[Map] Creepy sewers HQ
#1

Heres one of my mapping, Its based on a sewers HQ, its best for apocalyptic alike game modes

Don't forget to press the +Reputation button!







Code:
RemoveBuildingForPlayer(playerid, 16349, -952.6094, 1856.9609, 11.2734, 0.25);
RemoveBuildingForPlayer(playerid, 16346, -952.6094, 1878.5781, 11.2734, 0.25);
RemoveBuildingForPlayer(playerid, 16345, -952.6094, 1900.1875, 11.2734, 0.25);
RemoveBuildingForPlayer(playerid, 16353, -950.1328, 1856.9609, 15.1328, 0.25);
RemoveBuildingForPlayer(playerid, 16347, -950.1328, 1878.5781, 17.0313, 0.25);
RemoveBuildingForPlayer(playerid, 16351, -950.1328, 1900.1875, 15.1328, 0.25);
RemoveBuildingForPlayer(playerid, 16355, -950.0469, 1876.0234, 20.0938, 0.25);
RemoveBuildingForPlayer(playerid, 16342, -952.6094, 1921.8047, 11.2734, 0.25);
RemoveBuildingForPlayer(playerid, 16343, -950.1328, 1921.8047, 17.0313, 0.25);
RemoveBuildingForPlayer(playerid, 16356, -950.0469, 1928.5391, 20.0938, 0.25);
RemoveBuildingForPlayer(playerid, 16340, -952.6094, 1943.4219, 11.2734, 0.25);
RemoveBuildingForPlayer(playerid, 16341, -950.1328, 1943.4219, 15.1328, 0.25);
CreateObject(3502, -961.77, 1946.04, 9.96,   0.00, 0.00, 90.84);
CreateObject(747, -963.68, 1945.83, 9.69,   16.92, -27.36, 132.60);
CreateObject(747, -963.37, 1946.73, 8.45,   0.00, 0.00, 108.96);
CreateObject(747, -964.56, 1945.32, 8.67,   0.00, 0.00, 132.60);
CreateObject(747, -963.28, 1946.44, 10.07,   0.00, 0.00, 115.50);
CreateObject(747, -963.81, 1945.82, 10.14,   -34.26, -52.74, 125.88);
CreateObject(747, -963.46, 1947.42, 9.54,   40.86, -9.42, 108.96);
CreateObject(747, -963.40, 1946.79, 10.07,   -6.36, -32.58, 151.32);
CreateObject(10444, -941.16, 1944.78, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -955.61, 1940.87, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -951.74, 1906.54, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -940.55, 1906.99, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -944.56, 1876.78, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -950.65, 1876.36, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -944.34, 1848.00, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -957.45, 1840.61, 4.02,   0.00, 0.00, 0.00);
CreateObject(10444, -941.21, 1914.70, 4.02,   0.00, 0.00, 0.00);
CreateObject(9831, -943.57, 1946.46, -13.43,   -76.00, 0.00, 183.00);
CreateObject(3502, -941.49, 1953.03, 19.83,   0.00, 0.00, 0.00);
CreateObject(5130, -953.02, 1856.97, 10.14,   0.00, 0.00, 135.00);
CreateObject(19313, -943.79, 1852.78, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -937.43, 1852.78, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -943.80, 1866.80, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -937.41, 1866.73, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -943.86, 1880.75, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -937.48, 1880.81, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -943.85, 1894.72, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -937.49, 1894.78, 13.09,   90.00, 0.00, 90.00);
