Houses
#1

Hey, I put some houses in property.cfg, however it's only fair that I put a question

I have 2 houses

Book 1: The same interior
House 2: The same interior

Both have the same inside, but if I buy 1 and i go out, will spawn at house 2

The two houses:

1051.155029, -1057.886230,34.796901,271.884979,306.631988,999.14 8437,0,0,0,0,0,0, The State, Beds, 1000000,0,0,2,1,0,0,1000,0 - 1418, -1, -1,320,5
954.003479, -1048.379638,30.242200,271.884979,306.631988,999.14 8437,0,0,0,0,0,0, The State, Beds, 1000000,0,0,2,1,0,0,1000,0 - 1418, -1, -1,320,5
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#2

pawn Код:
SetPlayerVirtualWorld(playerid, 1);//Book 1
SetPlayerVirtualWorld(playerid, 2);//House 1
//You'll have to configure it to work with your housing system to get it to work.
The default virtual world in SA-MP is 0. With that being said, if you have 2 checkpoints going into one interior, they will both be able to see each other as it is the same virtual world. You will exit the interior at the place the checkpoint in the interior is set to exit.
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#3

i know this mode but where and how can i make the system work whit this :-s ? can i give you my .pwn to give me an example ?
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