12.03.2014, 13:59
ALL SAINTS HOSPITAL INTERIOR
So, this is the first map I am giving away. I made this map for a server but due to the inefficient use of objects (765), I decided to let everyone use this map and edit it as they want.

Videos:
First floor (ground floor) - https://drive.******.com/file/d/0B3p...it?usp=sharing
Second floor (first floor) - https://drive.******.com/file/d/0B3p...it?usp=sharing
Number of objects: ~765
Code:
http://pastebin.com/y43xk0dB
+ textures and text
Код:
//Some textures, nothing much, just some lines made darker TexturesLSHP[playerid] = CreatePlayerObject(playerid, 1744, 1159.32910, -1336.92249, 16.14128, 0.00000, 0.00000, 0.00000); SetPlayerObjectMaterial(playerid, TexturesLSHP[playerid], 0, 2206, "cj_office", "CJ_WOOD5", 0); TexturesLSHP[playerid] = CreatePlayerObject(playerid, 1744, 1161.20911, -1336.92249, 16.14130, 0.00000, 0.00000, 0.00000); SetPlayerObjectMaterial(playerid, TexturesLSHP[playerid], 0, 2206, "cj_office", "CJ_WOOD5", 0); //Hospital Name (LOS SANTOS MIESTO (ENG: LOS SANTOS CITY), LIGONINE (ENG: HOSPITAL)) TextLSHP[playerid] = CreatePlayerObject(playerid, 19353, 1160.83569, -1337.36389, 16.68844, 0.00000, 0.00000, 90.00000); SetPlayerObjectMaterialText(playerid, TextLSHP[playerid], "LOS SANTOS MIESTO", 0, OBJECT_MATERIAL_SIZE_256x128, "Times New Roman", 24, 1, 0xFF000000, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER); TextLSHP[playerid] = CreatePlayerObject(playerid, 19353, 1160.83569, -1337.36389, 15.83115, 0.00000, 0.00000, 90.00000); SetPlayerObjectMaterialText(playerid, TextLSHP[playerid], "LIGONINĖ", 0, OBJECT_MATERIAL_SIZE_256x128, "Times New Roman", 45, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);

PM me or something, if the code is wrong (might have released and older version by accident).