Stay within the world boundaries when died
#1

When I die in my game, I get this error and the whole screen turns strange.
I have these things that do something with spawning:
Код:
public OnGameModeInit()
{
    DisableInteriorEnterExits();
	print("Gamemode Started.");
	return 1;
}
Код:
public OnPlayerSpawn(playerid)
{
    PlayerInfo[playerid][pSkin] = GetPlayerSkin(playerid); //i dont know your variables
    SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
    SetSpawnInfo(playerid, 0, 79, 1549.6141, -1675.5640, 15.0438, 91.6558, 0, 0, 0, 0, 0, 0);
    SpawnPlayer(playerid);
    return 1;
}
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, ""COLOR_WHITE"Registering...",""COLOR_RED"You have entered an invalid password.\n"COLOR_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Rights",0);
                INI_WriteInt(File,"Skin",79);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);
                
                SetSpawnInfo(playerid, 0, 79, 1549.6141, -1675.5640, 15.0438, 91.6558, 0, 0, 0, 0, 0, 0);
                SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
                SpawnPlayer(playerid);
            }
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    SetSpawnInfo(playerid, 0, 79, 1549.6141, -1675.5640, 15.0438, 91.6558, 0, 0, 0, 0, 0, 0);
                    SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
                    SpawnPlayer(playerid);
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,""COLOR_WHITE"Login",""COLOR_RED"You have entered an incorrect password.\n"COLOR_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
    return 1;
}
Код:
public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Rights",PlayerInfo[playerid][pRights]);
    INI_WriteInt(File,"Skin",GetPlayerSkin(playerid));
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    SetSpawnInfo(playerid, 0, 79, 1549.6141, -1675.5640, 15.0438, 91.6558, 0, 0, 0, 0, 0, 0);
    SpawnPlayer(playerid);
    return 1;
}
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}
What can I remove and what can I improve?
Reply
#2

Try placing:
pawn Код:
SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
    SetSpawnInfo(playerid, 0, 79, 1549.6141, -1675.5640, 15.0438, 91.6558, 0, 0, 0, 0, 0, 0);
    SpawnPlayer(playerid);
in the OnPlayerDeath callback.
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#3

I have so much places where there is something with coordinates, can I remove some of these and what effect would it have?
Reply
#4

Nope, I don't have one.
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#5

Quote:
Originally Posted by ******
Посмотреть сообщение
Well then add one.
Where would I add it and I want the skin to take it from the player file which is.
PlayerInfo[playerid][pSkin]
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#6

Having this under OnPlayerDisconnect also doesn't make any sense:
pawn Код:
SetSpawnInfo(playerid, 0, 79, 1549.6141, -1675.5640, 15.0438, 91.6558, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
The player is leaving the game, there is no reason to set spawninfo and spawn him.
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#7

And put SetSpawnInfo under OnPlayerRequestClass, you don't need more of them
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#8

Okay, I added one.
But my problem now is that when I die, it sets my position to 0, 0, 0.
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#9

Bump
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