Destory Text3D without custom function
#1

Shouldn't that code do the trick?
pawn Код:
SetTimerEx("DestroyDynamic3DTextLabel", 30000, false, "d", _:PlayerData[playerid][E_PLAYER_LEFT]);
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#2

no, it will also return an error if you have not put it under a function.
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#3

What do you mean error? You mean the code that I have written? If so, it isn't returning any errors. But that's okay, apparently, timer doesn't support 3D Text, since any other functions, with other parameters I am removing using just timer and the function name.
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