28.12.2013, 18:51
Dear Guys and Girls,
I'm working on the /jail command to admin-jail player who do not behave.
I would like to create a countdown so the player could see how long he needs to wait before he will be released after he has been jailed and when he relogs while he is still in jail.
I've tried to check other gamemodes but I don't know how to fix it.
Could someone help me please?
I'm working on the /jail command to admin-jail player who do not behave.
I would like to create a countdown so the player could see how long he needs to wait before he will be released after he has been jailed and when he relogs while he is still in jail.
I've tried to check other gamemodes but I don't know how to fix it.
Could someone help me please?
Code:
if(strcmp(cmd, "/jail", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /jail [playerid/PartOfName] [minutes] [reason]"); return 1; } new playa; new time; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); time = strvalEx(tmp); if(PlayerInfo[playerid][pAdmin] >= 2) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /jail [playerid/PartOfName] [minutes] [reason]"); return 1; } format(string, sizeof(string), "{AA3333}AdmCmd{FFFF00}: %s has been jailed by an Admin, reason: %s", giveplayer, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); ClearGuns(playa); ResetPlayerWeapons(playa); PlayerInfo[playa][pWantedLevel] = 0; SetPlayerWantedLevel(playa, 0); SetPlayerToTeamColor(playa); PlayerInfo[playa][pJailed] = 1; PlayerInfo[playa][pJailTime] = time*60; SetPlayerInterior(playa, 6); SetPlayerVirtualWorld(playerid, 0); PlayerInfo[giveplayerid][pVirtualWorld] = 0; SetPlayerPos(playa, 264.6288,77.5742,1001.0391); SetPlayerFacingAngle(playa, -90); format(string, sizeof(string), "You are jailed for %d minutes. Bail: Unable", time); SendClientMessage(playa, COLOR_LIGHTBLUE, string); } } } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not authorized to use that command !"); } } return 1; }