07.08.2014, 17:50
As I know, when I set player a dynamic checkpoint CreateDynamicCP(...) and TogglePlayerDynamicCP(...) I need to move if I want checkpoint to be shown. So, is there any ways how to avoid this?
Streamer_Update(playerid);
That's the point of the dynamic checkpoint, it only gets shown if you're in a specific distance. I'd suggest you stick with the SA-MP one if you want it to show all the time. Or try increasing the distance with the current one.
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