CreateObject(19313, -949.99, 1900.13, 17.56,   90.00, 0.00, -90.00);
CreateObject(8615, -945.82, 1891.27, 15.82,   0.00, 0.00, 90.00);
CreateObject(19313, -956.41, 1900.13, 17.56,   90.00, 0.00, 90.00);
CreateObject(19313, -956.38, 1914.13, 17.56,   90.00, 0.00, 90.00);
CreateObject(19313, -956.43, 1928.11, 17.56,   90.00, 0.00, 90.00);
CreateObject(19313, -950.02, 1914.13, 17.56,   90.00, 0.00, -90.00);
CreateObject(19313, -950.08, 1928.17, 17.56,   90.00, 0.00, -89.76);
CreateObject(3282, -947.09, 1849.68, 13.16,   0.00, 0.00, 90.00);
CreateObject(3282, -947.02, 1864.22, 13.16,   0.00, 0.00, 90.00);
CreateObject(3282, -947.06, 1875.26, 13.16,   0.00, 0.00, 90.00);
CreateObject(3282, -947.04, 1886.24, 13.16,   0.00, 0.00, 90.00);
CreateObject(3282, -947.07, 1896.01, 13.10,   0.00, 0.00, 90.00);
CreateObject(3282, -941.56, 1901.53, 13.12,   0.00, 0.00, 0.00);
CreateObject(3282, -946.71, 1900.99, 17.59,   0.00, 0.00, 90.00);
CreateObject(3282, -946.73, 1912.02, 17.59,   0.00, 0.00, 90.00);
CreateObject(3282, -946.77, 1923.03, 17.59,   0.00, 0.00, 90.42);
CreateObject(3282, -946.86, 1929.61, 17.59,   0.00, 0.00, 89.70);
CreateObject(3282, -952.35, 1935.06, 17.59,   0.00, 0.00, 0.00);
CreateObject(3302, -958.93, 1934.45, 18.46,   67.00, 18.00, 17.46);
CreateObject(3282, -955.74, 1893.21, 17.59,   0.00, 0.00, 0.00);
CreateObject(3282, -952.15, 1893.20, 17.59,   0.00, 0.00, 180.00);
CreateObject(8483, -961.70, 1844.65, 24.57,   0.00, 18.00, 49.36);
CreateObject(3524, -947.02, 1858.63, 15.91,   0.00, 0.00, 90.00);
CreateObject(3524, -947.08, 1855.15, 15.91,   0.00, 0.00, 90.00);
CreateObject(3525, -960.46, 1894.47, 11.78,   0.00, 0.00, 90.00);
CreateObject(3525, -960.47, 1916.08, 11.78,   0.00, 0.00, 90.00);
CreateObject(3525, -960.38, 1873.03, 11.78,   0.00, 0.00, 90.00);
CreateObject(3525, -939.70, 1872.99, 15.78,   0.00, 0.00, -90.00);
CreateObject(3525, -939.68, 1862.69, 15.78,   0.00, 0.00, -90.00);
CreateObject(3525, -939.72, 1851.25, 15.78,   0.00, 0.00, -90.00);
CreateObject(3525, -939.82, 1884.34, 15.78,   0.00, 0.00, -90.00);
CreateObject(3525, -939.79, 1894.45, 15.78,   0.00, 0.00, -90.00);
CreateObject(3525, -960.46, 1904.53, 19.36,   0.00, 0.00, 0.00);
CreateObject(3525, -960.42, 1894.23, 19.36,   0.00, 0.00, 0.00);
CreateObject(3525, -960.48, 1917.76, 19.36,   0.00, 0.00, 0.00);
CreateObject(3525, -960.39, 1926.81, 19.36,   0.00, 0.00, 0.00);
CreateObject(3525, -960.39, 1898.71, 19.36,   0.00, 0.00, 0.00);
CreateObject(929, -951.58, 1942.85, 8.96,   0.00, 0.00, 181.02);
CreateObject(931, -954.14, 1938.83, 9.26,   0.00, 90.00, 31.08);
CreateObject(942, -951.76, 1921.92, 9.17,   90.00, 90.00, 48.66);
CreateObject(944, -954.37, 1926.93, 8.85,   0.00, 0.00, 7.44);
CreateObject(935, -951.46, 1904.01, 8.35,   90.00, 0.00, 39.18);
CreateObject(928, -952.34, 1901.39, 8.25,   90.00, 0.00, 113.70);
CreateObject(925, -954.60, 1904.10, 8.97,   0.00, 0.00, 0.00);
