[Map] New Groove Street
#1

Hello Guys, This is my new Groove Street

Video Url (See video on 13:30 pm) : http://*********/bqf59gIKlTk
Rate 1-5
Pawn code:
Код:
AddStaticVehicleEx(432,1771.0000000,-1302.5999800,109.2000000,94.0000000,95,10,15); //Rhino
AddStaticVehicleEx(446,639.7000000,-2208.2000000,0.0000000,26.0000000,245,245,15); //Squalo
AddStaticVehicleEx(493,606.1000000,-2202.9000000,0.0000000,320.0000000,37,37,15); //Jetmax
AddStaticVehicleEx(484,623.1000000,-2190.4000000,0.0000000,0.0000000,132,137,15); //Marquis
AddStaticVehicleEx(454,646.3000000,-2422.0000000,9.5000000,0.0000000,165,169,15); //Tropic
AddStaticVehicleEx(454,580.3000000,-2418.1000000,9.5000000,0.0000000,165,169,15); //Tropic
AddStaticVehicleEx(473,609.2000000,-2222.1000000,0.2000000,0.0000000,158,164,15); //Dinghy
AddStaticVehicleEx(411,613.2000000,-2418.5000000,9.9000000,0.0000000,89,110,15); //Infernus
AddStaticVehicleEx(444,601.7000000,-2416.1000000,7.3000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(444,596.7000000,-2417.7000000,7.6000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(444,590.5000000,-2418.5000000,6.8000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(444,637.2000000,-2420.3000000,7.3000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(444,631.7000000,-2420.0000000,7.6000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(444,626.9000000,-2420.3000000,6.8000000,0.0000000,132,148,15); //Monster
AddStaticVehicleEx(432,625.5000000,-2333.5000000,1.3000000,36.0000000,95,10,15); //Rhino
AddStaticVehicleEx(432,608.8000000,-2336.1000000,1.3000000,319.9970000,95,10,15); //Rhino
CreateObject(980,664.9000000,-1308.8000000,18.4000000,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
CreateObject(980,659.0999800,-1226.8000500,17.9000000,0.0000000,0.0000000,66.0000000); //object(airportgate) (2)
CreateObject(980,784.9000200,-1152.4000200,25.3000000,0.0000000,0.0000000,270.0000000); //object(airportgate) (3)
CreateObject(987,686.7999900,-1309.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
CreateObject(987,674.7999900,-1309.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
CreateObject(987,698.7000100,-1309.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
CreateObject(987,710.7000100,-1309.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
CreateObject(987,722.7000100,-1309.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
CreateObject(987,734.7000100,-1309.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
CreateObject(987,746.7000100,-1309.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
CreateObject(987,758.7999900,-1309.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
CreateObject(987,770.5999800,-1309.6999500,13.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
CreateObject(987,775.5999800,-1309.8000500,13.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
CreateObject(987,787.4000200,-1310.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (11)
CreateObject(987,787.2999900,-1298.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (12)
CreateObject(987,787.2999900,-1286.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (13)
CreateObject(987,787.4000200,-1274.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (14)
CreateObject(987,787.5000000,-1262.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (15)
CreateObject(987,787.5000000,-1250.0000000,13.4000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (16)
CreateObject(987,787.5000000,-1238.0999800,13.9000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (17)
CreateObject(987,787.5000000,-1226.0999800,14.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (18)
CreateObject(987,787.5000000,-1214.4000200,16.1000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (19)
CreateObject(987,787.5000000,-1202.5000000,17.9000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (20)
CreateObject(987,787.5000000,-1190.8000500,20.0000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (21)
CreateObject(987,787.5000000,-1178.8000500,21.5000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (22)
CreateObject(987,787.2999900,-1174.0999800,22.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (23)
CreateObject(987,647.4000200,-1309.3000500,12.6000000,0.0000000,0.0000000,356.0000000); //object(elecfence_bar) (24)
CreateObject(987,648.0000000,-1296.6999500,13.8000000,0.0000000,0.0000000,267.9950000); //object(elecfence_bar) (25)
CreateObject(987,648.2999900,-1284.6999500,14.0000000,0.0000000,0.0000000,267.9900000); //object(elecfence_bar) (26)
CreateObject(987,648.0000000,-1272.5999800,14.8000000,0.0000000,0.0000000,271.9900000); //object(elecfence_bar) (27)
