02.01.2014, 21:23
Who can help edit my Gate and Toys editor to 0.3e version?
Like now i have gate edition like this
But thats OLD version, so it's hard to get gate to you, because you need know accurately your coordinats.
The same is with Toys system, it is not 0.3e version. Please help. Like i can change cmd:gedit to cmd:gcreate and then can cmd:gedit their possition
Like now i have gate edition like this
PHP код:
CMD:gedit(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pShopTech] == 1)
{
new x_job[128], gateid, Float:ofloat, string[128];
if(sscanf(params, "s[128]if", x_job, gateid, ofloat))
{
SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /gedit [name] [gateid] [value]");
SendClientMessageEx(playerid, COLOR_GREY, "Available names: HID, Model, VW, Int, PosX(M), PosY(M), PosZ(M), RotX(M), RotZ(M)");
SendClientMessageEx(playerid, COLOR_GREY, "Available names: tome(m), range, speed, status, gate, renderhq");
return 1;
}
if(strcmp(x_job, "hid", true) == 0)
{
new value = floatround(ofloat, floatround_round);
if(value > MAX_HOUSES) return SendClientMessageEx(playerid, COLOR_WHITE, "* Invalid House ID!");
GateInfo[gateid][gHID] = value;
format(string, sizeof(string), "Gate HID assigned to %d", GateInfo[gateid][gHID]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's House ID to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "model", true) == 0)
{
new value = floatround(ofloat, floatround_round);
if(value == 0)
{
GateInfo[gateid][gPosX] = 0.0;
GateInfo[gateid][gPosY] = 0.0;
GateInfo[gateid][gPosZ] = 0.0;
GateInfo[gateid][gRotX] = 0.0;
GateInfo[gateid][gRotY] = 0.0;
GateInfo[gateid][gRotZ] = 0.0;
GateInfo[gateid][gPosXM] = 0.0;
GateInfo[gateid][gPosYM] = 0.0;
GateInfo[gateid][gPosZM] = 0.0;
GateInfo[gateid][gRotXM] = 0.0;
GateInfo[gateid][gRotYM] = 0.0;
GateInfo[gateid][gRotZM] = 0.0;
GateInfo[gateid][gVW] = 0;
GateInfo[gateid][gInt] = 0;
}
GateInfo[gateid][gModel] = value;
format(string, sizeof(string), "Gate Model assigned to %d", GateInfo[gateid][gModel]);
if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]);
CreateGate(gateid);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's Model to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "vw", true) == 0)
{
new value = floatround(ofloat, floatround_round);
GateInfo[gateid][gVW] = value;
format(string, sizeof(string), "Gate VW assigned to %d", GateInfo[gateid][gVW]);
if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]);
CreateGate(gateid);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's VW to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "int", true) == 0)
{
new value = floatround(ofloat, floatround_round);
GateInfo[gateid][gInt] = value;
format(string, sizeof(string), "Gate Int assigned to %d", GateInfo[gateid][gInt]);
if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]);
CreateGate(gateid);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's InteriorID to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "range", true) == 0)
{
new value = floatround(ofloat, floatround_round);
GateInfo[gateid][gRange] = value;
format(string, sizeof(string), "Gate Range assigned to %d", GateInfo[gateid][gRange]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's Range to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "speed", true) == 0)
{
new value = floatround(ofloat, floatround_round);
GateInfo[gateid][gSpeed] = value;
format(string, sizeof(string), "Gate Speed assigned to %d", GateInfo[gateid][gSpeed]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's Speed to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "posx", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gPosX] = value;
format(string, sizeof(string), "Gate PosX assigned to %f", GateInfo[gateid][gPosX]);
SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "posy", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gPosY] = value;
format(string, sizeof(string), "Gate PosY assigned to %f", GateInfo[gateid][gPosY]);
SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "posz", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gPosZ] = value;
format(string, sizeof(string), "Gate PosZ assigned to %f", GateInfo[gateid][gPosZ]);
SetDynamicObjectPos(GateInfo[gateid][gGATE], GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "posxm", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gPosXM] = value;
