[Ajuda] CrashDetect
#1

Bom galera, tenho este cуdigo na minha OnPlayerTakeDamage, sу que o crashdetect estб detectando crash nele. Alguem sabe porque e como retirar esse crash?

Log do crash:
pawn Code:
[17:28:42] [debug] Run time error 4: "Array index out of bounds"
[17:28:42] [debug] Accessing element at index 65535 past array upper bound 499
[17:28:42] [debug] AMX backtrace:
[17:28:42] [debug] #0 000ad0bc in public OnPlayerTakeDamage (0x00000000, 0x0000ffff, 0x409e6667, 0x00000036) from GM4.amx
Cуdigo:
pawn Code:
if(IsPlayerConnected(playerid))
    {
        new str[256], TempoMostrarLife[MAX_PLAYERS];
        PlayerPlaySound(playerid, 1095,  0.0, 0.0, 0.0);
        PlayerPlaySound(issuerid, 6401,  0.0, 0.0, 0.0);
        //===================[ playerid ]==================================
        new Float:health;
        GetPlayerHealth(playerid, health);
        if(issuerid == INVALID_PLAYER_ID)
        {
            KillTimer(TempoMostrarLife[playerid]);
            TextDrawShowForPlayer(playerid, MostrarVida[playerid]);
            format(str,sizeof(str),"~y~Vida:~r~  -%.1f", amount);
            TextDrawSetString(MostrarVida[playerid], str);
            TempoMostrarLife[playerid] = SetTimerEx("HideTextoLife", 3000, 0, "i", playerid);
            MostrandoVida[playerid] = 1;
        }
        else
        {
            KillTimer(TempoMostrarLife[playerid]);
            TextDrawShowForPlayer(playerid, MostrarVida[playerid]);
            format(str,sizeof(str),"~y~%s ~n~~w~tirou:  ~r~-%.1f", Nome(issuerid), amount);
            TextDrawSetString(MostrarVida[playerid], str);
            TempoMostrarLife[playerid] = SetTimerEx("HideTextoLife", 3000, 0, "i", playerid);
            MostrandoVida[playerid] = 1;
        }
        //==================[ issuerid ] ======================================
        KillTimer(TempoMostrarLife[issuerid]);
        TextDrawShowForPlayer(issuerid, MostrarVida[issuerid]);
        format(str,sizeof(str),"~y~%s:~g~  -%.1f",Nome(playerid), amount);
        TextDrawSetString(MostrarVida[issuerid], str);
        TempoMostrarLife[issuerid] = SetTimerEx("HideTextoLife", 3000, 0, "i", issuerid);
        MostrandoVida[issuerid] = 1;
    }
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#2

pawn Code:
if (issuerid != INVALID_PLAYER_ID)
{
    KillTimer(TempoMostrarLife[issuerid]);
    TextDrawShowForPlayer(issuerid, MostrarVida[issuerid]);
    format(str,sizeof(str),"~y~%s:~g~  -%.1f",Nome(playerid), amount);
    TextDrawSetString(MostrarVida[issuerid], str);
    TempoMostrarLife[issuerid] = SetTimerEx("HideTextoLife", 3000, 0, "i", issuerid);
    MostrandoVida[issuerid] = 1;
}
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