[Map] Bone County Police Department - Interior - Textures
#1

Before we go ahead, i would like to tell you that I am not the ORIGINAL creator of this map, and i have forgot the mapper name. I have just textured the BCPD interior to make it look better. Well, as it is my first ever release on SAMP forums, the textures may not be implemented much good so don't go harsh. Any suggestions will be appreciated!

Pictures:







If you know the Original creator's name of this map, please let me know.

Code:
Код:
    new tmpobjid;
tmpobjid = CreateDynamicObjectEx(19461,263.758,1460.741,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19378,254.523,1456.045,-9.467,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "ws_rooftarmac1", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "ws_rooftarmac1", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 10101, "2notherbuildsfe", "ws_rooftarmac1", 0);
tmpobjid = CreateDynamicObjectEx(19378,254.529,1446.411,-9.467,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
tmpobjid = CreateDynamicObjectEx(19378,265.023,1446.413,-9.467,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
tmpobjid = CreateDynamicObjectEx(19378,265.018,1456.041,-9.467,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 7555, "bballcpark1", "ws_carparknew2", 0);
tmpobjid = CreateDynamicObjectEx(19378,275.519,1446.412,-9.467,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
tmpobjid = CreateDynamicObjectEx(19378,275.520,1456.045,-9.467,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
tmpobjid = CreateDynamicObjectEx(19461,249.456,1442.544,-7.634,0.000,0.000,55.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,273.384,1460.746,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(14782,266.359,1442.226,-8.376,0.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 3095, "a51jdrx", "sam_camo", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 3095, "a51jdrx", "sam_camo", 0);
tmpobjid = CreateDynamicObjectEx(19461,283.018,1441.744,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,278.808,1448.844,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,265.796,1448.847,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,253.318,1452.713,-9.803,0.000,180.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14789, "ab_sfgymmain", "gun_ceiling2_128", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14615, "abatoir_daylite", "ab_volumelight", 0);
tmpobjid = CreateDynamicObjectEx(19461,254.138,1460.738,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,258.066,1439.802,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,258.067,1460.649,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(14410,282.612,1450.936,-12.583,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
tmpobjid = CreateDynamicObjectEx(19397,258.068,1446.218,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,264.984,1462.708,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,285.585,1448.904,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,283.018,1460.744,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19377,308.094,1451.582,-12.881,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19461,285.451,1452.895,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19456,290.310,1444.010,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,304.344,1446.954,-11.125,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19377,287.104,1451.567,-12.881,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19456,285.451,1452.895,-11.125,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,308.881,1451.584,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,285.585,1448.904,-11.125,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,295.019,1456.196,-11.125,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,304.655,1456.188,-11.125,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,294.711,1446.954,-11.125,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,290.182,1457.633,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19377,297.601,1451.579,-12.881,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,305.986,1451.574,-9.501,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,285.590,1451.126,-7.207,0.000,116.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,286.022,1452.114,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,295.498,1451.544,-9.501,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,275.529,1456.028,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,265.036,1456.050,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,254.543,1456.045,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,254.550,1446.411,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,265.023,1446.413,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(19377,275.519,1446.412,-5.992,0.000,90.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 2591, "ab_partition1", "ab_fabricCheck2", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 14476, "carlslounge", "AH_plnskirting", 0);
SetDynamicObjectMaterial(tmpobjid, 3, 14476, "carlslounge", "AH_plnskirting", 0);
tmpobjid = CreateDynamicObjectEx(1491,271.616,1448.819,-9.380,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicwall02", 0);
tmpobjid = CreateDynamicObjectEx(19461,249.405,1456.304,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "ws_rooftarmac1", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "ws_rooftarmac1", 0);
tmpobjid = CreateDynamicObjectEx(19397,280.701,1450.983,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(1491,258.084,1445.467,-9.379,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicwall02", 0);
tmpobjid = CreateDynamicObjectEx(19461,253.167,1447.911,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19397,272.390,1448.852,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19442,258.064,1448.624,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,254.138,1441.744,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(1491,265.003,1455.545,-9.379,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicwall02", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 7555, "bballcpark1", "ws_carparknew2", 0);
tmpobjid = CreateDynamicObjectEx(19461,280.700,1444.574,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,273.384,1441.744,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19397,264.983,1456.300,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(1491,280.714,1450.245,-9.380,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicwall02", 0);
tmpobjid = CreateDynamicObjectEx(2191,271.289,1443.047,-9.381,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0);
tmpobjid = CreateDynamicObjectEx(19461,263.758,1441.744,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19397,258.062,1451.028,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,270.696,1444.128,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(1491,258.075,1450.277,-9.379,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicwall02", 0);
tmpobjid = CreateDynamicObjectEx(19461,261.071,1440.758,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(2378,264.464,1448.506,-8.333,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0);
tmpobjid = CreateDynamicObjectEx(19397,261.093,1447.162,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,249.404,1446.671,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(1491,261.094,1446.421,-9.379,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicwall02", 0);
tmpobjid = CreateDynamicObjectEx(19461,269.713,1454.619,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,279.345,1454.625,-7.634,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19397,258.062,1454.237,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(19461,280.702,1457.399,-7.634,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14476, "carlslounge", "breezewallbse", 0);
tmpobjid = CreateDynamicObjectEx(2604,255.175,1452.178,-8.658,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 1, 14615, "abatoir_daylite", "ab_volumelight", 0);
tmpobjid = CreateDynamicObjectEx(2604,251.466,1452.114,-8.658,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14789, "ab_sfgymmain", "gun_ceiling2_128", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 18064, "ab_sfammuunits", "gun_blackbox", 0);
