How to Make Hq ? [+REP]
#1

How to Make HQ In the Pawn
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Or what i need to make the Hq Work ?
// Hitman HQ
?
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#2

Are you talking about making a custom interior, or a /enter command?
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#3

HQ = Head-quarters right? If not I have no clue what your talking about, If so, explain what it is you want so we can help... (Not meant to sound rude... Trying to sound helpful :P)
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#4

I mean like This
Like Hitman HQ But it won't Wrok...
What it miss ? Inculde For RP/GM
Код:
Exterior
pawn Код:
// Hitman HQ
    if(IsPlayerInRangeOfPoint(playerid, 2.0,  1938.545898, 165.629531, 37.281250))
    {
        if(PlayerInfo[playerid][pFaction] == 4 || PlayerInfo[playerid][pLeader] == 4)
        {
            SetPlayerVirtualWorld(playerid, 666420);
            PlayerInfo[playerid][pVW] = 666420;
            SetPlayerInterior(playerid, 42);
            PlayerInfo[playerid][pInt] = 42;
            SetPlayerPos(playerid, 1277.019165, -758.428771, 5080.750000);
            SetPlayerFacingAngle(playerid, 358.16);
            SetCameraBehindPlayer(playerid);

            TogglePlayerControllable(playerid, 0);
            for(new o = 0; o < 6; o++)
            {
                TextDrawShowForPlayer(playerid, ObjectsLoadingTD[o]);
            }
            SetPVarInt(playerid, "LoadingObjects", 1);
            SetTimerEx("SafeLoadObjects", 3000, 0, "d", playerid);
            SendClientMessage(playerid, COLOR_WHITE, "You can /order weaponry in the armory room.");
        }
    }
Код:
Interior
pawn Код:
// Hitman HQ
    if(IsPlayerInRangeOfPoint(playerid, 2.0, 1277.019165, -758.428771, 5080.750000) && (GetPlayerVirtualWorld(playerid) == 666420))
    {
        if(PlayerInfo[playerid][pFaction] == 4 || PlayerInfo[playerid][pLeader] == 4)
        {
            SetPlayerVirtualWorld(playerid, 0);
            PlayerInfo[playerid][pVW] = 0;
            SetPlayerInterior(playerid, 0);
            PlayerInfo[playerid][pInt] = 0;
            SetPlayerPos(playerid, 1938.545898, 165.629531, 37.281250);
            SetPlayerFacingAngle(playerid, 338.54);
            SetCameraBehindPlayer(playerid);
        }
    }
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#5

You mean checkpoint? And how exactly it doesn't work? Nothing happens or what?
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