CreateObject(987,647.0000000,-1262.9000200,15.5000000,0.0000000,0.0000000,275.9890000); //object(elecfence_bar) (28)
CreateObject(987,645.7999900,-1251.0000000,15.4000000,0.0000000,0.0000000,275.9880000); //object(elecfence_bar) (29)
CreateObject(987,644.4000200,-1240.5999800,16.4000000,0.0000000,0.0000000,275.9880000); //object(elecfence_bar) (30)
CreateObject(987,643.4000200,-1232.8000500,16.8000000,0.0000000,0.0000000,275.9880000); //object(elecfence_bar) (31)
CreateObject(987,643.5000000,-1232.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (32)
CreateObject(987,667.5999800,-1210.1999500,15.8000000,0.0000000,0.0000000,247.9820000); //object(elecfence_bar) (33)
CreateObject(988,781.5999800,-1142.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(ws_apgate) (2)
CreateObject(988,776.0999800,-1142.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(ws_apgate) (3)
CreateObject(988,770.5999800,-1142.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(ws_apgate) (4)
CreateObject(988,765.0999800,-1142.1999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(ws_apgate) (5)
CreateObject(3605,711.0000000,-1281.9000200,18.7000000,0.0000000,0.0000000,268.5710000); //object(bevman3_law2) (1)
CreateObject(2898,694.7999900,-1280.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (1)
CreateObject(2898,691.0000000,-1280.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (2)
CreateObject(2898,686.9000200,-1280.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (3)
CreateObject(2898,682.7999900,-1280.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (4)
CreateObject(2898,679.0999800,-1280.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (5)
CreateObject(2898,677.0000000,-1280.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (6)
CreateObject(3267,700.0999800,-1264.5000000,23.3000000,0.0000000,0.0000000,88.0000000); //object(mil_samsite) (1)
CreateObject(3267,698.7000100,-1295.9000200,23.3000000,0.0000000,0.0000000,86.0000000); //object(mil_samsite) (2)
CreateObject(3528,664.4000200,-1311.9000200,20.1000000,0.0000000,0.0000000,268.0000000); //object(vgsedragon) (1)
CreateObject(1318,1788.3000500,-1298.0999800,12.9000000,0.0000000,0.0000000,82.0000000); //object(arrow) (1)
CreateObject(1975,1835.9000200,-1293.5999800,97.1000000,0.0000000,0.0000000,88.0000000); //object(e_test) (1)
CreateObject(1239,1783.9000200,-1312.1999500,91.7000000,0.0000000,0.0000000,0.0000000); //object(info) (1)
CreateObject(1242,1797.8000500,-1312.1999500,109.1000000,0.0000000,0.0000000,0.0000000); //object(bodyarmour) (1)
CreateObject(4825,614.2000000,-2390.1000000,-2.3000000,0.0000000,0.0000000,88.0000000); //object(griffithoblas) (1)
CreateObject(6417,617.6000000,-2257.0000000,-16.3000000,0.0000000,0.0000000,178.0000000); //object(lawborder2c_law2) (1)
CreateObject(898,602.9000000,-2324.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (1)
CreateObject(898,591.2000000,-2324.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (2)
CreateObject(898,578.9000000,-2324.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (3)
CreateObject(898,572.0000000,-2329.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (4)
CreateObject(898,570.8000000,-2340.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (5)
CreateObject(898,570.1000000,-2350.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (6)
CreateObject(898,569.2000000,-2361.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (7)
CreateObject(898,569.3000000,-2370.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (8)
CreateObject(898,569.6000000,-2379.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (9)
CreateObject(898,570.1000000,-2389.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (10)
CreateObject(898,569.7000000,-2398.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (11)
CreateObject(898,569.9000000,-2408.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (12)
CreateObject(898,567.0000000,-2418.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (13)
CreateObject(898,567.1000000,-2428.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (14)
CreateObject(898,573.9000000,-2432.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (15)
CreateObject(898,582.3000000,-2433.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (16)
CreateObject(898,590.6000000,-2434.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (17)
CreateObject(898,596.0000000,-2438.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (18)
CreateObject(898,599.2000000,-2447.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (19)
CreateObject(898,606.2000000,-2452.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (20)