tmpobjid = CreateDynamicObjectEx(2611,261.148,1460.612,-7.310,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 3095, "a51jdrx", "sam_camo", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 3095, "a51jdrx", "sam_camo", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 3095, "a51jdrx", "sam_camo", 0);
tmpobjid = CreateDynamicObjectEx(2612,263.577,1460.611,-7.304,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 1, 3095, "a51jdrx", "sam_camo", 0);
tmpobjid = CreateDynamicObjectEx(2356,272.408,1457.947,-9.379,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0);
tmpobjid = CreateDynamicObjectEx(2356,277.587,1457.955,-9.379,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "easykerb", 0);
tmpobjid = CreateDynamicObjectEx(1569,255.836,1460.700,-9.387,0.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "flatdoor01_law", 0);
tmpobjid = CreateDynamicObjectEx(1569,252.851,1460.686,-9.387,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "flatdoor01_law", 0);
tmpobjid = CreateDynamicObjectEx(2412,253.187,1460.382,-9.379,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "flatdoor01_law", 0);
tmpobjid = CreateDynamicObjectEx(2412,256.167,1460.355,-9.379,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "flatdoor01_law", 0);
tmpobjid = CreateDynamicObjectEx(1703,257.484,1458.415,-9.379,0.000,0.000,-90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14615, "abatoir_daylite", "ab_volumelight", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 2567, "ab", "chipboard_256", 0);
tmpobjid = CreateDynamicObjectEx(1703,250.025,1455.289,-9.379,0.000,0.000,90.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 14615, "abatoir_daylite", "ab_volumelight", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 2567, "ab", "chipboard_256", 0);
SetDynamicObjectMaterial(tmpobjid, 2, 2567, "ab", "chipboard_256", 0);
tmpobjid = CreateDynamicObjectEx(19456,294.921,1456.392,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19303,297.635,1451.598,-11.560,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19304,296.597,1451.546,-9.709,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19303,308.010,1451.596,-11.560,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19304,307.061,1451.549,-9.709,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19303,304.466,1451.616,-11.560,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19304,303.561,1451.541,-9.709,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19456,305.383,1456.362,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19456,301.810,1456.362,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19303,301.020,1451.593,-11.560,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(19456,298.398,1456.363,-11.125,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "ws_carparkwall1", 0);
tmpobjid = CreateDynamicObjectEx(19304,300.061,1451.546,-9.709,0.000,0.000,0.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 4830, "airport2", "scaff2flas", 0);
tmpobjid = CreateDynamicObjectEx(1715,251.361,1450.039,-9.380,0.000,0.000,135.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18064, "ab_sfammuunits", "gun_blackbox", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 18064, "ab_sfammuunits", "gun_blackbox", 0);
tmpobjid = CreateDynamicObjectEx(1715,253.694,1449.918,-9.380,0.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18064, "ab_sfammuunits", "gun_blackbox", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 18064, "ab_sfammuunits", "gun_blackbox", 0);
tmpobjid = CreateDynamicObjectEx(1715,255.563,1449.920,-9.380,0.000,0.000,180.000,300.000,300.000);
SetDynamicObjectMaterial(tmpobjid, 0, 18064, "ab_sfammuunits", "gun_blackbox", 0);
SetDynamicObjectMaterial(tmpobjid, 1, 18064, "ab_sfammuunits", "gun_blackbox", 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObjectEx(14410,-8898.724,1059.518,-4062.484,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(1649,251.533,1452.680,-5.793,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(1649,255.868,1452.682,-5.793,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2165,277.275,1444.707,-9.380,0.000,0.000,90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2166,278.270,1442.773,-9.379,0.000,0.000,90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(1714,279.029,1445.009,-9.379,0.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(1715,275.391,1444.202,-9.380,0.000,0.000,113.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(1715,275.432,1445.760,-9.380,0.000,0.000,62.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2164,275.948,1448.729,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2174,278.545,1448.276,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(19100,277.263,1443.773,-8.511,0.000,-90.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2199,273.182,1441.888,-9.380,0.000,0.000,180.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(18646,272.241,1449.040,-6.639,-90.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2378,266.699,1448.518,-8.333,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2372,269.616,1445.878,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2394,269.387,1446.469,-8.651,0.000,0.000,90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2378,265.607,1448.517,-8.333,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2314,255.137,1447.539,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2314,242.707,1435.598,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2314,255.155,1442.032,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2314,252.739,1447.540,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(964,251.568,1442.498,-9.378,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2314,252.776,1442.022,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(346,254.885,1442.187,-8.898,90.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(346,256.635,1442.203,-8.898,90.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(346,256.154,1442.180,-8.898,90.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(346,255.717,1442.181,-8.898,90.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(346,255.314,1442.186,-8.898,90.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(353,252.482,1442.188,-8.857,90.000,8.960,-0.059,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(353,254.066,1442.177,-8.857,90.000,8.960,-0.059,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(353,253.244,1442.171,-8.857,90.000,8.960,-0.059,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(334,256.601,1447.733,-8.897,90.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(334,255.736,1447.724,-8.897,90.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(334,254.866,1447.671,-8.897,90.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(334,253.938,1447.700,-8.897,90.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(334,253.042,1447.696,-8.897,90.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(18637,251.390,1443.338,-8.936,55.000,0.000,180.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(18637,251.954,1443.342,-8.936,55.000,0.000,180.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(373,249.703,1444.585,-8.973,329.000,310.000,-2.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(373,249.692,1445.119,-8.973,329.000,310.000,-2.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(373,249.702,1446.178,-8.973,329.000,310.000,-2.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(373,249.704,1445.638,-8.973,329.000,310.000,-2.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2186,266.620,1460.086,-9.379,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2202,268.650,1460.053,-9.379,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2172,272.055,1459.362,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2172,277.003,1459.452,-9.380,0.000,0.000,0.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2185,290.750,1455.210,-12.795,0.000,0.000,-90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2356,292.073,1453.955,-12.793,0.000,0.000,90.000,300.000,300.000);
tmpobjid = CreateDynamicObjectEx(2886,290.252,1453.070,-11.576,0.000,0.000,90.000,300.000,300.000);