CreateObject(922, -952.87, 1897.77, 8.97,   0.00, 0.00, 37.20);
CreateObject(923, -952.46, 1897.03, 8.97,   0.00, 0.00, 37.20);
CreateObject(923, -961.26, 1897.67, 8.97,   0.00, 0.00, 37.20);
CreateObject(923, -960.94, 1896.00, 8.97,   0.00, 0.00, 119.58);
CreateObject(918, -957.16, 1895.13, 8.22,   -98.00, -50.00, 79.00);
CreateObject(918, -954.87, 1897.43, 8.22,   0.00, 0.00, 0.00);
CreateObject(916, -956.78, 1883.72, 8.11,   0.00, 0.00, 0.00);
CreateObject(952, -951.45, 1877.92, 9.10,   0.00, 0.00, 0.00);
CreateObject(943, -954.46, 1873.53, 8.78,   0.00, 0.00, 0.00);
CreateObject(934, -954.98, 1881.46, 9.12,   0.00, 0.00, 0.00);
CreateObject(933, -957.65, 1872.51, 8.00,   0.00, 0.00, 0.00);
CreateObject(930, -957.16, 1873.69, 8.65,   0.00, 0.00, 151.74);
CreateObject(927, -962.56, 1876.09, 9.74,   0.00, 0.00, 90.00);
CreateObject(939, -961.98, 1887.59, 10.55,   0.00, 0.00, 90.00);
CreateObject(944, -961.85, 1892.44, 8.75,   0.00, 0.00, 90.00);
CreateObject(945, -954.39, 1918.33, 29.41,   0.00, 0.00, 131.76);
CreateObject(2677, -955.18, 1899.97, 8.22,   0.00, 0.00, 0.00);
CreateObject(2676, -950.80, 1902.14, 8.22,   0.00, 0.00, 0.00);
CreateObject(2675, -949.30, 1898.05, 8.22,   0.00, 0.00, -102.42);
CreateObject(2675, -954.55, 1916.92, 8.22,   0.00, 0.00, -102.42);
CreateObject(2675, -948.74, 1923.67, 8.22,   0.00, 0.00, -102.42);
CreateObject(2674, -948.72, 1918.12, 8.22,   0.00, 0.00, -102.42);
CreateObject(2671, -948.81, 1880.74, 8.00,   0.00, 0.00, -102.42);
CreateObject(2671, -952.24, 1882.76, 8.00,   0.00, 0.00, -102.42);
CreateObject(2670, -948.50, 1876.99, 8.00,   0.00, 0.00, -102.42);
CreateObject(2670, -951.87, 1882.92, 8.06,   0.00, 0.00, -102.42);
CreateObject(2670, -953.87, 1877.17, 8.10,   0.00, 0.00, -102.42);
CreateObject(2670, -956.53, 1876.27, 8.00,   0.00, 0.00, -102.42);
CreateObject(2677, -956.23, 1855.63, 8.30,   0.00, 0.00, -102.42);
CreateObject(2677, -953.19, 1857.47, 8.30,   0.00, 0.00, -102.42);
CreateObject(2905, -956.32, 1901.82, 8.06,   0.00, 0.00, 37.20);
CreateObject(2906, -959.35, 1894.44, 8.06,   0.00, 0.00, -29.22);
CreateObject(2908, -957.64, 1880.03, 8.06,   0.00, 0.00, -29.22);
CreateObject(2906, -959.41, 1867.16, 8.06,   0.00, 0.00, 136.32);
CreateObject(2905, -956.81, 1861.82, 8.06,   0.00, 0.00, 150.00);
CreateObject(2907, -953.32, 1857.17, 10.15,   0.00, 0.00, 150.00);
CreateObject(2967, -952.58, 1859.59, 9.72,   0.00, 0.00, 219.12);
CreateObject(2804, -956.34, 1858.72, 8.02,   0.00, 0.00, 219.12);
CreateObject(2906, -960.56, 1911.88, 8.06,   0.00, 0.00, 8.76);
CreateObject(2907, -957.13, 1921.39, 8.08,   0.00, 0.00, 8.76);
CreateObject(2908, -960.21, 1932.25, 8.08,   0.00, 0.00, -151.98);
CreateObject(2806, -944.54, 1861.52, 13.23,   0.00, 0.00, 219.12);
CreateObject(2589, -939.34, 1869.54, 19.02,   0.00, 0.00, 219.12);
CreateObject(2589, -950.15, 1910.28, 26.22,   0.00, 0.00, 219.12);
CreateObject(2590, -952.34, 1909.26, 26.10,   0.00, 0.00, 219.12);