CreateObject(898,613.8000000,-2454.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (21)
CreateObject(898,622.4000000,-2450.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (22)
CreateObject(898,626.6000000,-2442.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (23)
CreateObject(898,629.0000000,-2433.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (24)
CreateObject(898,640.2000000,-2433.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (25)
CreateObject(898,649.7000000,-2433.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (26)
CreateObject(898,657.0000000,-2430.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (27)
CreateObject(898,658.1000000,-2421.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (28)
CreateObject(898,659.3000000,-2411.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (29)
CreateObject(898,661.2000000,-2402.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (30)
CreateObject(898,662.0000000,-2392.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (31)
CreateObject(898,663.4000000,-2382.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (32)
CreateObject(898,663.8000000,-2374.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (33)
CreateObject(898,664.6000000,-2365.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (34)
CreateObject(898,665.2000000,-2357.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (35)
CreateObject(898,665.9000000,-2349.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (36)
CreateObject(898,666.2000000,-2340.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (37)
CreateObject(898,665.2000000,-2332.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (38)
CreateObject(898,661.9000000,-2323.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (39)
CreateObject(898,652.2000000,-2324.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (40)
CreateObject(898,643.4000000,-2323.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (41)
CreateObject(898,632.7000000,-2322.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (42)
CreateObject(898,630.6000000,-2313.7000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(searock02) (44)
CreateObject(898,630.5000000,-2303.6000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(searock02) (45)
CreateObject(898,630.7000000,-2296.1000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (46)
CreateObject(898,630.7000000,-2288.2000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(searock02) (47)
CreateObject(898,631.6000000,-2280.7000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(searock02) (48)
CreateObject(898,632.2000000,-2272.2000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (49)
CreateObject(898,632.5000000,-2263.8000000,0.9000000,0.0000000,0.0000000,0.0000000); //object(searock02) (50)
CreateObject(898,633.3000000,-2255.2000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(searock02) (51)
CreateObject(898,633.8000000,-2246.6000000,-0.2000000,0.0000000,0.0000000,0.0000000); //object(searock02) (52)
CreateObject(898,634.3000000,-2238.0000000,-0.7000000,0.0000000,0.0000000,0.0000000); //object(searock02) (53)
CreateObject(898,636.4000000,-2229.6000000,-0.2000000,0.0000000,0.0000000,0.0000000); //object(searock02) (54)
CreateObject(898,612.3000000,-2230.5000000,0.2000000,0.0000000,0.0000000,0.0000000); //object(searock02) (55)
CreateObject(898,607.9000000,-2239.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (56)
CreateObject(898,605.2000000,-2249.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (57)
CreateObject(898,604.9000000,-2258.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (58)
CreateObject(898,605.9000000,-2268.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (59)
CreateObject(898,606.8000000,-2277.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (60)
CreateObject(898,603.7000000,-2287.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (61)
CreateObject(898,602.6000000,-2296.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (62)
CreateObject(898,602.8000000,-2306.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (63)
CreateObject(898,601.7000000,-2316.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(searock02) (64)
CreateObject(986,621.2000000,-2232.7000000,0.2000000,0.0000000,0.0000000,178.0000000); //object(gate_autol) (1)
CreateObject(10757,615.2000000,-2360.9000000,9.1000000,0.0000000,0.0000000,180.9960000); //object(airport_04_sfse) (1)
CreateObject(994,608.5000000,-2450.8000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (1)
CreateObject(994,606.5000000,-2446.7000000,4.1000000,0.0000000,0.0000000,322.0000000); //object(lhouse_barrier2) (2)