Thank you for taking your time reading this!
Reply
#2

Any comments?
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#3

amazing! il use this 100%
Reply
#4

I dont know if the map is nice but its too dark, you use texture soo why do it dark like that, maybe change that
Reply
#5

it's a decent map, but requires lighter objects or maybe some lights to over hand the sealing, making the room brighten up and have a role play effect, also the glass at the front desk doesn't suit the design - they're over lapping each other.
Reply
#6

Nice Map!
Reply
#7

Quote:
Originally Posted by CallumDaBest
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amazing! il use this 100%
Quote:
Originally Posted by FrankLeQuebcois
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I dont know if the map is nice but its too dark, you use texture soo why do it dark like that, maybe change that
Quote:
Originally Posted by Malicious
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it's a decent map, but requires lighter objects or maybe some lights to over hand the sealing, making the room brighten up and have a role play effect, also the glass at the front desk doesn't suit the design - they're over lapping each other.
Quote:
Originally Posted by ThanosGalio
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Nice Map!
Thank you for your comments. In the next map, i will be using your suggestions!
Reply
#8

Map is good but too dark. I like locker room and cells but the rest is exactly the same as usual.

Anyway good job, but make interiors from lighter walls and things.
Reply
#9

Thank you. I will try to use your suggestion.
Reply
#10

Nice map bro
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