16.04.2014, 01:18
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Последний раз редактировалось Baltazar; 16.04.2014 в 01:21.
Причина: Change title name!
)
Ok, I've got some crazy ideas related to DrawDistance. So, we all know, that object-describing DrawDistances are located in .ide files. And we also know, that DrawDistance can be changed by a player (Advanced Video Settings). Hence a question for ye:
1) HOW exactly is object's DrawDistance being manipulated by a player? Is it being multiplied by a certain amount? If yes, what's the multiplier for the highest DrawDistance ( I assume that the lowest DrawDistance multiplier is 1.0; correct me if I'm wrong)? If no, what's the algorithm? THANKS!
1) HOW exactly is object's DrawDistance being manipulated by a player? Is it being multiplied by a certain amount? If yes, what's the multiplier for the highest DrawDistance ( I assume that the lowest DrawDistance multiplier is 1.0; correct me if I'm wrong)? If no, what's the algorithm? THANKS!