20.10.2014, 10:37
So, I've been testing stuff out with the OnIncomingConnection callback, and wondered.
Can I do ban-checks on that callback, and 'deny'(Kick) connections if a ban has been found from there?
Or will that not display stuff to the connector/player.. cause time-outs if the connectors/players internet is slow?
Can I do ban-checks on that callback, and 'deny'(Kick) connections if a ban has been found from there?
Or will that not display stuff to the connector/player.. cause time-outs if the connectors/players internet is slow?