13.03.2014, 11:03
Whenever I disconnect from the server it crashes in the middle of the save.
Here is the code:
Here is the server log:
Here is the code:
Код:
stock SaveStats(playerid)
{
new query[1024];
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
format(query, sizeof(query), "UPDATE playerdata SET Cash=%i, PosX=%f, PosY=%f, PosZ=%f, Interior=%f, VirtualWorld=%f, AdminLevel=%i WHERE Name='%s'",
PlayerInfo[playerid][Cash],
x,
y,
z,
PlayerInfo[playerid][Int],
PlayerInfo[playerid][VW],
PlayerInfo[playerid][Admin],
GetName(playerid));
mysql_query(query);
printf("Player Saved");
return 1;
}
Quote:
|
[13:04:11] [join] Jason_Smith has joined the server (0:127.0.0.1) [13:04:20] sscanf warning: String buffer overflow. [13:04:30] RCON (In-Game): Player #0 (Jason_Smith) has logged in. [13:04:34] [debug] Server crashed while executing RP_Mysql.amx [13:04:34] [debug] AMX backtrace: [13:04:34] [debug] #0 native fwrite () [004056e0] from samp-server.exe [13:04:34] [debug] #1 0003893c in ?? (0x0003bd6c, 0x0003fb44) from RP_Mysql.amx [13:04:34] [debug] #2 0003eb3c in public cmd_makeadmin (0x00000000, 0x0003be40) from RP_Mysql.amx [13:04:34] [debug] #3 native CallLocalFunction () [00472ad0] from samp-server.exe [13:04:34] [debug] #4 000064d4 in public OnPlayerCommandText (0x00000000, 0x0003be0c) from RP_Mysql.amx [13:04:34] [debug] Native backtrace: [13:04:34] [debug] #0 77cf22d2 in ?? () from C:\Windows\SysWOW64\ntdll.dll [13:04:34] [debug] #1 00493990 in ?? () from samp-server.exe [13:04:34] [debug] #2 0040531e in ?? () from samp-server.exe |

