08.11.2014, 11:35
public OnPlayerUpdate(playerid)
{
if (GetPlayerScore(playerid) > 100)
{
SendClientMessage(playerid, -1, "hey");
}
return 1;
}
it starts to send me messages continuously, when i reach 100 score... i need a only one message... how can i fix this?
{
if (GetPlayerScore(playerid) > 100)
{
SendClientMessage(playerid, -1, "hey");
}
return 1;
}
it starts to send me messages continuously, when i reach 100 score... i need a only one message... how can i fix this?