CreateObject(3092, -952.10, 1909.37, 23.25,   7.38, 5.16, -101.10);
CreateObject(19304, -957.77, 1912.05, 18.22,   0.00, 0.00, 0.00);
CreateObject(19304, -957.77, 1912.05, 19.43,   0.00, 0.00, 0.00);
CreateObject(19304, -956.04, 1908.64, 19.42,   0.00, 0.00, 90.00);
CreateObject(19303, -955.25, 1910.08, 18.78,   0.00, 0.00, 157.38);
CreateObject(19304, -956.04, 1908.64, 18.20,   0.00, 0.00, 90.00);
CreateObject(19304, -957.77, 1906.92, 18.20,   0.00, 0.00, 0.00);
CreateObject(19304, -957.77, 1906.92, 19.39,   0.00, 0.00, 0.00);
CreateObject(19304, -959.53, 1908.69, 19.42,   0.00, 0.00, 90.00);
CreateObject(19304, -959.51, 1910.35, 19.42,   0.00, 0.00, 90.00);
CreateObject(19304, -959.51, 1910.35, 18.24,   0.00, 0.00, 90.00);
CreateObject(19304, -959.48, 1908.67, 18.24,   0.00, 0.00, 90.00);
CreateObject(19304, -957.76, 1911.44, 19.97,   90.00, 0.00, 0.00);
CreateObject(19304, -957.77, 1910.20, 19.97,   90.00, 0.00, 0.00);
CreateObject(19304, -957.79, 1909.01, 19.97,   90.00, 0.00, 0.00);
CreateObject(19304, -957.81, 1907.78, 19.97,   90.00, 0.00, 0.00);
CreateObject(19304, -957.80, 1907.53, 19.97,   90.00, 0.00, 0.00);
CreateObject(2908, -958.41, 1909.46, 17.77,   0.00, 0.00, 0.00);
CreateObject(2907, -957.36, 1908.05, 17.77,   0.00, 0.00, 30.60);
CreateObject(2905, -957.26, 1910.02, 17.77,   0.00, 0.00, 30.60);
CreateObject(1709, -952.66, 1932.08, 17.51,   0.00, 0.00, -22.62);
CreateObject(1710, -954.33, 1925.16, 18.03,   0.00, 0.00, 97.38);
CreateObject(1711, -949.39, 1924.90, 17.91,   -91.00, 90.00, -12.00);
CreateObject(18609, -956.03, 1919.65, 18.18,   30.78, -0.36, 75.36);
CreateObject(14585, -960.96, 1909.89, 24.13,   0.00, 0.00, 0.00);
CreateObject(14585, -957.04, 1878.22, 24.13,   0.00, 0.00, 0.00);
CreateObject(14584, -942.90, 1854.35, 14.84,   0.00, 0.00, 0.00);
CreateObject(3502, -945.45, 1952.82, 19.83,   0.00, 0.00, 1.98);
CreateObject(9831, -942.74, 1949.41, 2.84,   4.00, 185.00, 179.00);
Hope you like it! Please don't forget to press the +Reputation button!
Reply
#2

Nice man'
Reply
#3

awsome map.
Reply
#4

There's more text of you asking for REP than anything else..
Reply
#5

^^

Other than that, looks alright.
Reply
#6

Thanks guys!

Quote:
Originally Posted by (*|Flake|*)
View Post
There's more text of you asking for REP than anything else..
And yea.. I am going to need them for something biggest coming soon
Reply
#7

It looks quite good.
I'll try it out later.
Reply
#8

Nice man! But you don't have to ask +rep.. If people likes ur map the rep you.
Reply
#9

Quote:
Originally Posted by SammyVA
View Post
Nice man! But you don't have to ask +rep.. If people likes ur map the rep you.
I know, but this is like my fifth map released here, and ppl love it - But they don't give out their +Rep towards me. They just watch it, like it, give a remark on it and message me to be their server's mapper O_O
Reply
#10

wow looks nice
Reply


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