31.12.2013, 20:51
Hi all
I not good at loops so i need help with that problem:
when i use the command /destroycars to the destroy the vehicle i created by command /veh the SendClientMessage is doubling (of course because of the wrong loop)
after /destroycars also i cant spawn anymore vehicles through /veh
thanks in advance

/destroycars command
/veh command
I not good at loops so i need help with that problem:
when i use the command /destroycars to the destroy the vehicle i created by command /veh the SendClientMessage is doubling (of course because of the wrong loop)
after /destroycars also i cant spawn anymore vehicles through /veh
thanks in advance

/destroycars command
Код:
CMD:destroycars(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 2) { SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use that command!"); return 1; } for(new i = 0; i < sizeof(cVeh); i++) { if(cVeh[i] != INVALID_VEHICLE_ID) { DestroyVehicle(cVeh[i]); cVeh[i] = INVALID_VEHICLE_ID; new string[128]; format(string, sizeof(string), "{FF0000}[Admin Warn]{FF6347} %s has destroyed all Created vehicles (/veh)icle.", NORPN(playerid)); SendAdminMessage(COLOR_DARKRED, 1, string); } } SendClientMessage(playerid, COLOR_GREY, " Created vehicles destroyed!"); return 1; }
Код:
CMD:veh(playerid, params[]) { new id, Float:pos[4], col[2], stringlog[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command."); // if(!aDuty[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You are not on admin duty."); if(sscanf(params, "iii", id, col[0], col[1])) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [model ID] [color 1] [color 2]"); if(id < 400 || id > 611) return SendClientMessage(playerid, COLOR_GREY, "Vehicles are between 400 and 611."); GetPlayerPos(playerid, pos[0], pos[1], pos[2]); GetPlayerFacingAngle(playerid, pos[3]); for(new i=0; i<MAX_CUSTOM_VEHICLES; i++) { if(!cVeh[i]) { cVeh[i] = CreateVehicle(id, pos[0], pos[1], pos[2], pos[3], col[0], col[1], 12000); LinkVehicleToInterior(cVeh[i], GetPlayerInterior(playerid)); i = MAX_CUSTOM_VEHICLES; } } new string[128]; format(string, sizeof(string), "{FF0000}[Admin Warn]{FF6347} %s has spawned a (/veh)icle model %d.", NORPN(playerid), id); SendAdminMessage(COLOR_DARKRED, 1, string); // veh Log Log("logs/veh.log", stringlog); return 1; }