~lllllllll~r~l~l~l");
TextDrawBackgroundColor(FuelTD[playerid], 255);
TextDrawFont(FuelTD[playerid], 1);
TextDrawLetterSize(FuelTD[playerid], 0.360000, 1.399999);
TextDrawColor(FuelTD[playerid], -1);
TextDrawSetOutline(FuelTD[playerid], 1);
TextDrawSetProportional(FuelTD[playerid], 1);
SpeedoTD[playerid] = TextDrawCreate(520.000000, 391.000000, "~g~SPEED:~w~ 100 MPH");
TextDrawBackgroundColor(SpeedoTD[playerid], 255);
TextDrawFont(SpeedoTD[playerid], 1);
TextDrawLetterSize(SpeedoTD[playerid], 0.360000, 1.399999);
TextDrawColor(SpeedoTD[playerid], -1);
TextDrawSetOutline(SpeedoTD[playerid], 1);
TextDrawSetProportional(SpeedoTD[playerid], 1);
MilesTD[playerid] = TextDrawCreate(520.000000, 404.000000, "~r~MILES:~w~ 0");
TextDrawBackgroundColor(MilesTD[playerid], 255);
TextDrawFont(MilesTD[playerid], 1);
TextDrawLetterSize(MilesTD[playerid], 0.360000, 1.399999);
TextDrawColor(MilesTD[playerid], -1);
TextDrawSetOutline(MilesTD[playerid], 1);
TextDrawSetProportional(MilesTD[playerid], 1);
return 1;
}