format(string, sizeof(string), "Gate PosXM assigned to %f", GateInfo[gateid][gPosXM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "posym", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gPosYM] = value;
format(string, sizeof(string), "Gate PosYM assigned to %f", GateInfo[gateid][gPosYM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "poszm", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gPosZM] = value;
format(string, sizeof(string), "Gate PosZM assigned to %f", GateInfo[gateid][gPosZM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "rotx", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gRotX] = value;
format(string, sizeof(string), "Gate RotX assigned to %f", GateInfo[gateid][gRotX]);
SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX],GateInfo[gateid][gRotY],GateInfo[gateid][gRotZ]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "roty", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gRotY] = value;
format(string, sizeof(string), "Gate RotY assigned to %f", GateInfo[gateid][gRotY]);
SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX],GateInfo[gateid][gRotY],GateInfo[gateid][gRotZ]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "rotz", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gRotZ] = value;
format(string, sizeof(string), "Gate RotZ assigned to %f", GateInfo[gateid][gRotZ]);
SetDynamicObjectRot(GateInfo[gateid][gGATE], GateInfo[gateid][gRotX],GateInfo[gateid][gRotY],GateInfo[gateid][gRotZ]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "rotxm", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gRotXM] = value;
format(string, sizeof(string), "Gate RotXM assigned to %f", GateInfo[gateid][gRotXM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "rotym", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gRotYM] = value;
format(string, sizeof(string), "Gate RotYM assigned to %f", GateInfo[gateid][gRotYM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "rotzm", true) == 0)
{
new Float:value = ofloat;
GateInfo[gateid][gRotZM] = value;
format(string, sizeof(string), "Gate RotZM assigned to %f", GateInfo[gateid][gRotZM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
}
else if(strcmp(x_job, "tome", true) == 0)
{
GetPlayerPos(playerid,GateInfo[gateid][gPosX],GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ]);
GateInfo[gateid][gVW] = GetPlayerVirtualWorld(playerid);
GateInfo[gateid][gInt] = GetPlayerInterior(playerid);
format(string, sizeof(string), "Gate Pos moved to %f %f %f, VW: %d INT: %d", GateInfo[gateid][gPosX], GateInfo[gateid][gPosY], GateInfo[gateid][gPosZ], GateInfo[gateid][gVW], GateInfo[gateid][gInt]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
if(GateInfo[gateid][gModel] == 0)
{
GateInfo[gateid][gModel] = 18631;
GateInfo[gateid][gRange] = 10;
GateInfo[gateid][gSpeed] = 5;
}
if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]);
CreateGate(gateid);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's Position.", GetPlayerNameEx(playerid), gateid);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "tomem", true) == 0)
{
GetPlayerPos(playerid,GateInfo[gateid][gPosXM],GateInfo[gateid][gPosYM], GateInfo[gateid][gPosZM]);
format(string, sizeof(string), "Gate PosM moved to %f %f %f", GateInfo[gateid][gPosXM], GateInfo[gateid][gPosYM], GateInfo[gateid][gPosZM]);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's Moved Position.", GetPlayerNameEx(playerid), gateid);
Log("logs/gedit.log", string);
}
else if(strcmp(x_job, "renderhq", true) == 0)
{
new value = floatround(ofloat, floatround_round);
GateInfo[gateid][gRenderHQ] = value;
format(string, sizeof(string), "Gate RenderHQ assigned to %d", GateInfo[gateid][gRenderHQ]);
if(IsValidDynamicObject(GateInfo[gateid][gGATE])) DestroyDynamicObject(GateInfo[gateid][gGATE]);
CreateGate(gateid);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SaveGates();
format(string, sizeof(string), "%s has edited GateID %d's RenderHQ to %d.", GetPlayerNameEx(playerid), gateid, value);
Log("logs/gedit.log", string);
}
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use that command!");
return 1;
}
return 1;
}
The same is with Toys system, it is not 0.3e version. Please help. Like i can change cmd:gedit to cmd:gcreate and then can cmd:gedit their possition