Help Errors
#1

Hi all
I Try Many ways But Again i get these errors
Код:
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(14074) : error 006: must be assigned to an array
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(14076) : warning 202: number of arguments does not match definition
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(14086) : error 006: must be assigned to an array
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(14088) : warning 202: number of arguments does not match definition
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(14098) : error 006: must be assigned to an array
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(14100) : warning 202: number of arguments does not match definition
D:\Game Mods\GalaXy Gaming\gamemodes\GG.pwn(48945) : warning 203: symbol is never used: "playerid"
Pawn compiler 3.2.3664
line 14074 other errors are like this line
Код:
PlayerInfo[playerid][pVehPlate] = params;
whole script:
Код:
CMD:plateregister(playerid, params[])
{
	new vslot[32],string[128];
	if(PlayerInfo[playerid][pLevel] < 7) return SendClientMessage(playerid, COLOR_GREY, "You are not a level 7 player ");
	if(!IsPlayerInRangeOfPoint(playerid, 3, 366.4916,158.6417,1008.3828)) return SendClientMessage(playerid, COLOR_GREY, "You aren't near Vehicle Registration Place.");

	if(sscanf(params,"s[32]",vslot))
	{
    SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister [VehSlot]");
    SendClientMessage(playerid, COLOR_ALIREZA, "Vehicle Slots: one(for all players)   two(vip)   three(bvip) ");
    }
	if(!strcmp(vslot, "one", true,3))
	{
    if(sscanf(params, "s[32]s[32]", vslot, params)) return SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister one [PlateText]");
    new Float:carpos_x,Float:carpos_y,Float:carpos_z;
	SetVehicleNumberPlate(PlayerInfo[playerid][pVeh], params);
	GetVehiclePos(PlayerInfo[playerid][pVeh],carpos_x,carpos_y,carpos_z);
	SetVehicleToRespawn(PlayerInfo[playerid][pVeh]);
	SetVehiclePos(PlayerInfo[playerid][pVeh],carpos_x,carpos_y,carpos_z);
	PlayerInfo[playerid][pVehPlate] = params;
	format(string, sizeof(string), "* changed plate to %s(slot 1).", params);
	SendClientMessage(playerid, COLOR_GREY);
	}
	if(!strcmp(vslot, "two", true,3))
	{
    if(sscanf(params, "s[32]s[32]", vslot, params)) return SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister two [PlateText]");
	new Float:carpos_x,Float:carpos_y,Float:carpos_z;
	SetVehicleNumberPlate(PlayerInfo[playerid][pVVeh], params);
	GetVehiclePos(PlayerInfo[playerid][pVVeh],carpos_x,carpos_y,carpos_z);
	SetVehicleToRespawn(PlayerInfo[playerid][pVVeh]);
	SetVehiclePos(PlayerInfo[playerid][pVVeh],carpos_x,carpos_y,carpos_z);
	PlayerInfo[playerid][pVVehPlate] = params;
	format(string, sizeof(string), "* changed plate to %s(slot 2).", params);
	SendClientMessage(playerid, COLOR_GREY);
	}
	if(!strcmp(vslot, "three", true,4))
	{
    if(sscanf(params, "s[32]s[32]", vslot, params)) return SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister three [PlateText]");
	new Float:carpos_x,Float:carpos_y,Float:carpos_z;
	SetVehicleNumberPlate(PlayerInfo[playerid][pBVeh], params);
	GetVehiclePos(PlayerInfo[playerid][pBVeh],carpos_x,carpos_y,carpos_z);
	SetVehicleToRespawn(PlayerInfo[playerid][pBVeh]);
	SetVehiclePos(PlayerInfo[playerid][pBVeh],carpos_x,carpos_y,carpos_z);
	PlayerInfo[playerid][pBVehPlate] = params;
	format(string, sizeof(string), "* changed plate to %s (Slot 3).", params);
	SendClientMessage(playerid, COLOR_GREY);
 }
	return 1;
}
Plz Help For +rep
Reply
#2

I think you meant this:
pawn Код:
PlayerInfo[playerid][pBVehPlate] = params;
Should be like this:
pawn Код:
params = PlayerInfo[playerid][pBVehPlate];
Try to replace them like that.
Reply
#3

