[Map] Simple Bar
#1

Screenshots







Code
Код:
RemoveBuildingForPlayer(playerid, 717, 1476.9844, -1381.4609, 61.6797, 0.25);
CreateObject(3851, 1486.03, -1376.46, 63.34,   0.00, 0.00, 0.00);
CreateObject(19379, 1479.70, -1375.45, 61.43,   0.00, 90.00, 0.00);
CreateObject(19379, 1479.71, -1385.03, 61.43,   0.00, 90.00, 0.00);
CreateObject(19379, 1479.71, -1386.35, 61.42,   0.00, 90.00, 0.00);
CreateObject(3851, 1480.39, -1391.55, 63.34,   0.00, 0.00, 269.99);
CreateObject(19362, 1486.03, -1383.70, 60.19,   0.00, 0.00, 0.00);
CreateObject(19362, 1486.03, -1383.70, 63.62,   0.00, 0.00, 0.00);
CreateObject(19362, 1486.03, -1386.90, 63.62,   0.00, 0.00, 0.00);
CreateObject(19362, 1486.03, -1386.90, 60.19,   0.00, 0.00, 0.00);
CreateObject(19362, 1486.03, -1390.08, 63.62,   0.00, 0.00, 0.00);
CreateObject(19362, 1486.03, -1390.08, 60.19,   0.00, 0.00, 0.00);
CreateObject(19362, 1473.17, -1391.55, 63.60,   0.00, 0.00, 270.16);
CreateObject(19362, 1473.17, -1391.55, 60.19,   0.00, 0.00, 270.16);
CreateObject(19362, 1470.00, -1391.55, 63.60,   0.00, 0.00, 270.16);
CreateObject(19362, 1470.00, -1391.55, 60.19,   0.00, 0.00, 270.16);
CreateObject(19362, 1466.80, -1391.56, 63.60,   0.00, 0.00, 270.16);
CreateObject(19362, 1466.80, -1391.56, 60.19,   0.00, 0.00, 270.16);
CreateObject(19362, 1465.82, -1391.56, 63.60,   0.00, 0.00, 270.16);
CreateObject(19362, 1465.82, -1391.56, 60.19,   0.00, 0.00, 270.16);
CreateObject(19362, 1464.30, -1390.04, 63.62,   0.00, 0.00, 0.00);
CreateObject(19377, 1481.36, -1370.84, 60.09,   0.00, 0.00, 90.00);
CreateObject(19377, 1471.84, -1370.84, 60.09,   0.00, 0.00, 90.00);
CreateObject(19377, 1469.04, -1370.83, 60.09,   0.00, 0.00, 90.00);
CreateObject(19362, 1464.30, -1390.04, 60.19,   0.00, 0.00, 0.00);
CreateObject(19362, 1464.30, -1375.28, 63.62,   0.00, 0.00, 0.00);
CreateObject(19362, 1464.31, -1386.86, 63.62,   0.00, 0.00, 0.00);
CreateObject(19362, 1464.31, -1386.86, 60.19,   0.00, 0.00, 0.00);
CreateObject(19362, 1464.30, -1375.28, 60.19,   0.00, 0.00, 0.00);
CreateObject(19362, 1464.30, -1372.18, 63.62,   0.00, 0.00, 0.00);
CreateObject(19362, 1464.30, -1372.18, 60.19,   0.00, 0.00, 0.00);
CreateObject(16151, 1478.71, -1371.98, 61.83,   0.00, 0.00, 89.58);
CreateObject(3851, 1464.32, -1381.09, 63.34,   0.00, 0.00, 0.00);
CreateObject(1432, 1467.60, -1373.08, 61.51,   0.00, 0.00, -0.34);
CreateObject(1432, 1467.56, -1378.61, 61.51,   0.00, 0.00, -0.34);
CreateObject(1432, 1471.76, -1378.64, 61.51,   0.00, 0.00, -0.34);
CreateObject(1432, 1467.54, -1384.15, 61.51,   0.00, 0.00, -0.34);
CreateObject(1432, 1471.64, -1384.14, 61.51,   0.00, 0.00, -0.34);
CreateObject(1432, 1467.42, -1389.28, 61.51,   0.00, 0.00, -0.34);
CreateObject(1432, 1471.56, -1389.26, 61.51,   0.00, 0.00, -0.34);
CreateObject(1703, 1476.21, -1376.19, 61.41,   0.00, 0.00, 0.00);
CreateObject(1703, 1478.25, -1379.87, 61.41,   0.00, 0.00, 180.34);
CreateObject(1703, 1483.03, -1379.87, 61.41,   0.00, 0.00, 180.34);
CreateObject(1703, 1481.01, -1376.16, 61.41,   0.00, 0.00, 0.00);
CreateObject(1827, 1477.15, -1378.08, 61.41,   0.00, 0.00, 0.00);
CreateObject(1827, 1482.03, -1378.09, 61.41,   0.00, 0.00, 0.00);
CreateObject(1703, 1476.20, -1386.72, 61.41,   0.00, 0.00, 0.10);
CreateObject(1703, 1478.23, -1390.24, 61.41,   0.00, 0.00, 180.34);
CreateObject(1827, 1477.17, -1388.58, 61.41,   0.00, 0.00, 0.00);
CreateObject(1703, 1482.89, -1390.24, 61.41,   0.00, 0.00, 180.34);
CreateObject(1827, 1481.92, -1388.57, 61.41,   0.00, 0.00, 0.00);
CreateObject(1703, 1480.86, -1386.65, 61.41,   0.00, 0.00, 0.10);
CreateObject(19377, 1481.36, -1375.97, 65.32,   0.00, 90.00, 90.00);
CreateObject(19377, 1481.36, -1386.46, 65.32,   0.00, 90.00, 90.00);
