20.11.2014, 10:44
Galera to aki criando 1 sistema pra mostrar text drawn no spree
Mais ta dando erros...
Poderiam Ver se meu codigo estб certo?
Mais ta dando erros...
Poderiam Ver se meu codigo estб certo?
pawn Код:
#include <a_samp>
new Text:teste[MAX_PLAYERS];
new spree[MAX_PLAYERS];
new Server;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Spree");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
Server = SetTimer("Teste", 1000, 1);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
teste[playerid] = TextDrawCreate(597.5,370.0,"Carregando!");
TextDrawAlignment(teste[playerid],0);
TextDrawColor(teste[playerid], 0x03F2FFFF);
TextDrawUseBox(teste[playerid], 2);
TextDrawFont(teste[playerid], 2);
TextDrawSetProportional(teste[playerid],1);
TextDrawBoxColor(teste[playerid],0x00000050);
TextDrawLetterSize(teste[playerid], 0.2000, 1.0);
TextDrawShowForPlayer(playerid,teste[playerid]);
spree[playerid] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
spree[killerid] ++;
spree[playerid] = 0;
return 1;
}
public Teste(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new string[256];
format(string,sizeof(string),"Spree: %d", spree(playerid));
TextDrawSetString(teste[i], string);
}
}
}