CreateObject(1481,607.0000000,-2437.2000000,6.4000000,0.0000000,0.0000000,92.0000000); //object(dyn_bar_b_q) (1)
CreateObject(1809,620.5000000,-2438.8000000,5.6000000,0.0000000,0.0000000,278.0000000); //object(med_hi_fi) (1)
CreateObject(1809,620.4000000,-2438.2000000,5.6000000,0.0000000,0.0000000,277.9980000); //object(med_hi_fi) (2)
CreateObject(1809,620.4000000,-2438.3000000,6.2000000,0.0000000,0.0000000,277.9980000); //object(med_hi_fi) (3)
CreateObject(1809,620.4000000,-2438.8000000,6.2000000,0.0000000,0.0000000,277.9980000); //object(med_hi_fi) (4)
CreateObject(1829,605.2000000,-2428.0000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(man_safenew) (1)
CreateObject(1829,605.2000000,-2427.9000000,6.9000000,0.0000000,0.0000000,0.0000000); //object(man_safenew) (2)
CreateObject(1840,620.4000000,-2437.8000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(speaker_2) (1)
CreateObject(1841,620.4000000,-2437.5000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(speaker_1) (1)
CreateObject(1841,620.2000000,-2438.8000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(speaker_1) (2)
CreateObject(1841,620.3000000,-2438.3000000,6.8000000,0.0000000,0.0000000,0.0000000); //object(speaker_1) (3)
CreateObject(2097,590.7000000,-2446.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(bath_high) (1)
CreateObject(643,609.5000000,-2431.8000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (1)
CreateObject(643,606.1000000,-2433.1000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (2)
CreateObject(643,611.2000000,-2429.0000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (3)
CreateObject(1281,618.3000000,-2432.4000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (1)
CreateObject(1281,618.3000000,-2435.9000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (2)
CreateObject(1281,614.3000000,-2434.6000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(parktable1) (3)
CreateObject(1432,611.0000000,-2448.9000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1432,616.3000000,-2447.6000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
CreateObject(1432,609.5000000,-2444.5000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
CreateObject(1432,606.1000000,-2446.5000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4)
CreateObject(1432,605.6000000,-2442.6000000,5.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (5)
CreateObject(1670,605.6000000,-2442.5000000,6.2000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (1)
CreateObject(1670,609.5000000,-2444.5000000,6.2000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (2)
CreateObject(1670,606.2000000,-2446.4000000,6.2000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (3)
CreateObject(1670,611.0000000,-2448.8000000,6.2000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (4)
CreateObject(1670,616.3000000,-2447.6000000,6.2000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (5)
CreateObject(1670,613.7000000,-2434.7000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (6)
CreateObject(1670,614.9000000,-2434.6000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (7)
CreateObject(1670,617.8000000,-2435.6000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (8)
CreateObject(1670,618.4000000,-2436.1000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (9)
CreateObject(1670,606.1000000,-2433.1000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (10)
CreateObject(1670,609.5000000,-2431.8000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (11)
CreateObject(1670,611.2000000,-2429.0000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (12)
CreateObject(1824,616.4000000,-2442.0000000,6.2000000,0.0000000,0.0000000,0.0000000); //object(craps_table) (1)
CreateObject(1851,615.5000000,-2443.3000000,5.8000000,0.0000000,0.0000000,0.0000000); //object(dice1) (1)
CreateObject(1853,616.6000000,-2442.2000000,6.7000000,0.0000000,0.0000000,0.0000000); //object(pkr_chp_hi04) (1)
CreateObject(1853,615.7000000,-2442.6000000,6.7000000,0.0000000,0.0000000,0.0000000); //object(pkr_chp_hi04) (2)
CreateObject(1873,615.0000000,-2442.0000000,6.7000000,0.0000000,0.0000000,0.0000000); //object(pkr_chp_vlo02) (1)
CreateObject(1877,615.2000000,-2442.6000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(chip_stack02) (1)
CreateObject(1895,621.3000000,-2443.7000000,6.6000000,0.0000000,0.0000000,0.0000000); //object(wheel_o_fortune) (1)
CreateObject(1978,621.6000000,-2441.5000000,6.7000000,0.0000000,0.0000000,0.0000000); //object(roulette_tbl) (1)
CreateObject(3065,640.5000000,-2342.9000000,0.3000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (1)
CreateObject(3267,608.9000000,-2336.0000000,2.5000000,0.0000000,0.0000000,318.0000000); //object(mil_samsite) (3)
