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Hello, How can i make that if player has attached one Object and im going to attachment menu and selecting that same playerobject again it should not be attached with old one. old one should be deleted or there should be message you are already wearing this item/Object/Cloth/Attahment....
Help Please.
Posts: 445
Threads: 108
Joined: Apr 2014
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no it removes objects according to bones.. i want to make if id 1 is used in anyother slot you can not use id 1 again...
Posts: 445
Threads: 108
Joined: Apr 2014
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can you help me to make function to save object ids....
like isvalidplayerobject...
we make our function
isplayerobjectattached
and when we wear object it saves object id for player and when he wear it again it says you are already wearing object.