08.12.2013, 13:50
What is wrong with this command ? When i type /levelup server give`s me 2 level`s..I want to give one level...
When i have level 1 and 4/4 exp i want server to give me level 2 not level 3...
When i have level 1 and 4/4 exp i want server to give me level 2 not level 3...
Код:
if(strcmp(cmd, "/levelup", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] != 0) { if(PlayerInfo[playerid][pLevel] >= 0) { new nxtlevel = PlayerInfo[playerid][pLevel]+1; new costlevel = nxtlevel*levelcost;//10k for testing purposes new expamount = nxtlevel*levelexp; if(PlayerInfo[playerid][pCash] < costlevel) { format(string, sizeof(string), " You can't afford that ($%d) !",costlevel); SendClientMessage(playerid, COLOR_GREY, string); return 1; } else if(PlayerInfo[playerid][pExp] < expamount) { format(string, sizeof(string), " You need %d respect points, you curently have %d !",expamount,PlayerInfo[playerid][pExp]); SendClientMessage(playerid, COLOR_GREY, string); return 1; } else { format(string, sizeof(string), "~r~Level up~n~~w~level %d", nxtlevel); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); if(PlayerInfo[playerid][pLevel] >= 0) { PlayerInfo[playerid][pLevel]++; PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+5; PlayerInfo[playerid][pLevel]++; format(string, sizeof(string), "((Ai facut level %d,felicitari !))", nxtlevel); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "%d ..",PlayerInfo[playerid][gPupgrade]); SendClientMessage(playerid, COLOR_YELLOW, string); } else { PlayerInfo[playerid][pExp] -= expamount; new total = PlayerInfo[playerid][pExp]; if(total > 0) { PlayerInfo[playerid][pExp] = total; } else { PlayerInfo[playerid][pExp] = 0; } PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+1; GameTextForPlayer(playerid, string, 5000, 1); format(string, sizeof(string), "((Ai facut level %d,felicitari !))", nxtlevel); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "%d ..",PlayerInfo[playerid][gPupgrade]); SendClientMessage(playerid, COLOR_YELLOW, string); } } } return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, " You are not Logged in !"); } } return 1; }