CreateObject(19126, 1485.75, -1371.05, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.72, -1373.64, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.73, -1376.48, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.74, -1379.34, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.78, -1382.30, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.77, -1385.14, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.79, -1387.82, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1485.79, -1390.92, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1482.61, -1391.31, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1478.77, -1391.31, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1475.29, -1391.32, 62.22,   0.00, 0.00, 0.00);
CreateObject(19126, 1471.78, -1391.33, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1468.02, -1391.33, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1464.62, -1391.29, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1464.61, -1387.47, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1464.58, -1383.73, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1464.57, -1380.21, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1464.57, -1376.57, 62.22,   0.00, 0.00, 68.94);
CreateObject(19126, 1464.58, -1372.62, 62.22,   0.00, 0.00, 68.94);
CreateObject(19377, 1471.75, -1386.46, 65.32,   0.00, 90.00, 90.00);
CreateObject(19377, 1469.01, -1386.45, 65.30,   0.00, 90.00, 90.00);
CreateObject(19377, 1471.80, -1375.98, 65.32,   0.00, 90.00, 90.00);
CreateObject(19377, 1469.01, -1376.01, 65.30,   0.00, 90.00, 90.00);
CreateObject(1557, 1470.90, -1370.86, 61.33,   0.00, 0.00, 0.00);
CreateObject(1557, 1473.93, -1370.86, 61.33,   0.00, 0.00, 179.88);
CreateObject(19172, 1469.82, -1391.47, 63.53,   0.00, 0.00, 180.24);
CreateObject(19174, 1468.09, -1370.93, 63.46,   0.00, 0.00, 0.00);
CreateObject(19175, 1485.95, -1387.09, 63.87,   0.00, 0.00, 270.15);
A Command to go inside the Bar
Код:
 public OnPlayerCommandText(playerid, cmdtext[])
{
 if(strcmp("/gotobar", cmdtext, true) == 0)
    {
        SetPlayerPos(playerid, 1472.2490, -1371.6003, 62.4375);
        SetPlayerFacingAngle(playerid, 180);
        SendClientMessage(playerid, 0x00FFFFAA, "You have been Teleported to Los Santos Bar.");
 }
 return 1;
}

Credits for command go to NukeTripper.
Enjoy
Reply
#2

I like the simplicity
Reply
#3

Nice and simple...
Reply
#4

IT's fucking nice!!

+rep!
Reply
#5

Nice but simple!
Reply
#6

Nice and good job bro!

Rep+
Reply
#7

Awesome mapping, just one question, how do you get up that building and into the bar?!
Reply
#8

Quote:
Originally Posted by Alphlax
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I like the simplicity
Simple bar Thanks for feedback

Quote:
Originally Posted by FoxGaming
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Nice and simple...
Thanks FoxGaming

Quote:
Originally Posted by PrinceOfPersia
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IT's fucking nice!!

+rep!
Thank You

Quote:
Originally Posted by J4mmyHD
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Nice but simple!
I didnt worked too much on this bar, thats why its simple. Thanks for the feedback

Quote:
Originally Posted by NukeTripper
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Nice and good job bro!

Rep+
Thanks Nuke

Quote:
Originally Posted by BigBadWolf
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Awesome mapping, just one question, how do you get up that building and into the bar?!
Thank you for your feedback. I also posted a command to put in the server when you put the map.
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