CreateObject(3267,625.4000000,-2333.8000000,2.2000000,0.0000000,0.0000000,31.9990000); //object(mil_samsite) (4)
CreateObject(3426,637.4000000,-2368.9000000,-20.9000000,0.0000000,0.0000000,0.0000000); //object(nt_noddonkbase) (1)
CreateObject(3461,610.0000000,-2332.4000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,624.8000000,-2330.2000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateObject(3515,647.2000000,-2394.5000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(3515,647.5000000,-2390.1000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
CreateObject(3515,647.7000000,-2385.9000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
CreateObject(3515,647.9000000,-2381.5000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (4)
CreateObject(3515,648.2000000,-2376.8000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (5)
CreateObject(3515,648.2000000,-2372.8000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (6)
CreateObject(3515,648.3000000,-2368.6000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (7)
CreateObject(3515,648.5000000,-2364.5000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (8)
CreateObject(3515,648.7000000,-2360.2000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (9)
CreateObject(3515,585.0000000,-2395.4000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (10)
CreateObject(3515,584.9000000,-2391.2000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (11)
CreateObject(3515,585.5000000,-2386.9000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (12)
CreateObject(3515,585.6000000,-2382.5000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (13)
CreateObject(3515,586.2000000,-2378.2000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (14)
CreateObject(3515,586.6000000,-2374.0000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (15)
CreateObject(3515,587.1000000,-2369.7000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (16)
CreateObject(3515,586.6000000,-2365.0000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (17)
CreateObject(3515,586.7000000,-2360.3000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (18)
CreateObject(3515,586.7000000,-2355.6000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (19)
CreateObject(2985,610.6000000,-2334.2000000,1.5000000,0.0000000,0.0000000,48.0000000); //object(minigun_base) (1)
CreateObject(2985,623.5000000,-2333.1000000,1.5000000,0.0000000,0.0000000,166.0000000); //object(minigun_base) (2)
CreateObject(2922,616.5000000,-2413.8000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_keypad) (1)
CreateObject(2899,637.9000000,-2214.3000000,0.3000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger2) (1)
CreateObject(2899,604.3000000,-2213.3000000,0.3000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger2) (2)
CreateObject(3786,628.9000000,-2412.5000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (1)
CreateObject(3786,631.8000000,-2412.1000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (2)
CreateObject(3786,629.3000000,-2411.5000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (3)
CreateObject(3786,626.5000000,-2411.9000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (4)
CreateObject(3786,627.3000000,-2410.7000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (5)
CreateObject(3786,630.1000000,-2410.4000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (6)
CreateObject(3786,632.5000000,-2411.2000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (7)
CreateObject(3786,632.8000000,-2410.2000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (8)
CreateObject(3786,628.1000000,-2409.5000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (9)
CreateObject(3786,625.0000000,-2409.8000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (10)
CreateObject(3786,631.3000000,-2409.1000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (11)
CreateObject(3787,635.7000000,-2409.4000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(missile_02_sfxr) (1)
CreateObject(3787,635.5000000,-2409.2000000,1.9000000,0.0000000,0.0000000,0.0000000); //object(missile_02_sfxr) (2)
CreateObject(3795,592.9000000,-2408.0000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(missile_04_sfxr) (1)
CreateObject(16093,593.1000000,-2339.7000000,0.3000000,0.0000000,0.0000000,0.0000000); //object(a51_gatecontrol) (1)
CreateObject(16641,636.1000000,-2349.1000000,1.9000000,0.0000000,0.0000000,0.0000000); //object(des_a51warheads) (1)
CreateObject(3605,2525.9000000,-1669.0000000,18.5000000,0.0000000,0.0000000,272.5710000); //object(bevman3_law2) (2)
CreateObject(3604,2519.6000000,-1696.4000000,15.0000000,0.0000000,0.0000000,225.7860000); //object(bevmangar_law2) (1)