Heh No it will destroy all things
Reply
#4

anyone cant Help me?
Reply
#5

You cannot assign arrays that way, here you should use something like this.

pawn Код:
strdel(PlayerInfo[playerid][PBVehPlate], 0, 12);//use size of array instead of 12
strcat(PlayerInfo[playerid][PBVehPlate], params, 12);
Reply
#6

'params' has no given length or size, as it is determined at the moment the player uses the command. What you can do instead is:
pawn Код:
format(PlayerInfo[playerid][pVehPlate], 32, "%s", params);
Full code:
pawn Код:
CMD:plateregister(playerid, params[])
{
    if(PlayerInfo[playerid][pLevel] < 7) return SendClientMessage(playerid, COLOR_GREY, "You are not a level 7 player ");
    if(!IsPlayerInRangeOfPoint(playerid, 3, 366.4916, 158.6417, 1008.3828)) return SendClientMessage(playerid, COLOR_GREY, "You aren't near Vehicle Registration Place.");
    new vslot[6];
    if(sscanf(params, "s[6]", vslot))
    {
        SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister [VehSlot]");
        return SendClientMessage(playerid, COLOR_ALIREZA, "Vehicle Slots: one(for all players)   two(vip)   three(bvip) ");
    }
    if(!strcmp(vslot, "one", true))
    {
        new platetext[32];
        if(sscanf(params, "{s[6]}s[32]", platetext)) return SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister one [PlateText]");
        new Float:carpos_x, Float:carpos_y, Float:carpos_z;
        SetVehicleNumberPlate(PlayerInfo[playerid][pVeh], platetext);
        GetVehiclePos(PlayerInfo[playerid][pVeh], carpos_x, carpos_y, carpos_z);
        SetVehicleToRespawn(PlayerInfo[playerid][pVeh]);
        SetVehiclePos(PlayerInfo[playerid][pVeh], carpos_x, carpos_y, carpos_z);
        format(PlayerInfo[playerid][pVehPlate], 32, "%s", platetext);
        new string[65];
        format(string, sizeof(string), "* changed plate to %s(slot 1).", platetext);
        SendClientMessage(playerid, COLOR_GREY, string);
    }
    else if(!strcmp(vslot, "two", true))
    {
        new platetext[32];
        if(sscanf(params, "{s[6]}s[32]", platetext)) return SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister two [PlateText]");
        new Float:carpos_x, Float:carpos_y, Float:carpos_z;
        SetVehicleNumberPlate(PlayerInfo[playerid][pVVeh], platetext);
        GetVehiclePos(PlayerInfo[playerid][pVVeh], carpos_x, carpos_y, carpos_z);
        SetVehicleToRespawn(PlayerInfo[playerid][pVVeh]);
        SetVehiclePos(PlayerInfo[playerid][pVVeh], carpos_x, carpos_y, carpos_z);
        format(PlayerInfo[playerid][pVVehPlate], 32, "%s", platetext);
        new string[65];
        format(string, sizeof(string), "* changed plate to %s(slot 2).", platetext);
        SendClientMessage(playerid, COLOR_GREY, string);
    }
    else if(!strcmp(vslot, "three", true))
    {
        new platetext[32];
        if(sscanf(params, "{s[6]}s[32]", platetext)) return SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister three [PlateText]");
        new Float:carpos_x, Float:carpos_y, Float:carpos_z;
        SetVehicleNumberPlate(PlayerInfo[playerid][pBVeh], platetext);
        GetVehiclePos(PlayerInfo[playerid][pBVeh], carpos_x, carpos_y, carpos_z);
        SetVehicleToRespawn(PlayerInfo[playerid][pBVeh]);
        SetVehiclePos(PlayerInfo[playerid][pBVeh], carpos_x, carpos_y, carpos_z);
        format(PlayerInfo[playerid][pBVehPlate], 32, "%s", platetext);
        new string[65];
        format(string, sizeof(string), "* changed plate to %s (Slot 3).", platetext);
        SendClientMessage(playerid, COLOR_GREY, string);
    }
    else
    {
        SendClientMessage(playerid, COLOR_ALIREZA, "USAGE: /vehicleregister [VehSlot]");
        SendClientMessage(playerid, COLOR_ALIREZA, "Vehicle Slots: one(for all players)   two(vip)   three(bvip) ");
    }
    return 1;
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)