Least timer
#1

If i create a 1 millisecond repeating timer where i check basic logics
Like
if(a>b) CallSomeFunction();
Will it cause any issues?

Btw how much time(fastest possible) does a single bullet from minigun can be shot?
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#2

Well OnPlayerUpdate is called like every 10ms and people still say don't put too much code under it so I guess making 1 ms timer is bad.
Oh, and that thing with minigun, I have no idea.
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