CreateObject(969,2517.5000000,-1686.1000000,12.5000000,0.0000000,0.0000000,316.0000000); //object(electricgate) (1)
CreateObject(969,2508.0000000,-1697.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(electricgate) (2)
CreateObject(3605,2473.6000000,-1635.9000000,18.5000000,0.0000000,0.0000000,0.5710000); //object(bevman3_law2) (3)
CreateObject(3604,2502.2000000,-1645.5000000,15.1000000,0.0000000,0.0000000,343.7860000); //object(bevmangar_law2) (2)
CreateObject(971,2480.3000000,-1722.2000000,16.1000000,0.0000000,0.0000000,0.0000000); //object(subwaygate) (1)
CreateObject(971,2471.6000000,-1722.3000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(subwaygate) (2)
CreateObject(971,2462.8000000,-1722.3000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(subwaygate) (3)
CreateObject(971,2454.0000000,-1722.3000000,17.2000000,0.0000000,0.0000000,0.0000000); //object(subwaygate) (4)
CreateObject(971,2445.4000000,-1722.3000000,17.3000000,0.0000000,0.0000000,0.0000000); //object(subwaygate) (5)
CreateObject(971,2481.7000000,-1688.2000000,15.9000000,0.0000000,0.0000000,358.0000000); //object(subwaygate) (6)
CreateObject(971,2473.7000000,-1686.2000000,16.4000000,0.0000000,0.0000000,335.9950000); //object(subwaygate) (7)
CreateObject(971,2466.9000000,-1682.0000000,16.4000000,0.0000000,0.0000000,315.9950000); //object(subwaygate) (8)
CreateObject(971,2462.9000000,-1674.9000000,16.4000000,0.0000000,0.0000000,279.9940000); //object(subwaygate) (9)
CreateObject(3594,2540.2000000,-1713.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (1)
CreateObject(3594,2539.7000000,-1712.8000000,14.4000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (2)
CreateObject(3594,2539.2000000,-1712.1000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (3)
CreateObject(3594,2538.6000000,-1711.7000000,16.8000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (4)
CreateObject(3594,2536.7000000,-1712.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (5)
CreateObject(3594,2532.7000000,-1712.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (6)
CreateObject(3594,2527.4000000,-1715.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (7)
CreateObject(3594,2530.7000000,-1713.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (8)
CreateObject(3594,2528.9000000,-1715.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (9)
CreateObject(3594,2532.5000000,-1711.6000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (10)
CreateObject(3594,2530.4000000,-1712.8000000,14.4000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (11)
CreateObject(3594,2528.2000000,-1715.6000000,14.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (12)
CreateObject(3594,2530.5000000,-1712.3000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (13)
CreateObject(3594,2534.9000000,-1717.7000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (14)
CreateObject(3594,2536.7000000,-1712.5000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (15)
CreateObject(3594,2532.5000000,-1709.8000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (16)
CreateObject(3594,2530.4000000,-1710.5000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (17)
CreateObject(3594,2522.3000000,-1718.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (18)
CreateObject(3594,2523.5000000,-1716.5000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (19)
CreateObject(3594,2522.0000000,-1716.7000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (20)
CreateObject(3594,2523.2000000,-1716.0000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (21)
CreateObject(3594,2522.7000000,-1715.5000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (22)
CreateObject(3594,2525.3000000,-1717.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (23)
CreateObject(3594,2527.5000000,-1719.0000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (24)
CreateObject(3594,2527.5000000,-1716.8000000,15.4000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (25)
CreateObject(3594,2525.8000000,-1716.7000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (26)
CreateObject(3594,2531.6000000,-1716.3000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (27)
CreateObject(3594,2535.5000000,-1708.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (28)
CreateObject(3594,2525.3000000,-1714.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (29)
CreateObject(3594,2527.6000000,-1717.1000000,16.8000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (30)
CreateObject(3594,2520.7000000,-1719.9000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (31)
