how to male chat player without underscore
#1

if player chat anda result is name player without underscore
pleasee anyone heve a script it
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#2

i can't understand it lol,
explain more
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#3

Try this Global Chat

pawn Код:
new GlobalChat[MAX_PLAYERS];
new GlobalChatTimer[MAX_PLAYERS];
pawn Код:
CMD:toggc(playerid, params[])
{
    if(GlobalChat[playerid] == 0)
    {
        SendClientMessage(playerid, COLOR_WHITE, "You have enabled global chat, use /g to chat.");
        GlobalChat[playerid] = 1;
    }
    else if(GlobalChat[playerid] == 1)
    {
        SendClientMessage(playerid, COLOR_WHITE, "You have disabled global chat.");
        GlobalChat[playerid] = 0;
    }
    return 1;
}
pawn Код:
CMD:g(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "You're not logged in.");
        return 1;
    }
    if(PlayerInfo[playerid][pGCMuted] > 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "You're muted from this channel.");
        return 1;
    }

    if((nogc) && PlayerInfo[playerid][pAdmin] < 1)
    {
        SendClientMessage(playerid, COLOR_GRAD2, "The global chat channel has been disabled by an Admin!");
        return 1;
    }

    new string[128];
    if(GlobalChatTimer[playerid] > 0)
    {
        format(string, sizeof(string), "You must wait %d seconds before speaking again in this channel.", GlobalChatTimer[playerid]);
        SendClientMessage(playerid, COLOR_GREY, string);
        return 1;
    }
    if(GlobalChat[playerid] == 0)
    {
        SendClientMessage(playerid, COLOR_WHITE, "You're not in the global chat, type /toggc.");
        return 1;
    }

    if(isnull(params))
        return SendClientMessage(playerid, COLOR_WHITE, "USAGE: (/g) [text]");

    if(strlen(params) > 80)
        return SendClientMessage(playerid, COLOR_GREY, "Your message is too long - the limit is 80 characters.");

    if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pDonator] == 1)
    {
        format(string, sizeof(string), "(( Bronze Donator %s: %s ))", GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 40;
    }
    else if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pDonator] == 2)
    {
        format(string, sizeof(string), "(( Silver Donator %s: %s ))", GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 30;
    }
    else if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pDonator] == 3)
    {
        format(string, sizeof(string), "(( Gold Donator %s: %s ))", GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 10;
    }
    else if(PlayerInfo[playerid][pHelper] == 1)
    {
        format(string, sizeof(string), "(( Junior Helper %s: %s ))", GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 50;
    }
    else if(PlayerInfo[playerid][pHelper] == 2)
    {
        format(string, sizeof(string), "(( Senior Helper %s: %s ))", GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 50;
    }
    else if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pDonator] == 1)
    {
        format(string, sizeof(string), "(( Level %d Player %s: %s ))", PlayerInfo[playerid][pLevel], GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 60;
    }
    else if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[playerid][pDonator] == 0)
    {
        format(string, sizeof(string), "(( Level %d Player %s: %s ))", PlayerInfo[playerid][pLevel], GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 60;
    }
    else if(PlayerInfo[playerid][pAdmin] >= 1)
    {
        format(string, sizeof(string), "(( Level %d Admin %s: %s ))", PlayerInfo[playerid][pAdmin], GetPlayerNameEx(playerid), params);
        GlobalChatTimer[playerid] = 5;
    }

    foreach(Player, i)
    {
        if(GlobalChat[i] == 1)
        {
            SendClientMessage(i, COLOR_NEWS, string);
        }
    }
    return 1;
}

OnPlayerConnect
pawn Код:
GlobalChat[playerid] = 0;
    GlobalChatTimer[playerid] = 0;
Time:ServerHeartbeat
pawn Код:
if(GlobalChatTimer[i] > 0)
        {
            GlobalChatTimer[i]--;
        }

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