14.09.2014, 07:42
Код:
if(cache_num_rows()) { for(new i=0; i<cache_num_rows(); i++) { if(pickupid == PickupData[i][Namas]) // Namai { new name[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, name, sizeof(name)); if(strcmp(name, HouseData[i][Savininkas], true)) { ShowPlayerDialog(playerid, 3000, DIALOG_STYLE_LIST, "Namo valdymas", "Parduoti namą\nParduoti namą kitam ћaidėjui\nPasidėti ginklus\nPasidėti narkotikus\nPasidėti pinigus\nPasikeisti vidų", "Gerai", "Atљaukti"); } } if(pickupid == PickupData[i][Namas2]) // Namai { new name[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, name, sizeof(name)); if(strcmp(name, HouseData[i][Savininkas], false)) { new parduodamas[128]; if(HouseData[i][Parduodamas] == 0) parduodamas = "{FF0000}Ne{ffffff}"; else if(HouseData[i][Parduodamas] == 1) parduodamas = "{FF0000}Taip{ffffff}"; new string[128]; format(string, sizeof(string), "Namas parduodamas: %s\nNamo savininkas: %s\nNamo pardavimo kaina: %i\nPirkti namą", parduodamas, HouseData[i][Savininkas], HouseData[i][Namokaina]); ShowPlayerDialog(playerid, 2999, DIALOG_STYLE_LIST, "Namas", string, "Gerai", ""); } } } }
Код:
if(HouseData[i][Parduodamas] != 1) //this if house not on sale { format(string, sizeof(string), "Namas Nr. %i\n %s\nNamo savininkas: %s\nNamo valdymas ENTER.", HouseData[i][ID], HouseData[i][Pavadinimas], HouseData[i][Savininkas]); PickupData[i][Namas] = CreatePickup(1272, 1, HouseData[i][PositionX], HouseData[i][PositionY], HouseData[i][PositionZ], -1); Create3DTextLabel(string, -1, HouseData[i][PositionX], HouseData[i][PositionY], HouseData[i][PositionZ]+0.75, 40.0, 0, 0); } else //this if house on sale { format(string2, sizeof(string2), "Namas Nr. %i parduodamas\n %s\nNamo savininkas: %s\nNamo kaina: %i\nNamo pirkimas ENTER.", HouseData[i][ID], HouseData[i][Pavadinimas], HouseData[i][Savininkas], HouseData[i][Namokaina]); PickupData[i][Namas2] = CreatePickup(1273, 1, HouseData[i][PositionX], HouseData[i][PositionY], HouseData[i][PositionZ], -1); Create3DTextLabel(string2, -1, HouseData[i][PositionX], HouseData[i][PositionY], HouseData[i][PositionZ]+0.75, 40.0, 0, 0); }