CreateObject(669,2482.4000000,-1688.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (1)
CreateObject(669,2473.4000000,-1685.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (2)
CreateObject(669,2477.7000000,-1687.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (3)
CreateObject(669,2469.1000000,-1683.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (4)
CreateObject(669,2465.5000000,-1680.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (5)
CreateObject(669,2463.3000000,-1676.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (6)
CreateObject(669,2462.6000000,-1672.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (7)
CreateObject(3749,2441.6000000,-1659.4000000,18.2000000,0.0000000,0.0000000,92.0000000); //object(clubgate01_lax) (1)
CreateObject(980,2441.6000000,-1659.1000000,18.9000000,0.0000000,0.0000000,272.0000000); //object(airportgate) (4)
CreateObject(669,2459.3000000,-1670.4000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (8)
CreateObject(669,2456.0000000,-1670.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (9)
CreateObject(669,2451.1000000,-1670.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (10)
CreateObject(669,2446.2000000,-1670.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (11)
CreateObject(669,2444.6000000,-1648.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (12)
CreateObject(669,2451.1000000,-1647.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (13)
CreateObject(3065,2505.9000000,-1692.3000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (2)
CreateObject(3065,2506.0000000,-1693.6000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (3)
CreateObject(3065,2504.9000000,-1693.3000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (4)
CreateObject(3065,2505.7000000,-1692.9000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (5)
CreateObject(3065,2506.6000000,-1693.2000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (6)
CreateObject(3065,2506.9000000,-1693.9000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (7)
CreateObject(3065,2506.6000000,-1694.9000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (8)
CreateObject(3065,2505.6000000,-1694.4000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (9)
CreateObject(3065,2505.6000000,-1693.9000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (10)
CreateObject(3065,2506.9000000,-1694.4000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (11)
CreateObject(3065,2507.3000000,-1694.7000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (12)
CreateObject(3065,2507.1000000,-1695.7000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (13)
CreateObject(3065,2507.1010000,-1695.7000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (14)
CreateObject(3065,2504.9000000,-1695.9000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (15)
CreateObject(3065,2504.3000000,-1695.4000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (16)
CreateObject(3065,2504.5000000,-1694.5000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (17)
CreateObject(3065,2505.8000000,-1695.1000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (18)
CreateObject(3065,2505.2000000,-1695.3000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (19)
CreateObject(3065,2505.1000000,-1694.6000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(bball_col) (20)
CreateObject(13831,2568.7000000,-1669.3000000,44.9000000,0.0000000,0.0000000,274.0000000); //object(vinesign1_cunte01) (1)
CreateObject(1248,2469.7000000,-1648.6000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(bonus) (1)
CreateObject(1248,2513.0000000,-1665.3000000,18.3000000,0.0000000,0.0000000,270.0000000); //object(bonus) (2)
CreateObject(1274,2439.3000000,-1653.2000000,13.5000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (2)
CreateObject(1274,2439.3000000,-1653.4000000,13.9000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (3)
CreateObject(1274,2439.3000000,-1653.2000000,14.3000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (4)
CreateObject(1274,2439.3000000,-1653.4000000,14.6000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (5)
CreateObject(1274,2439.3000000,-1653.3000000,15.0000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (6)
CreateObject(1274,2439.3000000,-1653.5000000,15.3000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (7)
CreateObject(1274,2439.3000000,-1653.3000000,15.7000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (8)
CreateObject(1274,2439.3000000,-1653.5000000,16.0000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (9)
CreateObject(1274,2439.3000000,-1653.3000000,16.4000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (10)
