[FilterScript] Vehicle Damage Indicator
#1

Well hello there,

Introduction

Actually, I didn't come up with this idea, a few months(yea months, got alot of other stuff to do so can't code samp that often :/ ) ago I was playing SA-MP with one of my IRL friends, and he asked me if I could make this.
Now I can tell you alot more about how this went etc etc, but basically I told him it'd be pretty hard to make, I still managed to make it, with some help of [HLF]SouthClaw, helping me to understand the binary - (hexa)decimal conversion in samp and some other stuff related to that, thanks .


Preview(video/images)
Anyway, for the ones who don't understand what this "Vehicle Damage Indicator" is, take a look at this.

Checkout the black-green square below the orange trash in the right top corner ;P
(I so love this game btw )
http://*********/tOpS1mG6CUI

SA-MP Version(unfortunately wasn't able to get the tires popped as it's localhost, but it should work fine, if not, swing me a PM) :
(dont mind the speedometer behind it, it's a local cleo mod, it won't be displayed on your's )





Download

Solidfiles
Dropbox

this filterscript requires foreach, download it here

Credits
SouthClaw -> Helping me out alot with the decoding stuff and explaining the binary stuff to me, Thanks
****** -> foreach

For any questions please post it here, if you find any bugs please post it here too, if it's a critical bug, swing me a PM.

Cheers!

PS: typed this really fast as I don't have much time at the moment, my apologies for any grammar mistakes/typos, or if anything is unexplained, I left alot of comments in the code itself tho.
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#2

Very Nice, Great work.
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#3

Nice man
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#4

It would have been better if you highlighted over model preview of the vehicle.
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#5

Quote:
Originally Posted by Lordzy
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It would have been better if you highlighted over model preview of the vehicle.
not quite sure what you mean, can you explain it a lil more?
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#6

i don't get ! the filterscript is about that neon ?
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#7

lol nah, its about the black-green car textdraw that changes when the vehicle damages.
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#8

Amazing fs!
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#9

Nice work buddy
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#10

Good job man.
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