CreateObject(1274,2439.3000000,-1653.5000000,16.7000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (11)
CreateObject(1274,2439.3000000,-1653.3000000,17.0000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (12)
CreateObject(1274,2439.3000000,-1653.5000000,17.3000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (13)
CreateObject(1274,2439.3000000,-1653.3000000,17.5000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (14)
CreateObject(1274,2439.3000000,-1653.5000000,17.8000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (15)
CreateObject(1274,2439.7000000,-1665.4000000,17.5000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (16)
CreateObject(1274,2439.7000000,-1665.6000000,17.3000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (17)
CreateObject(1274,2439.7000000,-1665.4000000,16.9000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (18)
CreateObject(1274,2439.7000000,-1665.6000000,16.7000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (19)
CreateObject(1274,2439.7000000,-1665.4000000,16.3000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (20)
CreateObject(1274,2439.7000000,-1665.6000000,16.0000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (21)
CreateObject(1274,2439.7000000,-1665.4000000,15.6000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (22)
CreateObject(1274,2439.7000000,-1665.6000000,15.3000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (23)
CreateObject(1274,2439.7000000,-1665.4000000,15.0000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (24)
CreateObject(1274,2439.7000000,-1665.6000000,14.7000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (25)
CreateObject(1274,2439.7000000,-1665.4000000,14.4000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (26)
CreateObject(1274,2439.7000000,-1665.6000000,14.1000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (27)
CreateObject(1274,2439.7000000,-1665.5000000,13.7000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (28)
CreateObject(1274,2439.7000000,-1665.7000000,13.4000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (29)
CreateObject(1274,2439.7000000,-1665.4000000,13.1000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (30)
CreateObject(1274,2439.7000000,-1665.7000000,12.7000000,0.0000000,0.0000000,263.9960000); //object(bigdollar) (31)
CreateObject(1247,2439.0000000,-1656.6000000,18.3000000,0.0000000,0.0000000,278.0000000); //object(bribe) (2)
CreateObject(1247,2439.1000000,-1659.3000000,19.7000000,0.0000000,0.0000000,277.9980000); //object(bribe) (3)
CreateObject(1247,2439.2000000,-1662.1000000,18.2000000,0.0000000,0.0000000,277.9980000); //object(bribe) (4)
CreateObject(1212,2482.4790000,-1664.8050500,12.1850600,0.0000000,0.0000000,0.0000000); //object(money) (1)
CreateObject(3092,2508.0000000,-1696.9000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
CreateObject(3092,2497.7000000,-1689.4000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (2)
CreateObject(3092,2506.6000000,-1697.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (3)
CreateObject(3092,2505.2000000,-1697.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (4)
CreateObject(3092,2505.9000000,-1697.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (5)
CreateObject(3092,2507.3000000,-1697.9000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (6)
CreateObject(3092,2506.3000000,-1697.2000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (7)
CreateObject(3092,2507.3000000,-1697.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (8)
CreateObject(3092,2506.8000000,-1697.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (9)
CreateObject(3092,2505.9000000,-1696.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (10)
CreateObject(3092,2505.0000000,-1697.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (11)
CreateObject(3092,2505.5000000,-1696.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (12)
CreateObject(3092,2506.4000000,-1696.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (13)
CreateObject(3092,2507.2000000,-1696.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (14)
CreateObject(3092,2506.5000000,-1695.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (15)
CreateObject(3011,2490.5160000,-1689.0060000,12.4787600,0.0000000,0.0000000,0.0000000); //object(chopcop_legl) (1)
CreateObject(2953,2474.1000000,-1681.7000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(kmb_paper_code) (1)
CreateObject(1549,2512.3000000,-1665.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (1)
CreateObject(1318,2513.2000000,-1668.5000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(arrow) (2)
Reply
#2

Post screenshots
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)